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Diffstat (limited to 'SConstruct')
-rw-r--r--SConstruct67
1 files changed, 42 insertions, 25 deletions
diff --git a/SConstruct b/SConstruct
index bfb36ce7cee..3aaafe0f648 100644
--- a/SConstruct
+++ b/SConstruct
@@ -46,15 +46,19 @@ import glob
import re
from tempfile import mkdtemp
-import tools.Blender
-import tools.btools
-import tools.bcolors
+# needed for importing tools
+sys.path.append(os.path.join(".", "build_files", "scons", "tools"))
+
+import Blender
+import btools
+import bcolors
EnsureSConsVersion(1,0,0)
-BlenderEnvironment = tools.Blender.BlenderEnvironment
-btools = tools.btools
-B = tools.Blender
+BlenderEnvironment = Blender.BlenderEnvironment
+B = Blender
+
+VERSION = btools.VERSION # This is used in creating the local config directories
### globals ###
platform = sys.platform
@@ -157,7 +161,7 @@ if crossbuild and platform not in ('win32-vc', 'win64-vc'):
env['OURPLATFORM'] = platform
-configfile = 'config'+os.sep+platform+'-config.py'
+configfile = os.path.join("build_files", "scons", "config", platform + "-config.py")
if os.path.exists(configfile):
print B.bc.OKGREEN + "Using config file: " + B.bc.ENDC + configfile
@@ -182,7 +186,7 @@ if os.path.exists(userconfig):
else:
print B.bc.WARNING + userconfig + " not found, no user overrides" + B.bc.ENDC
-opts = btools.read_opts(optfiles, B.arguments)
+opts = btools.read_opts(env, optfiles, B.arguments)
opts.Update(env)
if not env['BF_FANCY']:
@@ -193,7 +197,7 @@ if not env['BF_FANCY']:
# NOTE: only do the scripts directory for now, otherwise is too disruptive for developers
# TODO: perhaps we need an option (off by default) to not do this altogether...
if not env['WITHOUT_BF_INSTALL'] and not env['WITHOUT_BF_OVERWRITE_INSTALL']:
- scriptsDir = env['BF_INSTALLDIR'] + os.sep + '.blender' + os.sep + 'scripts'
+ scriptsDir = os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts')
if os.path.isdir(scriptsDir):
print B.bc.OKGREEN + "Clearing installation directory%s: %s" % (B.bc.ENDC, os.path.abspath(scriptsDir))
shutil.rmtree(scriptsDir)
@@ -201,6 +205,7 @@ if not env['WITHOUT_BF_INSTALL'] and not env['WITHOUT_BF_OVERWRITE_INSTALL']:
SetOption('num_jobs', int(env['BF_NUMJOBS']))
print B.bc.OKGREEN + "Build with parallel jobs%s: %s" % (B.bc.ENDC, GetOption('num_jobs'))
+print B.bc.OKGREEN + "Build with debug symbols%s: %s" % (B.bc.ENDC, env['BF_DEBUG'])
# BLENDERPATH is a unix only option to enable typical style paths this is
# spesifically a data-dir, which is used a lot but cant replace BF_INSTALLDIR
@@ -268,6 +273,7 @@ if 'blenderlite' in B.targets:
target_env_defs['WITH_BF_GAMEENGINE'] = False
target_env_defs['WITH_BF_OPENAL'] = False
target_env_defs['WITH_BF_OPENEXR'] = False
+ target_env_defs['WITH_BF_OPENMP'] = False
target_env_defs['WITH_BF_ICONV'] = False
target_env_defs['WITH_BF_INTERNATIONAL'] = False
target_env_defs['WITH_BF_OPENJPEG'] = False
@@ -402,7 +408,7 @@ thestatlibs, thelibincs = B.setup_staticlibs(env)
thesyslibs = B.setup_syslibs(env)
if 'blender' in B.targets or not env['WITH_BF_NOBLENDER']:
- env.BlenderProg(B.root_build_dir, "blender", dobj + mainlist, [], thestatlibs + thesyslibs, [B.root_build_dir+'/lib'] + thelibincs, 'blender')
