diff options
Diffstat (limited to 'build_files/cmake')
-rw-r--r-- | build_files/cmake/Modules/FindGLEW.cmake | 12 | ||||
-rw-r--r-- | build_files/cmake/Modules/FindSndFile.cmake | 40 | ||||
-rw-r--r-- | build_files/cmake/Modules/GTestTesting.cmake | 1 | ||||
-rw-r--r-- | build_files/cmake/config/blender_full.cmake | 3 | ||||
-rw-r--r-- | build_files/cmake/config/blender_headless.cmake | 1 | ||||
-rw-r--r-- | build_files/cmake/config/blender_lite.cmake | 2 | ||||
-rw-r--r-- | build_files/cmake/config/blender_release.cmake | 3 | ||||
-rw-r--r-- | build_files/cmake/config/bpy_module.cmake | 3 | ||||
-rw-r--r-- | build_files/cmake/config/cycles_standalone.cmake | 1 | ||||
-rw-r--r-- | build_files/cmake/macros.cmake | 26 | ||||
-rw-r--r-- | build_files/cmake/platform/platform_apple.cmake | 12 | ||||
-rw-r--r-- | build_files/cmake/platform/platform_unix.cmake | 2 | ||||
-rw-r--r-- | build_files/cmake/platform/platform_win32.cmake | 11 |
13 files changed, 54 insertions, 63 deletions
diff --git a/build_files/cmake/Modules/FindGLEW.cmake b/build_files/cmake/Modules/FindGLEW.cmake index 0504e75787b..b36a3272e3d 100644 --- a/build_files/cmake/Modules/FindGLEW.cmake +++ b/build_files/cmake/Modules/FindGLEW.cmake @@ -9,7 +9,6 @@ # # also defined, # GLEW_LIBRARY, where to find the Glew library. -# GLEW_MX_LIBRARY, where to find the GlewMX library. #============================================================================= # Copyright 2014 Blender Foundation. @@ -50,16 +49,6 @@ FIND_LIBRARY(GLEW_LIBRARY lib64 lib ) - -FIND_LIBRARY(GLEW_MX_LIBRARY - NAMES - GLEWmx - HINTS - ${_glew_SEARCH_DIRS} - PATH_SUFFIXES - lib64 lib - ) - # handle the QUIETLY and REQUIRED arguments and set GLEW_FOUND to TRUE if # all listed variables are TRUE INCLUDE(FindPackageHandleStandardArgs) @@ -73,7 +62,6 @@ ENDIF(GLEW_FOUND) MARK_AS_ADVANCED( GLEW_INCLUDE_DIR GLEW_LIBRARY - GLEW_MX_LIBRARY ) UNSET(_glew_SEARCH_DIRS) diff --git a/build_files/cmake/Modules/FindSndFile.cmake b/build_files/cmake/Modules/FindSndFile.cmake index 3b4ab38e842..ef6fb73598f 100644 --- a/build_files/cmake/Modules/FindSndFile.cmake +++ b/build_files/cmake/Modules/FindSndFile.cmake @@ -1,15 +1,15 @@ # - Find SndFile library # Find the native SndFile includes and library # This module defines -# SNDFILE_INCLUDE_DIRS, where to find sndfile.h, Set when -# SNDFILE_INCLUDE_DIR is found. -# SNDFILE_LIBRARIES, libraries to link against to use SndFile. -# SNDFILE_ROOT_DIR, The base directory to search for SndFile. +# LIBSNDFILE_INCLUDE_DIRS, where to find sndfile.h, Set when +# LIBSNDFILE_INCLUDE_DIR is found. +# LIBSNDFILE_LIBRARIES, libraries to link against to use SndFile. +# LIBSNDFILE_ROOT_DIR, The base directory to search for