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Diffstat (limited to 'build_files/cmake/platform/platform_win32.cmake')
-rw-r--r--build_files/cmake/platform/platform_win32.cmake87
1 files changed, 87 insertions, 0 deletions
diff --git a/build_files/cmake/platform/platform_win32.cmake b/build_files/cmake/platform/platform_win32.cmake
new file mode 100644
index 00000000000..631973b758b
--- /dev/null
+++ b/build_files/cmake/platform/platform_win32.cmake
@@ -0,0 +1,87 @@
+# ***** BEGIN GPL LICENSE BLOCK *****
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# The Original Code is Copyright (C) 2016, Blender Foundation
+# All rights reserved.
+#
+# Contributor(s): Sergey Sharybin.
+#
+# ***** END GPL LICENSE BLOCK *****
+
+# Libraries configuration for Windows.
+
+add_definitions(-DWIN32)
+
+if(MSVC)
+ include(platform_win32_msvc)
+elseif(CMAKE_COMPILER_IS_GNUCC)
+ include(platform_win32_mingw)
+endif()
+
+# Things common to both mingw and MSVC should go here
+
+set(WINTAB_INC ${LIBDIR}/wintab/include)
+
+if(WITH_OPENAL)
+ set(OPENAL ${LIBDIR}/openal)
+ set(OPENALDIR ${LIBDIR}/openal)
+ set(OPENAL_INCLUDE_DIR ${OPENAL}/include)
+ if(MSVC)
+ set(OPENAL_LIBRARY openal32)
+ else()
+ set(OPENAL_LIBRARY wrap_oal)
+ endif()
+ set(OPENAL_LIBPATH ${OPENAL}/lib)
+endif()
+
+if(WITH_CODEC_SNDFILE)
+ set(SNDFILE ${LIBDIR}/sndfile)
+ set(SNDFILE_INCLUDE_DIRS ${SNDFILE}/include)
+ set(SNDFILE_LIBRARIES libsndfile-1)
+ set(SNDFILE_LIBPATH ${SNDFILE}/lib) # TODO, deprecate
+endif()
+
+if(WITH_RAYOPTIMIZATION AND SUPPORT_SSE_BUILD)
+ add_definitions(-D__SSE__ -D__MMX__)
+endif()
+
+if(WITH_CYCLES_OSL)
+ set(CYCLES_OSL ${LIBDIR}/osl CACHE PATH "Path to OpenShadingLanguage installation")
+
+ find_library(OSL_LIB_EXEC NAMES oslexec PATHS ${CYCLES_OSL}/lib)
+ find_library(OSL_LIB_COMP NAMES oslcomp PATHS ${CYCLES_OSL}/lib)
+ find_library(OSL_LIB_QUERY NAMES oslquery PATHS ${CYCLES_OSL}/lib)
+ find_library(OSL_LIB_EXEC_DEBUG NAMES oslexec_d PATHS ${CYCLES_OSL}/lib)
+ find_library(OSL_LIB_COMP_DEBUG NAMES oslcomp_d PATHS ${CYCLES_OSL}/lib)
+ find_library(OSL_LIB_QUERY_DEBUG NAMES oslquery_d PATHS ${CYCLES_OSL}/lib)
+ list(APPEND OSL_LIBRARIES
+ optimized ${OSL_LIB_COMP}
+ optimized ${OSL_LIB_EXEC}
+ optimized ${OSL_LIB_QUERY}
+ debug ${OSL_LIB_EXEC_DEBUG}
+ debug ${OSL_LIB_COMP_DEBUG}
+ debug ${OSL_LIB_QUERY_DEBUG}
+ )
+ find_path(OSL_INCLUDE_DIR OSL/oslclosure.h PATHS ${CYCLES_OSL}/include)
+ find_program(OSL_COMPILER NAMES oslc PATHS ${CYCLES_OSL}/bin)
+
+ if(OSL_INCLUDE_DIR AND OSL_LIBRARIES AND OSL_COMPILER)
+ set(OSL_FOUND TRUE)
+ else()
+ message(STATUS "OSL not found")
+ set(WITH_CYCLES_OSL OFF)
+ endif()
+endif()