diff options
Diffstat (limited to 'CMakeLists.txt')
-rw-r--r-- | CMakeLists.txt | 123 |
1 files changed, 85 insertions, 38 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt index f7e8d7dc172..d4489a8c76b 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -90,6 +90,9 @@ set(LIBRARY_OUTPUT_PATH ${CMAKE_BINARY_DIR}/lib CACHE INTERNAL "" FORCE ) get_blender_version() # Blender internal features +option(WITH_BLENDER "Build blender (disable to build only the blender player)" ON) +mark_as_advanced(WITH_BLENDER) + option(WITH_INTERNATIONAL "Enable I18N (International fonts and text)" ON) option(WITH_PYTHON "Enable Embedded Python API (only disable for development)" ON) @@ -106,12 +109,21 @@ option(WITH_BULLET "Enable Bullet (Physics Engine)" ON) option(WITH_GAMEENGINE "Enable Game Engine" ON) option(WITH_PLAYER "Build Player" OFF) -option(WITH_AUDASPACE "Build with blenders audio library" ON) -mark_as_advanced(WITH_AUDASPACE) +# GHOST Windowing Library Options +option(WITH_GHOST_DEBUG "Enable debugging output for the GHOST library" OFF) +mark_as_advanced(WITH_GHOST_DEBUG) +option(WITH_GHOST_SDL "Enable building blender against SDL for windowing rather then the native APIs" OFF) +mark_as_advanced(WITH_GHOST_SDL) + +# Misc... option(WITH_HEADLESS "Build without graphical support (renderfarm, server mode only)" OFF) mark_as_advanced(WITH_HEADLESS) +option(WITH_AUDASPACE "Build with blenders audio library (only disable if you know what you're doing!)" ON) +mark_as_advanced(WITH_AUDASPACE) + + # (unix defaults to OpenMP On) if(UNIX AND NOT APPLE) option(WITH_OPENMP "Enable OpenMP (has to be supported by the compiler)" ON) @@ -129,6 +141,7 @@ endif() # Modifiers option(WITH_MOD_FLUID "Enable Elbeem Modifier (Fluid Simulation)" ON) +option(WITH_MOD_SMOKE "Enable Smoke Modifier (Smoke Simulation)" ON) option(WITH_MOD_DECIMATE "Enable Decimate Modifier" ON) option(WITH_MOD_BOOLEAN "Enable Boolean Modifier" ON) option(WITH_MOD_CLOTH_ELTOPO "Enable Experemental cloth solver" OFF) @@ -142,6 +155,7 @@ option(WITH_IMAGE_DDS "Enable DDS Image Support" ON) option(WITH_IMAGE_CINEON "Enable CINEON and DPX Image Support" ON) option(WITH_IMAGE_HDR "Enable HDR Image Support" ON) option(WITH_IMAGE_REDCODE "Enable RedCode Image Support" OFF) +option(WITH_IMAGE_FRAMESERVER "Enable image FrameServer Support for rendering" ON) # Audio/Video format support option(WITH_CODEC_FFMPEG "Enable FFMPeg Support (http://ffmpeg.org)" OFF) @@ -201,6 +215,10 @@ endif() #----------------------------------------------------------------------------- # Check for conflicting/unsupported configurations +if(NOT WITH_BLENDER AND NOT WITH_PLAYER) + message(FATAL_ERROR "At least one of WITH_BLENDER or WITH_PLAYER must be enabled, nothing to do!") +endif() + if(NOT WITH_GAMEENGINE AND WITH_PLAYER) message(FATAL_ERROR "WITH_PLAYER requires WITH_GAMEENGINE") endif() @@ -209,6 +227,10 @@ if(NOT WITH_AUDASPACE AND (WITH_OPENAL OR WITH_SDL OR WITH_JACK)) message(FATAL_ERROR "WITH_OPENAL/WITH_SDL/WITH_JACK/WITH_CODEC_FFMPEG require WITH_AUDASPACE") endif() +if(NOT WITH_SDL