SndFile. # This can also be an environment variable. -# SNDFILE_FOUND, If false, do not try to use SndFile. +# LIBSNDFILE_FOUND, If false, do not try to use SndFile. # # also defined, but not for general use are -# SNDFILE_LIBRARY, where to find the SndFile library. +# LIBSNDFILE_LIBRARY, where to find the SndFile library. #============================================================================= # Copyright 2011 Blender Foundation. @@ -22,26 +22,26 @@ # See the License for more information. #============================================================================= -# If SNDFILE_ROOT_DIR was defined in the environment, use it. -IF(NOT SNDFILE_ROOT_DIR AND NOT $ENV{SNDFILE_ROOT_DIR} STREQUAL "") - SET(SNDFILE_ROOT_DIR $ENV{SNDFILE_ROOT_DIR}) +# If LIBSNDFILE_ROOT_DIR was defined in the environment, use it. +IF(NOT LIBSNDFILE_ROOT_DIR AND NOT $ENV{LIBSNDFILE_ROOT_DIR} STREQUAL "") + SET(LIBSNDFILE_ROOT_DIR $ENV{LIBSNDFILE_ROOT_DIR}) ENDIF() SET(_sndfile_SEARCH_DIRS - ${SNDFILE_ROOT_DIR} + ${LIBSNDFILE_ROOT_DIR} /usr/local /sw # Fink /opt/local # DarwinPorts ) -FIND_PATH(SNDFILE_INCLUDE_DIR sndfile.h +FIND_PATH(LIBSNDFILE_INCLUDE_DIR sndfile.h HINTS ${_sndfile_SEARCH_DIRS} PATH_SUFFIXES include ) -FIND_LIBRARY(SNDFILE_LIBRARY +FIND_LIBRARY(LIBSNDFILE_LIBRARY NAMES sndfile HINTS @@ -50,18 +50,18 @@ FIND_LIBRARY(SNDFILE_LIBRARY lib64 lib ) -# handle the QUIETLY and REQUIRED arguments and set SNDFILE_FOUND to TRUE if +# handle the QUIETLY and REQUIRED arguments and set LIBSNDFILE_FOUND to TRUE if # all listed variables are TRUE INCLUDE(FindPackageHandleStandardArgs) FIND_PACKAGE_HANDLE_STANDARD_ARGS(SndFile DEFAULT_MSG - SNDFILE_LIBRARY SNDFILE_INCLUDE_DIR) + LIBSNDFILE_LIBRARY LIBSNDFILE_INCLUDE_DIR) -IF(SNDFILE_FOUND) - SET(SNDFILE_LIBRARIES ${SNDFILE_LIBRARY}) - SET(SNDFILE_INCLUDE_DIRS ${SNDFILE_INCLUDE_DIR}) -ENDIF(SNDFILE_FOUND) +IF(LIBSNDFILE_FOUND) + SET(LIBSNDFILE_LIBRARIES ${LIBSNDFILE_LIBRARY}) + SET(LIBSNDFILE_INCLUDE_DIRS ${LIBSNDFILE_INCLUDE_DIR}) +ENDIF(LIBSNDFILE_FOUND) MARK_AS_ADVANCED( - SNDFILE_INCLUDE_DIR - SNDFILE_LIBRARY + LIBSNDFILE_INCLUDE_DIR + LIBSNDFILE_LIBRARY ) diff --git a/build_files/cmake/Modules/GTestTesting.cmake b/build_files/cmake/Modules/GTestTesting.cmake index ba1334d750e..dd80013cb91 100644 --- a/build_files/cmake/Modules/GTestTesting.cmake +++ b/build_files/cmake/Modules/GTestTesting.cmake @@ -32,6 +32,7 @@ macro(BLENDER_SRC_GTEST_EX NAME SRC EXTRA_LIBS DO_ADD_TEST) ${EXTRA_LIBS} ${PLATFORM_LINKLIBS} bf_testing_main + bf_intern_eigen bf_intern_guardedalloc extern_gtest extern_gmock diff --git a/build_files/cmake/config/blender_full.cmake b/build_files/cmake/config/blender_full.cmake index c896c0452b3..62a26d27834 100644 --- a/build_files/cmake/config/blender_full.cmake +++ b/build_files/cmake/config/blender_full.cmake @@ -16,7 +16,6 @@ set(WITH_CYCLES_OPENSUBDIV ON CACHE BOOL "" FORCE) set(WITH_FFTW3 ON CACHE BOOL "" FORCE) set(WITH_LIBMV ON CACHE BOOL "" FORCE) set(WITH_LIBMV_SCHUR_SPECIALIZATIONS ON CACHE BOOL "" FORCE) -set(WITH_GAMEENGINE ON CACHE BOOL "" FORCE) set(WITH_COMPOSITOR ON CACHE BOOL "" FORCE) set(WITH_FREESTYLE ON CACHE BOOL "" FORCE) set(WITH_GHOST_XDND ON CACHE BOOL "" FORCE) @@ -24,7 +23,6 @@ set(WITH_IK_SOLVER ON CACHE BOOL "" FORCE) set(WITH_IK_ITASC ON CACHE BOOL "" FORCE) set(WITH_IMAGE_CINEON ON CACHE BOOL "" FORCE) set(WITH_IMAGE_DDS ON CACHE BOOL "" FORCE) -set(WITH_IMAGE_FRAMESERVER ON CACHE BOOL "" FORCE) set(WITH_IMAGE_HDR ON CACHE BOOL "" FORCE) set(WITH_IMAGE_OPENEXR ON CACHE BOOL "" FORCE) set(WITH_IMAGE_OPENJPEG ON CACHE BOOL "" FORCE) @@ -51,7 +49,6 @@ set(WITH_SDL ON CACHE BOOL "" FORCE) set(WITH_X11_XINPUT ON CACHE BOOL "" FORCE) set(WITH_X11_XF86VMODE ON CACHE BOOL "" FORCE) -set(WITH_PLAYER ON CACHE BOOL "" FORCE) set(WITH_MEM_JEMALLOC ON CACHE BOOL "" FORCE) diff --git a/build_files/cmake/config/blender_headless.cmake b/build_files/cmake/config/blender_headless.cmake index 4399eb9e5c4..73b43272643 100644 --- a/build_files/cmake/config/blender_headless.cmake +++ b/build_files/cmake/config/blender_headless.cmake @@ -6,7 +6,6 @@ # set(WITH_HEADLESS ON CACHE BOOL "" FORCE) -set(WITH_GAMEENGINE OFF CACHE BOOL "" FORCE) # disable audio, its possible some devs may want this but for now disable # so the python module doesnt hold the audio device and loads quickly. diff --git a/build_files/cmake/config/blender_lite.cmake b/build_files/cmake/config/blender_lite.cmake index 1a5e6a3158a..b96354847f7 100644 --- a/build_files/cmake/config/blender_lite.cmake +++ b/build_files/cmake/config/blender_lite.cmake @@ -21,7 +21,6 @@ set(WITH_CYCLES_OPENSUBDIV OFF CACHE BOOL "" FORCE) set(WITH_FFTW3 OFF CACHE BOOL "" FORCE) set(WITH_LIBMV OFF CACHE BOOL "" FORCE) set(WITH_LLVM OFF CACHE BOOL "" FORCE) -set(WITH_GAMEENGINE OFF CACHE BOOL "" FORCE) set(WITH_COMPOSITOR OFF CACHE BOOL "" FORCE) set(WITH_FREESTYLE OFF CACHE BOOL "" FORCE) set(WITH_GHOST_XDND OFF CACHE BOOL "" FORCE) @@ -29,7 +28,6 @@ set(WITH_IK_SOLVER OFF CACHE BOOL "" FORCE) set(WITH_IK_ITASC OFF CACHE BOOL "" FORCE) set(WITH_IMAGE_CINEON OFF CACHE BOOL "" FORCE) set(WITH_IMAGE_DDS OFF CACHE BOOL "" FORCE) -set(WITH_IMAGE_FRAMESERVER OFF CACHE BOOL "" FORCE) set(WITH_IMAGE_HDR OFF CACHE BOOL "" FORCE) set(WITH_IMAGE_OPENEXR OFF CACHE BOOL "" FORCE) set(WITH_IMAGE_OPENJPEG OFF CACHE BOOL "" FORCE) diff --git a/build_files/cmake/config/blender_release.cmake b/build_files/cmake/config/blender_release.cmake index 