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-rwxr-xr-xbuild_files/build_environment/install_deps.sh25
-rw-r--r--build_files/buildbot/config/blender_linux.cmake3
-rw-r--r--build_files/buildbot/config/blender_linux_player.cmake12
-rw-r--r--build_files/buildbot/slave_compile.py10
-rw-r--r--build_files/buildbot/slave_pack.py3
-rw-r--r--build_files/cmake/Modules/FindGLEW.cmake12
-rw-r--r--build_files/cmake/Modules/FindSndFile.cmake40
-rw-r--r--build_files/cmake/Modules/GTestTesting.cmake1
-rw-r--r--build_files/cmake/cmake_consistency_check_config.py1
-rw-r--r--build_files/cmake/config/blender_full.cmake7
-rw-r--r--build_files/cmake/config/blender_headless.cmake1
-rw-r--r--build_files/cmake/config/blender_lite.cmake2
-rw-r--r--build_files/cmake/config/blender_release.cmake7
-rw-r--r--build_files/cmake/config/bpy_module.cmake3
-rw-r--r--build_files/cmake/config/cycles_standalone.cmake1
-rwxr-xr-xbuild_files/cmake/example_scripts/cmake_linux_install.sh3
-rw-r--r--build_files/cmake/macros.cmake57
-rw-r--r--build_files/cmake/platform/platform_apple.cmake12
-rw-r--r--build_files/cmake/platform/platform_unix.cmake2
-rw-r--r--build_files/cmake/platform/platform_win32.cmake9
-rw-r--r--build_files/windows/parse_arguments.cmd3
-rw-r--r--build_files/windows/update_sources.cmd6
22 files changed, 86 insertions, 134 deletions
diff --git a/build_files/build_environment/install_deps.sh b/build_files/build_environment/install_deps.sh
index 19278e1a086..b480f4a9c4e 100755
--- a/build_files/build_environment/install_deps.sh
+++ b/build_files/build_environment/install_deps.sh
@@ -25,7 +25,7 @@
ARGS=$( \
getopt \
-o s:i:t:h \
---long source:,install:,tmp:,info:,threads:,help,show-deps,no-sudo,no-build,no-confirm,use-cxx11,\
+--long source:,install:,tmp:,info:,threads:,help,show-deps,no-sudo,no-build,no-confirm,\
with-all,with-opencollada,with-jack,with-embree,\
ver-ocio:,ver-oiio:,ver-llvm:,ver-osl:,ver-osd:,ver-openvdb:,\
force-all,force-python,force-numpy,force-boost,\
@@ -106,11 +106,6 @@ ARGUMENTS_INFO="\"COMMAND LINE ARGUMENTS:
--no-confirm
Disable any interaction with user (suitable for automated run).
- --use-cxx11
- Build all libraries in cpp11 'mode' (will be mandatory soon in blender2.8 branch).
- NOTE: If your compiler is gcc-6.0 or above, you probably *want* to enable this option (since it's default
- standard starting from this version).
-
--with-all
By default, a number of optional and not-so-often needed libraries are not installed.