+ env.BlenderProg(B.root_build_dir, "blender", dobj + mainlist + thestatlibs, [], thesyslibs, [B.root_build_dir+'/lib'] + thelibincs, 'blender')
if env['WITH_BF_PLAYER']:
playerlist = B.create_blender_liblist(env, 'player')
playerlist += B.create_blender_liblist(env, 'intern')
@@ -432,9 +438,11 @@ else:
blenderinstall = env.Install(dir=dir, source=B.program_list)
-#-- .blender
-#- dont do .blender and scripts for darwin, it is already in the bundle
+#-- local path = config files in install dir: installdir\VERSION
+#- dont do config and scripts for darwin, it is already in the bundle
dotblendlist = []
+datafileslist = []
+datafilestargetlist = []
dottargetlist = []
scriptinstall = []
@@ -453,22 +461,29 @@ if env['OURPLATFORM']!='darwin':
if f.endswith('.ttf'):
continue
- dotblendlist.append(os.path.join(dp, f))
- if env['WITH_BF_FHS']: dir= os.path.join(*([BLENDERPATH] + dp.split(os.sep)[2:])) # skip bin/.blender
- else: dir= os.path.join(*([BLENDERPATH] + dp.split(os.sep)[1:])) # skip bin
-
- # print dir+ os.sep + f
- print dir
- dottargetlist.append(dir + os.sep + f)
-
+ if 'locale' in dp:
+ datafileslist.append(os.path.join(dp,f))
+ if env['WITH_BF_FHS']: dir= os.path.join(*([BLENDERPATH] + ['datafiles'] + dp.split(os.sep)[2:])) # skip bin/.blender
+ else: dir= os.path.join(*([BLENDERPATH] + [VERSION] + ['datafiles'] + dp.split(os.sep)[1:])) # skip bin
+ datafilestargetlist.append(dir + os.sep + f)
+ else:
+ dotblendlist.append(os.path.join(dp, f))
+ if env['WITH_BF_FHS']: dir= os.path.join(*([BLENDERPATH] + ['config'] + dp.split(os.sep)[2:])) # skip bin/.blender
+ else: dir= os.path.join(*([BLENDERPATH] + [VERSION] + ['config'] + dp.split(os.sep)[1:])) # skip bin
+
+ dottargetlist.append(dir + os.sep + f)
+
dotblenderinstall = []
for targetdir,srcfile in zip(dottargetlist, dotblendlist):
td, tf = os.path.split(targetdir)
dotblenderinstall.append(env.Install(dir=td, source=srcfile))
+ for targetdir,srcfile in zip(datafilestargetlist, datafileslist):
+ td, tf = os.path.split(targetdir)
+ dotblenderinstall.append(env.Install(dir=td, source=srcfile))
if env['WITH_BF_PYTHON']:
- #-- .blender/scripts
+ #-- local/VERSION/scripts
scriptpaths=['release/scripts']
for scriptpath in scriptpaths:
for dp, dn, df in os.walk(scriptpath):
@@ -476,7 +491,7 @@ if env['OURPLATFORM']!='darwin':
dn.remove('.svn')
if env['WITH_BF_FHS']: dir = BLENDERPATH
- else: dir = os.path.join(env['BF_INSTALLDIR'], '.blender')
+ else: dir = os.path.join(env['BF_INSTALLDIR'], VERSION)
dir += os.sep + os.path.basename(scriptpath) + dp[len(scriptpath):]
source=[os.path.join(dp, f) for f in df if f[-3:]!='pyc']
@@ -569,10 +584,12 @@ if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'win64-vc', 'linuxcross'):
#currently win64-vc doesn't appear to have libpng.dll
if env['OURPLATFORM'] != 'win64-vc':
- dllsources += ['${BF_PNG_LIBPATH}/libpng.dll',
- '${BF_ZLIB_LIBPATH}/zlib.dll']
+ dllsources += ['${BF_PNG_LIBPATH}/libpng.dll']
- dllsources += ['${BF_TIFF_LIBPATH}/${BF_TIFF_LIB}.dll']
+ dllsources += ['${BF_ZLIB_LIBPATH}/zlib.dll']
+ # Used when linking to libtiff was dynamic
+ # keep it here until compilation on all platform would be ok
+ # dllsources += ['${BF_TIFF_LIBPATH}/${BF_TIFF_LIB}.dll']
if env['OURPLATFORM'] != 'linuxcross':
# pthreads library is already added