diff options
Diffstat (limited to 'build_files/cmake/config/bpy_module.cmake')
-rw-r--r-- | build_files/cmake/config/bpy_module.cmake | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/build_files/cmake/config/bpy_module.cmake b/build_files/cmake/config/bpy_module.cmake index 6279f06214f..b5b13b40987 100644 --- a/build_files/cmake/config/bpy_module.cmake +++ b/build_files/cmake/config/bpy_module.cmake @@ -4,30 +4,30 @@ # cmake -C../blender/build_files/cmake/config/bpy_module.cmake ../blender # -set(WITH_PYTHON_MODULE ON CACHE FORCE BOOL) +set(WITH_PYTHON_MODULE ON CACHE BOOL "" FORCE) # install into the systems python dir -set(WITH_INSTALL_PORTABLE OFF CACHE FORCE BOOL) +set(WITH_INSTALL_PORTABLE OFF CACHE BOOL "" FORCE) # no point int copying python into python -set(WITH_PYTHON_INSTALL OFF CACHE FORCE BOOL) +set(WITH_PYTHON_INSTALL OFF CACHE BOOL "" FORCE) # dont build the game engine -set(WITH_GAMEENGINE OFF CACHE FORCE BOOL) +set(WITH_GAMEENGINE OFF CACHE BOOL "" FORCE) # disable audio, its possible some devs may want this but for now disable # so the python module doesnt hold the audio device and loads quickly. -set(WITH_AUDASPACE OFF CACHE FORCE BOOL) -set(WITH_FFTW3 OFF CACHE FORCE BOOL) -set(WITH_JACK OFF CACHE FORCE BOOL) -set(WITH_SDL OFF CACHE FORCE BOOL) -set(WITH_OPENAL OFF CACHE FORCE BOOL) -set(WITH_CODEC_FFMPEG OFF CACHE FORCE BOOL) -set(WITH_CODEC_SNDFILE OFF CACHE FORCE BOOL) +set(WITH_AUDASPACE OFF CACHE BOOL "" FORCE) +set(WITH_FFTW3 OFF CACHE BOOL "" FORCE) +set(WITH_JACK OFF CACHE BOOL "" FORCE) +set(WITH_SDL OFF CACHE BOOL "" FORCE) +set(WITH_OPENAL OFF CACHE BOOL "" FORCE) +set(WITH_CODEC_FFMPEG OFF CACHE BOOL "" FORCE) +set(WITH_CODEC_SNDFILE OFF CACHE BOOL "" FORCE) # other features which are not especially useful as a python module -set(WITH_X11_XINPUT OFF CACHE FORCE BOOL) -set(WITH_INPUT_NDOF OFF CACHE FORCE BOOL) -set(WITH_OPENCOLLADA OFF CACHE FORCE BOOL) -set(WITH_INTERNATIONAL OFF CACHE FORCE BOOL) -set(WITH_BULLET OFF CACHE FORCE BOOL) +set(WITH_X11_XINPUT OFF CACHE BOOL "" FORCE) +set(WITH_INPUT_NDOF OFF CACHE BOOL "" FORCE) +set(WITH_OPENCOLLADA OFF CACHE BOOL "" FORCE) +set(WITH_INTERNATIONAL OFF CACHE BOOL "" FORCE) +set(WITH_BULLET OFF CACHE BOOL "" FORCE) |