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Diffstat (limited to 'build_files/make/nan_definitions.mk')
-rw-r--r--build_files/make/nan_definitions.mk16
1 files changed, 16 insertions, 0 deletions
diff --git a/build_files/make/nan_definitions.mk b/build_files/make/nan_definitions.mk
index d14bdb0a13c..d8da2189e6d 100644
--- a/build_files/make/nan_definitions.mk
+++ b/build_files/make/nan_definitions.mk
@@ -159,6 +159,17 @@ ifndef CONFIG_GUESS
endif
export WITH_TIFF ?= true
+
+ #enable raytracing optimization (currently only for i386 and x86_64)
+ ifeq ($(CPU),powerpc)
+ export WITH_BF_RAYOPTIMIZATION ?= false
+ else
+ export WITH_BF_RAYOPTIMIZATION ?= true
+ endif
+
+ export WITH_LCMS ?= false
+ export WITH_CINEON ?= true
+ export WITH_HDR ?= true
# Compare recreated .mo files with committed ones
export BF_VERIFY_MO_FILES ?= true
@@ -622,6 +633,11 @@ ifndef CONFIG_GUESS
# default tiff libs
export NAN_TIFF_LIBS ?= $(NAN_TIFF)/lib/libtiff.a
+ # default path to lcms, may be overidden in platform sections above or in user-def.mk
+ export BF_LCMS ?= $(LCGDIR)/lcms
+ export BF_LCMS_INC ?= $(BF_LCMS)/include
+ export BF_LCMS_LIBS ?= $(BF_LCMS)/lib/liblcms.a
+
endif # CONFIG_GUESS
# Don't want to build the gameengine?