AND WITH_GHOST_SDL) + message(FATAL_ERROR "WITH_GHOST_SDL requires WITH_SDL to be ON") +endif() + if(NOT WITH_IMAGE_OPENJPEG AND WITH_IMAGE_REDCODE) message(FATAL_ERROR "WITH_IMAGE_REDCODE requires WITH_IMAGE_OPENJPEG") endif() @@ -433,7 +455,7 @@ if(UNIX AND NOT APPLE) # OpenSuse needs lutil, ArchLinux not, for now keep, can avoid by using --as-needed set(PLATFORM_LINKLIBS "-lutil -lc -lm -lpthread -lstdc++") - if(NOT WITH_HEADLESS) + if((NOT WITH_HEADLESS) AND (NOT WITH_GHOST_SDL)) find_package(X11 REQUIRED) find_path(X11_XF86keysym_INCLUDE_PATH X11/XF86keysym.h ${X11_INC_SEARCH_PATH}) mark_as_advanced(X11_XF86keysym_INCLUDE_PATH) @@ -708,10 +730,14 @@ elseif(WIN32) endif() if(WITH_PYTHON) - set(PYTHON_VERSION 3.2) - set(PYTHON_INCLUDE_DIRS "${LIBDIR}/python/include/python${PYTHON_VERSION}") - # set(PYTHON_BINARY python) # not used yet - set(PYTHON_LIBRARIES ${LIBDIR}/python/lib/python32.lib) + # normally cached but not since we include them with blender + set(PYTHON_VERSION 3.2) # CACHE STRING) + set(PYTHON_INCLUDE_DIR "${LIBDIR}/python/include/python${PYTHON_VERSION}") # CACHE PATH) + set(PYTHON_LIBRARY "${LIBDIR}/python/lib/python32.lib") #CACHE FILEPATH) + + # uncached vars + set(PYTHON_INCLUDE_DIRS "${PYTHON_INCLUDE_DIR}") + set(PYTHON_LIBRARIES "${PYTHON_LIBRARY}") endif() set(PLATFORM_LINKFLAGS "/SUBSYSTEM:CONSOLE /STACK:2097152 /INCREMENTAL:NO /NODEFAULTLIB:msvcrt.lib /NODEFAULTLIB:msvcmrt.lib /NODEFAULTLIB:msvcurt.lib /NODEFAULTLIB:msvcrtd.lib") @@ -789,11 +815,8 @@ elseif(WIN32) if(WITH_IMAGE_OPENEXR) set(OPENEXR ${LIBDIR}/gcc/openexr) set(OPENEXR_INCLUDE_DIRS ${OPENEXR}/include/OpenEXR) - set(OPENEXR_LIBRARIES Half IlmImf Imath IlmThread) + set(OPENEXR_LIBRARIES Half IlmImf Imath IlmThread Iex) set(OPENEXR_LIBPATH ${OPENEXR}/lib) - - # TODO, gives linking errors, force off - set(WITH_IMAGE_OPENEXR OFF) endif() if(WITH_IMAGE_TIFF) @@ -814,12 +837,14 @@ elseif(WIN32) endif() if(WITH_PYTHON) - set(PYTHON ${LIBDIR}/python) - set(PYTHON_VERSION 3.2) - set(PYTHON_INCLUDE_DIRS "${PYTHON}/include/python${PYTHON_VERSION}") - # set(PYTHON_BINARY python) # not used yet - set(PYTHON_LIBRARIES ${PYTHON}/lib/python32mw.lib) - set(PYTHON_LIBPATH ${PYTHON}/lib) + # normally cached but not since we include them with blender + set(PYTHON_VERSION 3.2) # CACHE STRING) + set(PYTHON_INCLUDE_DIR "${LIBDIR}/python/include/python${PYTHON_VERSION}") # CACHE PATH) + set(PYTHON_LIBRARY "${LIBDIR}/python/lib/python32mw.lib") # CACHE FILEPATH) + + # uncached vars + set(PYTHON_INCLUDE_DIRS "${PYTHON_INCLUDE_DIR}") + set(PYTHON_LIBRARIES "${PYTHON_LIBRARY}") endif() set(PLATFORM_LINKFLAGS "--stack,2097152") @@ -870,27 +895,33 @@ elseif(APPLE) set(SNDFILE_LIBPATH ${SNDFILE}/lib ${FFMPEG}/lib) # TODO, deprecate endif() - set(PYTHON_VERSION 3.2) - - if(PYTHON_VERSION MATCHES 3.2) - # we use precompiled libraries for py 3.2 and up by default - - set(PYTHON ${LIBDIR}/python) - set(PYTHON_INCLUDE_DIRS "${PYTHON}/include/python${PYTHON_VERSION}") - # set(PYTHON_BINARY "${PYTHON}/bin/python${PYTHON_VERSION}") # not used yet - set(PYTHON_LIBRARIES