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Diffstat (limited to 'CMakeLists.txt')
-rw-r--r--CMakeLists.txt127
1 files changed, 38 insertions, 89 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 9909544cd1a..d45cfefcb78 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -244,6 +244,8 @@ endif()
option(WITH_PLAYER "Build Player" OFF)
option(WITH_OPENCOLORIO "Enable OpenColorIO color management" ${_init_OPENCOLORIO})
+option(WITH_CLAY_ENGINE "Enable Clay engine" ON)
+
# Compositor
option(WITH_COMPOSITOR "Enable the tile based nodal compositor" ON)
@@ -386,10 +388,14 @@ if(UNIX AND NOT APPLE)
endif()
option(WITH_PYTHON_INSTALL "Copy system python into the blender install folder" ON)
-if(WITH_PYTHON_INSTALL)
- option(WITH_PYTHON_INSTALL_NUMPY "Copy system numpy into the blender install folder" ON)
+if(WITH_PYTHON_INSTALL OR (WITH_AUDASPACE AND NOT WITH_SYSTEM_AUDASPACE))
set(PYTHON_NUMPY_PATH "" CACHE PATH "Path to python site-packages or dist-packages containing 'numpy' module")
mark_as_advanced(PYTHON_NUMPY_PATH)
+ set(PYTHON_NUMPY_INCLUDE_DIRS ${PYTHON_NUMPY_PATH}/numpy/core/include CACHE PATH "Path to the include directory of the numpy module")
+ mark_as_advanced(PYTHON_NUMPY_INCLUDE_DIRS)
+endif()
+if(WITH_PYTHON_INSTALL)
+ option(WITH_PYTHON_INSTALL_NUMPY "Copy system numpy into the blender install folder" ON)
if(UNIX AND NOT APPLE)
option(WITH_PYTHON_INSTALL_REQUESTS "Copy system requests into the blender install folder" ON)
@@ -470,28 +476,16 @@ endif()
# OpenGL
-option(WITH_GLEW_MX "Support multiple GLEW contexts (experimental)" OFF )
option(WITH_GLEW_ES "Switches to experimental copy of GLEW that has support for OpenGL ES. (temporary option for development purposes)" OFF)
option(WITH_GL_EGL "Use the EGL OpenGL system library instead of the platform specific OpenGL system library (CGL, glX, or WGL)" OFF)
-option(WITH_GL_PROFILE_COMPAT "Support using the OpenGL 'compatibility' profile. (deprecated)" ON )
-option(WITH_GL_PROFILE_CORE "Support using the OpenGL 3.2+ 'core' profile." OFF)
option(WITH_GL_PROFILE_ES20 "Support using OpenGL ES 2.0. (thru either EGL or the AGL/WGL/XGL 'es20' profile)" OFF)
mark_as_advanced(
- WITH_GLEW_MX
WITH_GLEW_ES
WITH_GL_EGL
- WITH_GL_PROFILE_COMPAT
- WITH_GL_PROFILE_CORE
WITH_GL_PROFILE_ES20
)
-if(WITH_GL_PROFILE_COMPAT)
- set(WITH_GLU ON)
-else()
- set(WITH_GLU OFF)
-endif()
-
if(WIN32)
option(WITH_GL_ANGLE "Link with the ANGLE library, an OpenGL ES 2.0 implementation based on Direct3D, instead of the system OpenGL library." OFF)
mark_as_advanced(WITH_GL_ANGLE)
@@ -517,11 +511,10 @@ if(APPLE)
set(WITH_CXX11 ON)
elseif(CMAKE_COMPILER_IS_GNUCC AND (NOT "${CMAKE_C_COMPILER_VERSION}" VERSION_LESS "6.0") AND (NOT WITH_CXX11))
set(_c11_init ON)
- set(_cxx11_init ON)
else()
set(_c11_init OFF)
- set(_cxx11_init OFF)
endif()
+set(_cxx11_init ON)
option(WITH_C11 "Build with C11 standard enabled, for development use only!" ${_c11_init})
mark_as_advanced(WITH_C11)
@@ -534,10 +527,6 @@ if(CMAKE_COMPILER_IS_GNUCC)
mark_as_advanced(WITH_LINKER_GOLD)
endif()
-# Dependency graph
-option(WITH_LEGACY_DEPSGRAPH "Build Blender with legacy dependency graph" ON)
-mark_as_advanced(WITH_LEGACY_DEPSGRAPH)
-
if(WIN32)
# Use hardcoded paths or find_package to find externals
option(WITH_WINDOWS_FIND_MODULES "Use find_package to locate libraries" OFF)
@@ -600,6 +589,12 @@ if(NOT WITH_GAMEENGINE AND WITH_PLAYER)
message(FATAL_ERROR "WITH_PLAYER requires WITH_GAMEENGINE")
