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Diffstat (limited to 'CMakeLists.txt')
-rw-r--r--CMakeLists.txt31
1 files changed, 12 insertions, 19 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 5072977215d..6c6408bee2c 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -252,6 +252,16 @@ if(WITH_GHOST_X11)
endif()
if(UNIX AND NOT APPLE)
+ option(WITH_SYSTEM_GLEW "Use GLEW OpenGL wrapper library provided by the operating system" OFF)
+ option(WITH_SYSTEM_GLES "Use OpenGL ES library provided by the operating system" ON)
+else()
+ # not an option for other OS's
+ set(WITH_SYSTEM_GLEW OFF)
+ set(WITH_SYSTEM_GLES OFF)
+endif()
+
+
+if(UNIX AND NOT APPLE)
option(WITH_SYSTEM_EIGEN3 "Use the systems Eigen3 library" OFF)
endif()
@@ -475,32 +485,15 @@ endif()
# OpenGL
-if(UNIX AND NOT APPLE)
- # GLEW can only built with either GLX or EGL support and most binary
- # distributions are built with GLX support. So we always compile GLEW
- # with EGL support manually, and the options are no longer available.
- set(WITH_SYSTEM_GLEW OFF)
- set(WITH_SYSTEM_GLES ON)
-
- # Always use EGL instead of GLX, for X11, Wayland and headless.
- set(WITH_GL_EGL ON)
-else()
- # System GLEW and GLES were never an option on other platforms.
- set(WITH_SYSTEM_GLEW OFF)
- set(WITH_SYSTEM_GLES OFF)
-
- # Experimental EGL option.
- option(WITH_GL_EGL "Use the EGL OpenGL system library instead of the platform specific OpenGL system library (CGL or WGL)" OFF)
- mark_as_advanced(WITH_GL_EGL)
-endif()
-
option(WITH_OPENGL "When off limits visibility of the opengl headers to just bf_gpu and gawain (temporary option for development purposes)" ON)
option(WITH_GLEW_ES "Switches to experimental copy of GLEW that has support for OpenGL ES. (temporary option for development purposes)" OFF)
+option(WITH_GL_EGL "Use the EGL OpenGL system library instead of the platform specific OpenGL system library (CGL, glX, or WGL)" OFF)
option(WITH_GL_PROFILE_ES20 "Support using OpenGL ES 2.0. (through either EGL or the AGL/WGL/XGL 'es20' profile)" OFF)
mark_as_advanced(
WITH_OPENGL
WITH_GLEW_ES
+ WITH_GL_EGL
WITH_GL_PROFILE_ES20
)