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Diffstat (limited to 'build_files/cmake/platform')
-rw-r--r--build_files/cmake/platform/platform_apple.cmake2
-rw-r--r--build_files/cmake/platform/platform_apple_xcode.cmake4
-rw-r--r--build_files/cmake/platform/platform_unix.cmake2
3 files changed, 4 insertions, 4 deletions
diff --git a/build_files/cmake/platform/platform_apple.cmake b/build_files/cmake/platform/platform_apple.cmake
index b10a2e175c1..c7bef56c090 100644
--- a/build_files/cmake/platform/platform_apple.cmake
+++ b/build_files/cmake/platform/platform_apple.cmake
@@ -408,7 +408,7 @@ if(${XCODE_VERSION} VERSION_EQUAL 5 OR ${XCODE_VERSION} VERSION_GREATER 5)
# Xcode 5 is always using CLANG, which has too low template depth of 128 for libmv
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -ftemplate-depth=1024")
endif()
-# Get rid of eventually clashes, we export some symbols explicite as local
+# Get rid of eventually clashes, we export some symbols explicitly as local
set(PLATFORM_LINKFLAGS
"${PLATFORM_LINKFLAGS} -Xlinker -unexported_symbols_list -Xlinker '${CMAKE_SOURCE_DIR}/source/creator/osx_locals.map'"
)
diff --git a/build_files/cmake/platform/platform_apple_xcode.cmake b/build_files/cmake/platform/platform_apple_xcode.cmake
index 7af69c092cc..04fda25b7f5 100644
--- a/build_files/cmake/platform/platform_apple_xcode.cmake
+++ b/build_files/cmake/platform/platform_apple_xcode.cmake
@@ -83,7 +83,7 @@ if(${XCODE_VERSION} VERSION_LESS 4.3)
# use guaranteed existing sdk
set(CMAKE_OSX_SYSROOT /Developer/SDKs/MacOSX${OSX_SYSTEM}.sdk CACHE PATH "" FORCE)
else()
- # note: xcode-select path could be ambigous,
+ # note: xcode-select path could be ambiguous,
# cause /Applications/Xcode.app/Contents/Developer or /Applications/Xcode.app would be allowed
# so i use a selfcomposed bundlepath here
set(OSX_SYSROOT_PREFIX ${XCODE_BUNDLE}/Contents/Developer/Platforms/MacOSX.platform)
@@ -97,7 +97,7 @@ else()
endif()
if(OSX_SYSTEM MATCHES 10.9)
- # make sure syslibs and headers are looked up in sdk ( expecially for 10.9 openGL atm. )
+ # make sure syslibs and headers are looked up in sdk ( especially for 10.9 openGL atm. )
set(CMAKE_FIND_ROOT_PATH ${CMAKE_OSX_SYSROOT})
endif()
diff --git a/build_files/cmake/platform/platform_unix.cmake b/build_files/cmake/platform/platform_unix.cmake
index bc6ebeab97c..f8643a558ff 100644
--- a/build_files/cmake/platform/platform_unix.cmake
+++ b/build_files/cmake/platform/platform_unix.cmake
@@ -305,7 +305,7 @@ if(WITH_BOOST)
if(Boost_USE_STATIC_LIBS AND WITH_BOOST_ICU)
find_package(IcuLinux)
endif()
- mark_as_advanced(Boost_DIR) # why doesnt boost do this?
+ mark_as_advanced(Boost_DIR) # why doesn't boost do this?
endif()
set(BOOST_INCLUDE_DIR ${Boost_INCLUDE_DIRS})