endif()
+if(NOT WITH_CXX11)
+ if(WITH_AUDASPACE AND NOT WITH_SYSTEM_AUDASPACE)
+ message(FATAL_ERROR "WITH_AUDASPACE requires WITH_CXX11")
+ endif()
+endif()
+
if(NOT WITH_AUDASPACE)
if(WITH_OPENAL)
message(FATAL_ERROR "WITH_OPENAL requires WITH_AUDASPACE")
@@ -648,15 +643,10 @@ if(NOT WITH_BOOST)
endmacro()
set_and_warn(WITH_CYCLES OFF)
- set_and_warn(WITH_AUDASPACE OFF)
set_and_warn(WITH_INTERNATIONAL OFF)
set_and_warn(WITH_OPENVDB OFF)
set_and_warn(WITH_OPENCOLORIO OFF)
-
- set_and_warn(WITH_OPENAL OFF) # depends on AUDASPACE
- set_and_warn(WITH_GAMEENGINE OFF) # depends on AUDASPACE
- set_and_warn(WITH_PLAYER OFF) # depends on GAMEENGINE
-elseif(WITH_CYCLES OR WITH_OPENIMAGEIO OR WITH_AUDASPACE OR WITH_INTERNATIONAL OR
+elseif(WITH_CYCLES OR WITH_OPENIMAGEIO OR WITH_INTERNATIONAL OR
WITH_OPENVDB OR WITH_OPENCOLORIO)
# Keep enabled
else()
@@ -725,30 +715,9 @@ TEST_SHARED_PTR_SUPPORT()
TEST_UNORDERED_MAP_SUPPORT()
if(WITH_AUDASPACE)
- if(WITH_SYSTEM_AUDASPACE)
- set(AUDASPACE_DEFINITIONS
- -DWITH_AUDASPACE
- -DWITH_SYSTEM_AUDASPACE
- "-DAUD_DEVICE_H=<AUD_Device.h>"
- "-DAUD_SPECIAL_H=<AUD_Special.h>"
- "-DAUD_SOUND_H=<AUD_Sound.h>"
- "-DAUD_HANDLE_H=<AUD_Handle.h>"
- "-DAUD_SEQUENCE_H=<AUD_Sequence.h>"
- "-DAUD_TYPES_H=<AUD_Types.h>"
- "-DAUD_PYTHON_H=<python/PyAPI.h>"
- )
- else()
- set(AUDASPACE_C_INCLUDE_DIRS "${CMAKE_SOURCE_DIR}/intern/audaspace/intern")
- set(AUDASPACE_PY_INCLUDE_DIRS "${CMAKE_SOURCE_DIR}/intern/audaspace/intern")
- set(AUDASPACE_DEFINITIONS
- -DWITH_AUDASPACE
- "-DAUD_DEVICE_H=<AUD_C-API.h>"
- "-DAUD_SPECIAL_H=<AUD_C-API.h>"
- "-DAUD_SOUND_H=<AUD_C-API.h>"
- "-DAUD_HANDLE_H=<AUD_C-API.h>"
- "-DAUD_SEQUENCE_H=<AUD_C-API.h>"
- "-DAUD_TYPES_H=<AUD_Space.h>"
- )
+ if(NOT WITH_SYSTEM_AUDASPACE)
+ set(AUDASPACE_C_INCLUDE_DIRS "${CMAKE_SOURCE_DIR}/extern/audaspace/bindings/C" "${CMAKE_BINARY_DIR}/extern/audaspace")
+ set(AUDASPACE_PY_INCLUDE_DIRS "${CMAKE_SOURCE_DIR}/extern/audaspace/bindings")
endif()
endif()
@@ -1001,19 +970,11 @@ endif()
find_package(OpenGL)
blender_include_dirs_sys("${OPENGL_INCLUDE_DIR}")
-if(WITH_GLU)
- list(APPEND BLENDER_GL_LIBRARIES "${OPENGL_glu_LIBRARY}")
- list(APPEND GL_DEFINITIONS -DWITH_GLU)
-endif()
-
if(WITH_SYSTEM_GLES)
find_package_wrapper(OpenGLES)
endif()
-if(WITH_GL_PROFILE_COMPAT OR WITH_GL_PROFILE_CORE)
- list(APPEND BLENDER_GL_LIBRARIES "${OPENGL_gl_LIBRARY}")
-
-elseif(WITH_GL_PROFILE_ES20)
+if(WITH_GL_PROFILE_ES20)
if(WITH_SYSTEM_GLES)
if(NOT OPENGLES_LIBRARY)
message(FATAL_ERROR
@@ -1073,6 +1034,9 @@ elseif(WITH_GL_PROFILE_ES20)
endif()
+else()
+ list(APPEND BLENDER_GL_LIBRARIES "${OPENGL_gl_LIBRARY}")
+
endif()
if(WITH_GL_EGL)
@@ -1120,16 +1084,10 @@ if(WITH_GL_EGL)
endif()
-if(WITH_GL_PROFILE_COMPAT)
- list(APPEND GL_DEFINITIONS -DWITH_GL_PROFILE_COMPAT)
-endif()
-
-if(WITH_GL_PROFILE_CORE)
- list(APPEND GL_DEFINITIONS -DWITH_GL_PROFILE_CORE)
-endif()
-
if(WITH_GL_PROFILE_ES20)
list(APPEND GL_DEFINITIONS -DWITH_GL_PROFILE_ES20)
+else()
+ list(APPEND GL_DEFINITIONS -DWITH_GL_PROFILE_CORE)
endif()
if(WITH_GL_EGL)
@@ -1166,10 +1124,6 @@ endif()
#-----------------------------------------------------------------------------
# Configure GLEW
-if(WITH_GLEW_MX)
- list(APPEND GL_DEFINITIONS -DWITH_GLEW_MX)
-endif()
-
if(WITH_SYSTEM_GLEW)
find_package(GLEW)
@@ -1179,11 +1133,7 @@ if(WITH_SYSTEM_GLEW)
message(FATAL_ERROR "GLEW is required to build Blender. Install it or disable WITH_SYSTEM_GLEW.")
