diff options
Diffstat (limited to 'build_files/cmake/platform/platform_win32.cmake')
-rw-r--r-- | build_files/cmake/platform/platform_win32.cmake | 87 |
1 files changed, 87 insertions, 0 deletions
diff --git a/build_files/cmake/platform/platform_win32.cmake b/build_files/cmake/platform/platform_win32.cmake new file mode 100644 index 00000000000..631973b758b --- /dev/null +++ b/build_files/cmake/platform/platform_win32.cmake @@ -0,0 +1,87 @@ +# ***** BEGIN GPL LICENSE BLOCK ***** +# +# This program is free software; you can redistribute it and/or +# modify it under the terms of the GNU General Public License +# as published by the Free Software Foundation; either version 2 +# of the License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software Foundation, +# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +# +# The Original Code is Copyright (C) 2016, Blender Foundation +# All rights reserved. +# +# Contributor(s): Sergey Sharybin. +# +# ***** END GPL LICENSE BLOCK ***** + +# Libraries configuration for Windows. + +add_definitions(-DWIN32) + +if(MSVC) + include(platform_win32_msvc) +elseif(CMAKE_COMPILER_IS_GNUCC) + include(platform_win32_mingw) +endif() + +# Things common to both mingw and MSVC should go here + +set(WINTAB_INC ${LIBDIR}/wintab/include) + +if(WITH_OPENAL) + set(OPENAL ${LIBDIR}/openal) + set(OPENALDIR ${LIBDIR}/openal) + set(OPENAL_INCLUDE_DIR ${OPENAL}/include) + if(MSVC) + set(OPENAL_LIBRARY openal32) + else() + set(OPENAL_LIBRARY wrap_oal) + endif() + set(OPENAL_LIBPATH ${OPENAL}/lib) +endif() + +if(WITH_CODEC_SNDFILE) + set(SNDFILE ${LIBDIR}/sndfile) + set(SNDFILE_INCLUDE_DIRS ${SNDFILE}/include) + set(SNDFILE_LIBRARIES libsndfile-1) + set(SNDFILE_LIBPATH ${SNDFILE}/lib) # TODO, deprecate +endif() + +if(WITH_RAYOPTIMIZATION AND SUPPORT_SSE_BUILD) + add_definitions(-D__SSE__ -D__MMX__) +endif() + +if(WITH_CYCLES_OSL) + set(CYCLES_OSL ${LIBDIR}/osl CACHE PATH "Path to OpenShadingLanguage installation") + + find_library(OSL_LIB_EXEC NAMES oslexec PATHS ${CYCLES_OSL}/lib) + find_library(OSL_LIB_COMP NAMES oslcomp PATHS ${CYCLES_OSL}/lib) + find_library(OSL_LIB_QUERY NAMES oslquery PATHS ${CYCLES_OSL}/lib) + find_library(OSL_LIB_EXEC_DEBUG NAMES oslexec_d PATHS ${CYCLES_OSL}/lib) + find_library(OSL_LIB_COMP_DEBUG NAMES oslcomp_d PATHS ${CYCLES_OSL}/lib) + find_library(OSL_LIB_QUERY_DEBUG NAMES oslquery_d PATHS ${CYCLES_OSL}/lib) + list(APPEND OSL_LIBRARIES + optimized ${OSL_LIB_COMP} + optimized ${OSL_LIB_EXEC} + optimized ${OSL_LIB_QUERY} + debug ${OSL_LIB_EXEC_DEBUG} + debug ${OSL_LIB_COMP_DEBUG} + debug ${OSL_LIB_QUERY_DEBUG} + ) + find_path(OSL_INCLUDE_DIR OSL/oslclosure.h PATHS ${CYCLES_OSL}/include) + find_program(OSL_COMPILER NAMES oslc PATHS ${CYCLES_OSL}/bin) + + if(OSL_INCLUDE_DIR AND OSL_LIBRARIES AND OSL_COMPILER) + set(OSL_FOUND TRUE) + else() + message(STATUS "OSL not found") + set(WITH_CYCLES_OSL OFF) + endif() +endif() |