python${PYTHON_VERSION}) - set(PYTHON_LIBPATH "${PYTHON}/lib/python${PYTHON_VERSION}") - # set(PYTHON_LINKFLAGS "-u _PyMac_Error") # won't build with this enabled - else() - # otherwise, use custom system framework - - set(PYTHON /System/Library/Frameworks/Python.framework/Versions/) + if(WITH_PYTHON) set(PYTHON_VERSION 3.2) - set(PYTHON_INCLUDE_DIRS "${PYTHON}${PYTHON_VERSION}/include/python${PYTHON_VERSION}") - # set(PYTHON_BINARY ${PYTHON}${PYTHON_VERSION}/bin/python${PYTHON_VERSION}) # not used yet - set(PYTHON_LIBRARIES "") - set(PYTHON_LIBPATH ${PYTHON}${PYTHON_VERSION}/lib/python${PYTHON_VERSION}/config) - set(PYTHON_LINKFLAGS "-u _PyMac_Error -framework System -framework Python") + if(PYTHON_VERSION MATCHES 3.2) + # we use precompiled libraries for py 3.2 and up by default + + # normally cached but not since we include them with blender + set(PYTHON_INCLUDE_DIR "${LIBDIR}/python/include/python${PYTHON_VERSION}") + # set(PYTHON_BINARY "${LIBDIR}/python/bin/python${PYTHON_VERSION}") # not used yet + set(PYTHON_LIBRARY python${PYTHON_VERSION}) + set(PYTHON_LIBPATH "${LIBDIR}/python/lib/python${PYTHON_VERSION}") + # set(PYTHON_LINKFLAGS "-u _PyMac_Error") # won't build with this enabled + else() + # otherwise, use custom system framework + # *not used but maintained incase some dev wants to* + + set(PYTHON "/System/Library/Frameworks/Python.framework/Versions/" CACHE PATH) + set(PYTHON_INCLUDE_DIR "${PYTHON}${PYTHON_VERSION}/include/python${PYTHON_VERSION}" CACHE PATH) + # set(PYTHON_BINARY ${PYTHON}${PYTHON_VERSION}/bin/python${PYTHON_VERSION}) # not used yet + set(PYTHON_LIBRARY "" CACHE FILEPATH) + set(PYTHON_LIBPATH "${PYTHON}${PYTHON_VERSION}/lib/python${PYTHON_VERSION}/config" CACHE PATH) + set(PYTHON_LINKFLAGS "-u _PyMac_Error -framework System -framework Python" CACHE STRING) + unset(PYTHON) + endif() + + # uncached vars + set(PYTHON_INCLUDE_DIRS "${PYTHON_INCLUDE_DIR}") + set(PYTHON_LIBRARIES "${PYTHON_LIBRARY}") endif() if(WITH_INTERNATIONAL) @@ -1185,6 +1216,20 @@ if(CMAKE_CXX_COMPILER_ID MATCHES "Clang") endif() endif() + +# ensure python header is found since detection can fail, this could happen +# with _any_ library but since we used a fixed python version this tends to +# be most problematic. +if(WITH_PYTHON) + if(NOT EXISTS "${PYTHON_INCLUDE_DIR}/Python.h") + message(FATAL_ERROR "Missing: \"${PYTHON_INCLUDE_DIR}/Python.h\",\n" + "Set the cache entry 'PYTHON_INCLUDE_DIR' to point " + "to a valid python include path. Containing " + "Python.h for python version \"${PYTHON_VERSION}\"") + endif() +endif() + + set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${PLATFORM_CFLAGS} ${C_WARNINGS}") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${PLATFORM_CFLAGS} ${CXX_WARNINGS}") @@ -1213,7 +1258,9 @@ add_subdirectory(extern) #----------------------------------------------------------------------------- # Blender Application -add_subdirectory(source/creator) +if(WITH_BLENDER) + add_subdirectory(source/creator) +endif() #----------------------------------------------------------------------------- |