endif()
- if(WITH_GLEW_MX)
- set(BLENDER_GLEW_LIBRARIES ${GLEW_MX_LIBRARY})
- else()
- set(BLENDER_GLEW_LIBRARIES ${GLEW_LIBRARY})
- endif()
+ set(BLENDER_GLEW_LIBRARIES ${GLEW_LIBRARY})
else()
if(WITH_GLEW_ES)
set(GLEW_INCLUDE_PATH "${CMAKE_SOURCE_DIR}/extern/glew-es/include")
@@ -1191,12 +1141,11 @@ else()
list(APPEND GL_DEFINITIONS -DGLEW_STATIC -DWITH_GLEW_ES)
# These definitions remove APIs from glew.h, making GLEW smaller, and catching unguarded API usage
- if(NOT WITH_GL_PROFILE_ES20)
+ if(WITH_GL_PROFILE_ES20)
+ list(APPEND GL_DEFINITIONS -DGLEW_ES_ONLY)
+ else()
# No ES functions are needed
list(APPEND GL_DEFINITIONS -DGLEW_NO_ES)
- elseif(NOT (WITH_GL_PROFILE_CORE OR WITH_GL_PROFILE_COMPAT))
- # ES is enabled, but the other functions are all disabled
- list(APPEND GL_DEFINITIONS -DGLEW_ES_ONLY)
endif()
if(WITH_GL_PROFILE_ES20)
@@ -1233,9 +1182,7 @@ else()
endif()
-if(NOT WITH_GLU)
- list(APPEND GL_DEFINITIONS -DGLEW_NO_GLU)
-endif()
+list(APPEND GL_DEFINITIONS -DGLEW_NO_GLU)
#-----------------------------------------------------------------------------
# Configure Bullet
@@ -1540,10 +1487,15 @@ if(WITH_PYTHON)
)
endif()
- if(WIN32 OR APPLE)
+ if(WIN32)
# pass, we have this in an archive to extract
- elseif(WITH_PYTHON_INSTALL AND WITH_PYTHON_INSTALL_NUMPY)
- find_python_package(numpy)
+ elseif((WITH_PYTHON_INSTALL AND WITH_PYTHON_INSTALL_NUMPY) OR (WITH_AUDASPACE AND NOT WITH_SYSTEM_AUDASPACE))
+ if(("${PYTHON_NUMPY_PATH}" STREQUAL "") OR (${PYTHON_NUMPY_PATH} MATCHES NOTFOUND))
+ find_python_package(numpy)
+ unset(PYTHON_NUMPY_INCLUDE_DIRS CACHE)
+ set(PYTHON_NUMPY_INCLUDE_DIRS ${PYTHON_NUMPY_PATH}/numpy/core/include CACHE PATH "Path to the include directory of the numpy module")
+ mark_as_advanced(PYTHON_NUMPY_INCLUDE_DIRS)
+ endif()
endif()
if(WIN32 OR APPLE)
@@ -1780,10 +1732,7 @@ if(FIRST_RUN)
info_cfg_text("OpenGL:")
info_cfg_option(WITH_GLEW_ES)
- info_cfg_option(WITH_GLU)
info_cfg_option(WITH_GL_EGL)
- info_cfg_option(WITH_GL_PROFILE_COMPAT)
- info_cfg_option(WITH_GL_PROFILE_CORE)
info_cfg_option(WITH_GL_PROFILE_ES20)
if(WIN32)
info_cfg_option(WITH_GL_ANGLE)