26267fd314a..08272cef9f6 100644 --- a/build_files/cmake/config/blender_release.cmake +++ b/build_files/cmake/config/blender_release.cmake @@ -16,7 +16,6 @@ set(WITH_CYCLES_OPENSUBDIV ON CACHE BOOL "" FORCE) set(WITH_FFTW3 ON CACHE BOOL "" FORCE) set(WITH_LIBMV ON CACHE BOOL "" FORCE) set(WITH_LIBMV_SCHUR_SPECIALIZATIONS ON CACHE BOOL "" FORCE) -set(WITH_GAMEENGINE ON CACHE BOOL "" FORCE) set(WITH_COMPOSITOR ON CACHE BOOL "" FORCE) set(WITH_FREESTYLE ON CACHE BOOL "" FORCE) set(WITH_GHOST_XDND ON CACHE BOOL "" FORCE) @@ -24,7 +23,6 @@ set(WITH_IK_SOLVER ON CACHE BOOL "" FORCE) set(WITH_IK_ITASC ON CACHE BOOL "" FORCE) set(WITH_IMAGE_CINEON ON CACHE BOOL "" FORCE) set(WITH_IMAGE_DDS ON CACHE BOOL "" FORCE) -set(WITH_IMAGE_FRAMESERVER ON CACHE BOOL "" FORCE) set(WITH_IMAGE_HDR ON CACHE BOOL "" FORCE) set(WITH_IMAGE_OPENEXR ON CACHE BOOL "" FORCE) set(WITH_IMAGE_OPENJPEG ON CACHE BOOL "" FORCE) @@ -51,7 +49,6 @@ set(WITH_SDL ON CACHE BOOL "" FORCE) set(WITH_X11_XINPUT ON CACHE BOOL "" FORCE) set(WITH_X11_XF86VMODE ON CACHE BOOL "" FORCE) -set(WITH_PLAYER ON CACHE BOOL "" FORCE) set(WITH_MEM_JEMALLOC ON CACHE BOOL "" FORCE) set(WITH_CYCLES_CUDA_BINARIES ON CACHE BOOL "" FORCE) set(CYCLES_CUDA_BINARIES_ARCH sm_30;sm_35;sm_37;sm_50;sm_52;sm_60;sm_61 CACHE STRING "" FORCE) diff --git a/build_files/cmake/config/bpy_module.cmake b/build_files/cmake/config/bpy_module.cmake index 854d6e49370..2371d3f0d76 100644 --- a/build_files/cmake/config/bpy_module.cmake +++ b/build_files/cmake/config/bpy_module.cmake @@ -12,9 +12,6 @@ set(WITH_INSTALL_PORTABLE OFF CACHE BOOL "" FORCE) # no point int copying python into python set(WITH_PYTHON_INSTALL OFF CACHE BOOL "" FORCE) -# dont build the game engine -set(WITH_GAMEENGINE OFF CACHE BOOL "" FORCE) - # disable audio, its possible some devs may want this but for now disable # so the python module doesnt hold the audio device and loads quickly. set(WITH_AUDASPACE OFF CACHE BOOL "" FORCE) diff --git a/build_files/cmake/config/cycles_standalone.cmake b/build_files/cmake/config/cycles_standalone.cmake index 45f9c100f93..1b12f4de23f 100644 --- a/build_files/cmake/config/cycles_standalone.cmake +++ b/build_files/cmake/config/cycles_standalone.cmake @@ -6,7 +6,6 @@ # disable Blender set(WITH_BLENDER OFF CACHE BOOL "" FORCE) -set(WITH_PLAYER OFF CACHE BOOL "" FORCE) set(WITH_CYCLES_BLENDER OFF CACHE BOOL "" FORCE) # build Cycles diff --git a/build_files/cmake/macros.cmake b/build_files/cmake/macros.cmake index 5d5425a9fc6..ce2241a775d 100644 --- a/build_files/cmake/macros.cmake +++ b/build_files/cmake/macros.cmake @@ -326,7 +326,7 @@ function(SETUP_LIBDIRS) link_directories(${JACK_LIBPATH}) endif() if(WITH_CODEC_SNDFILE) - link_directories(${SNDFILE_LIBPATH}) + link_directories(${LIBSNDFILE_LIBPATH}) endif() if(WITH_FFTW3) link_directories(${FFTW3_LIBPATH}) @@ -412,7 +412,7 @@ function(setup_liblinks target_link_libraries(${target} ${JACK_LIBRARIES}) endif() if(WITH_CODEC_SNDFILE) - target_link_libraries(${target} ${SNDFILE_LIBRARIES}) + target_link_libraries(${target} ${LIBSNDFILE_LIBRARIES}) endif() if(WITH_SDL AND NOT WITH_SDL_DYNLOAD) target_link_libraries(${target} ${SDL_LIBRARY}) @@ -560,6 +560,12 @@ function(SETUP_BLENDER_SORTED_LIBS) endif() endif() + if(WITH_AUDASPACE AND NOT WITH_SYSTEM_AUDASPACE) + list(APPEND BLENDER_LINK_LIBS + audaspace + audaspace-py) + endif() + # Sort libraries set(BLENDER_SORTED_LIBS bf_windowmanager @@ -580,8 +586,10 @@ function(SETUP_BLENDER_SORTED_LIBS) bf_editor_space_outliner bf_editor_space_script bf_editor_space_sequencer + bf_editor_space_statusbar bf_editor_space_text bf_editor_space_time + bf_editor_space_topbar bf_editor_space_userpref bf_editor_space_view3d bf_editor_space_clip @@ -592,6 +600,7 @@ function(SETUP_BLENDER_SORTED_LIBS) bf_editor_curve bf_editor_gpencil bf_editor_interface + bf_editor_manipulator_library bf_editor_mesh bf_editor_metaball bf_editor_object @@ -599,6 +608,7 @@ function(SETUP_BLENDER_SORTED_LIBS) bf_editor_armature bf_editor_physics bf_editor_render + bf_editor_scene bf_editor_screen bf_editor_sculpt_paint bf_editor_sound @@ -611,6 +621,7 @@ function(SETUP_BLENDER_SORTED_LIBS) bf_python bf_python_ext bf_python_mathutils + bf_python_gawain bf_python_bmesh bf_freestyle bf_ikplugin @@ -618,11 +629,14 @@ function(SETUP_BLENDER_SORTED_LIBS) bf_alembic bf_bmesh bf_gpu + bf_draw bf_blenloader bf_blenkernel bf_physics bf_nodes bf_rna + bf_editor_manipulator_library # rna -> manipulator bad-level calls + bf_python bf_imbuf bf_blenlib bf_depsgraph @@ -663,6 +677,8 @@ function(SETUP_BLENDER_SORTED_LIBS) bf_blenfont bf_blentranslation bf_intern_audaspace + audaspace + audaspace-py bf_intern_mikktspace bf_intern_dualcon bf_intern_cycles @@ -674,6 +690,7 @@ function(SETUP_BLENDER_SORTED_LIBS) cycles_util cycles_subd bf_intern_opencolorio + bf_intern_gawain bf_intern_eigen extern_rangetree extern_wcwidth @@ -750,10 +767,6 @@ function(SETUP_BLENDER_SORTED_LIBS) list_insert_after(BLENDER_SORTED_LIBS "ge_logic_ngnetwork" "extern_bullet") endif() - if(WITH_GAMEENGINE_DECKLINK) - list(APPEND BLENDER_SORTED_LIBS bf_intern_decklink) - endif() - if(WIN32) list(APPEND BLENDER_SORTED_LIBS bf_intern_gpudirect) endif() @@ -1534,6 +1547,7 @@ function(find_python_package NAMES ${package} HINTS + "${PYTHON_LIBPATH}/" "${PYTHON_LIBPATH}/python${PYTHON_VERSION}/" "${PYTHON_LIBPATH}/python${_PY_VER_MAJOR}/" PATH_SUFFIXES diff --git a/build_files/cmake/platform/platform_apple.cmake