diff options
Diffstat (limited to 'build_files/cmake/config/bpy_module.cmake')
-rw-r--r-- | build_files/cmake/config/bpy_module.cmake | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/build_files/cmake/config/bpy_module.cmake b/build_files/cmake/config/bpy_module.cmake index c90fafc60ab..46aee50135c 100644 --- a/build_files/cmake/config/bpy_module.cmake +++ b/build_files/cmake/config/bpy_module.cmake @@ -12,9 +12,6 @@ set(WITH_INSTALL_PORTABLE OFF CACHE BOOL "" FORCE) # no point int copying python into python set(WITH_PYTHON_INSTALL OFF CACHE BOOL "" FORCE) -# dont build the game engine -set(WITH_GAMEENGINE OFF CACHE BOOL "" FORCE) - # disable audio, its possible some devs may want this but for now disable # so the python module doesn't hold the audio device and loads quickly. set(WITH_AUDASPACE OFF CACHE BOOL "" FORCE) @@ -33,3 +30,8 @@ set(WITH_INTERNATIONAL OFF CACHE BOOL "" FORCE) set(WITH_BULLET OFF CACHE BOOL "" FORCE) set(WITH_OPENVDB OFF CACHE BOOL "" FORCE) set(WITH_ALEMBIC OFF CACHE BOOL "" FORCE) + +if(CMAKE_SYSTEM_NAME MATCHES "Linux") + # jemalloc causes linking error on import, disable. + set(WITH_MEM_JEMALLOC OFF CACHE BOOL "" FORCE) +endif() |