b/build_files/cmake/platform/platform_apple.cmake index 93d7220c884..2cb9e07add9 100644 --- a/build_files/cmake/platform/platform_apple.cmake +++ b/build_files/cmake/platform/platform_apple.cmake @@ -23,6 +23,8 @@ # Libraries configuration for Apple. +set(MACOSX_DEPLOYMENT_TARGET "10.9") + macro(find_package_wrapper) # do nothing, just satisfy the macro endmacro() @@ -43,7 +45,7 @@ if(WITH_OPENAL) find_package(OpenAL) if(OPENAL_FOUND) set(WITH_OPENAL ON) - set(OPENAL_INCLUDE_DIR "${LIBDIR}/openal/include") + set(OPENAL_INCLUDE_DIR "${LIBDIR}/openal/include/AL") else() set(WITH_OPENAL OFF) endif() @@ -79,10 +81,10 @@ if(WITH_JACK) endif() if(WITH_CODEC_SNDFILE) - set(SNDFILE ${LIBDIR}/sndfile) - set(SNDFILE_INCLUDE_DIRS ${SNDFILE}/include) - set(SNDFILE_LIBRARIES sndfile FLAC ogg vorbis vorbisenc) - set(SNDFILE_LIBPATH ${SNDFILE}/lib ${LIBDIR}/ffmpeg/lib) # TODO, deprecate + set(LIBSNDFILE ${LIBDIR}/sndfile) + set(LIBSNDFILE_INCLUDE_DIRS ${LIBSNDFILE}/include) + set(LIBSNDFILE_LIBRARIES sndfile FLAC ogg vorbis vorbisenc) + set(LIBSNDFILE_LIBPATH ${LIBSNDFILE}/lib ${LIBDIR}/ffmpeg/lib) # TODO, deprecate endif() if(WITH_PYTHON) diff --git a/build_files/cmake/platform/platform_unix.cmake b/build_files/cmake/platform/platform_unix.cmake index 75222b6663f..32a2d695895 100644 --- a/build_files/cmake/platform/platform_unix.cmake +++ b/build_files/cmake/platform/platform_unix.cmake @@ -148,7 +148,7 @@ endif() # Codecs if(WITH_CODEC_SNDFILE) find_package_wrapper(SndFile) - if(NOT SNDFILE_FOUND) + if(NOT LIBSNDFILE_FOUND) set(WITH_CODEC_SNDFILE OFF) endif() endif() diff --git a/build_files/cmake/platform/platform_win32.cmake b/build_files/cmake/platform/platform_win32.cmake index df96333e9f1..468e82e8dac 100644 --- a/build_files/cmake/platform/platform_win32.cmake +++ b/build_files/cmake/platform/platform_win32.cmake @@ -551,7 +551,7 @@ set(WINTAB_INC ${LIBDIR}/wintab/include) if(WITH_OPENAL) set(OPENAL ${LIBDIR}/openal) set(OPENALDIR ${LIBDIR}/openal) - set(OPENAL_INCLUDE_DIR ${OPENAL}/include) + set(OPENAL_INCLUDE_DIR ${OPENAL}/include/AL) set(OPENAL_LIBPATH ${OPENAL}/lib) if(MSVC) set(OPENAL_LIBRARY ${OPENAL_LIBPATH}/openal32.lib) @@ -562,11 +562,10 @@ if(WITH_OPENAL) endif() if(WITH_CODEC_SNDFILE) - set(SNDFILE ${LIBDIR}/sndfile) - set(SNDFILE_INCLUDE_DIRS ${SNDFILE}/include) - set(SNDFILE_LIBPATH ${SNDFILE}/lib) # TODO, deprecate - set(SNDFILE_LIBRARIES ${SNDFILE_LIBPATH}/libsndfile-1.lib) - + set(LIBSNDFILE ${LIBDIR}/sndfile) + set(LIBSNDFILE_INCLUDE_DIRS ${LIBSNDFILE}/include) + set(LIBSNDFILE_LIBPATH ${LIBSNDFILE}/lib) # TODO, deprecate + set(LIBSNDFILE_LIBRARIES ${LIBSNDFILE_LIBPATH}/libsndfile-1.lib) endif() if(WITH_RAYOPTIMIZATION AND SUPPORT_SSE_BUILD) |