This option will try to install them, at the cost of potential conflicts (depending on
@@ -2810,10 +2805,10 @@ install_DEB() {
install_packages_DEB $_packages
PRINT""
- SNDFILE_DEV="libsndfile1-dev"
- check_package_DEB $SNDFILE_DEV
+ LIBSNDFILE_DEV="libsndfile1-dev"
+ check_package_DEB $LIBSNDFILE_DEV
if [ $? -eq 0 ]; then
- install_packages_DEB $SNDFILE_DEV
+ install_packages_DEB $LIBSNDFILE_DEV
fi
PRINT ""
@@ -3426,10 +3421,10 @@ install_RPM() {
fi
PRINT""
- SNDFILE_DEV="libsndfile-devel"
- check_package_RPM $SNDFILE_DEV
+ LIBSNDFILE_DEV="libsndfile-devel"
+ check_package_RPM $LIBSNDFILE_DEV
if [ $? -eq 0 ]; then
- install_packages_RPM $SNDFILE_DEV
+ install_packages_RPM $LIBSNDFILE_DEV
fi
if [ "$WITH_ALL" = true ]; then
@@ -3850,10 +3845,10 @@ install_ARCH() {
install_packages_ARCH $_packages
PRINT""
- SNDFILE_DEV="libsndfile"
- check_package_ARCH $SNDFILE_DEV
+ LIBSNDFILE_DEV="libsndfile"
+ check_package_ARCH $LIBSNDFILE_DEV
if [ $? -eq 0 ]; then
- install_packages_ARCH $SNDFILE_DEV
+ install_packages_ARCH $LIBSNDFILE_DEV
fi
PRINT ""
diff --git a/build_files/buildbot/config/blender_linux.cmake b/build_files/buildbot/config/blender_linux.cmake
index 9ba91a9a463..44048f70135 100644
--- a/build_files/buildbot/config/blender_linux.cmake
+++ b/build_files/buildbot/config/blender_linux.cmake
@@ -31,9 +31,8 @@ else()
message(FATAL_ERROR "Unknown build environment")
endif()
-# Default to only build Blender, not the player
+# Default to only build Blender
set(WITH_BLENDER ON CACHE BOOL "" FORCE)
-set(WITH_PLAYER OFF CACHE BOOL "" FORCE)
# ######## Linux-specific build options ########
# Options which are specific to Linux-only platforms
diff --git a/build_files/buildbot/config/blender_linux_player.cmake b/build_files/buildbot/config/blender_linux_player.cmake
deleted file mode 100644
index 69ab984e386..00000000000
--- a/build_files/buildbot/config/blender_linux_player.cmake
+++ /dev/null
@@ -1,12 +0,0 @@
-# This is applied as an override on top of blender_linux.config
-# Disables all the areas which are not needed for the player.
-set(WITH_COMPOSITOR OFF CACHE BOOL "" FORCE)
-set(WITH_CYCLES OFF CACHE BOOL "" FORCE)
-set(WITH_FREESTYLE OFF CACHE BOOL "" FORCE)
-set(WITH_GHOST_XDND OFF CACHE BOOL "" FORCE)
-set(WITH_OPENCOLLADA OFF CACHE BOOL "" FORCE)
-set(WITH_OPENSUBDIV OFF CACHE BOOL "" FORCE)
-set(WITH_LIBMV OFF CACHE BOOL "" FORCE)
-
-set(WITH_BLENDER OFF CACHE BOOL "" FORCE)
-set(WITH_PLAYER ON CACHE BOOL "" FORCE)
diff --git a/build_files/buildbot/slave_compile.py b/build_files/buildbot/slave_compile.py
index c282e3624c2..102fbd903e2 100644
--- a/build_files/buildbot/slave_compile.py
+++ b/build_files/buildbot/slave_compile.py
@@ -60,7 +60,6 @@ if 'cmake' in builder:
# Config file to be used (relative to blender's sources root)
cmake_config_file = "build_files/cmake/config/blender_release.cmake"
- cmake_player_config_file = None
cmake_cuda_config_file = None
# Set build options.
@@ -106,14 +105,13 @@ if 'cmake' in builder:
elif glibc == 'glibc211':
deb_name = "squeeze"
cmake_config_file = "build_files/buildbot/config/blender_linux.cmake"
- cmake_player_config_file = "build_files/buildbot/config/blender_linux_player.cmake"
if builder.endswith('x86_64_cmake'):
chroot_name = 'buildbot_' + deb_name + '_x86_64'
- targets = ['player', 'blender']
+ targets = ['blender']
elif builder.endswith('i686_cmake'):
bits = 32
chroot_name = 'buildbot_' + deb_name + '_i686'
- targets = ['player', 'blender']
+ targets = ['blender']
if deb_name != "stretch":
cmake_extra_options.extend(["-DCMAKE_C_COMPILER=/usr/bin/gcc-7",
"-DCMAKE_CXX_COMPILER=/usr/bin/g++-7"])
@@ -177,9 +175,7 @@ if 'cmake' in builder:
target_name = 'install'
# Tweaking CMake options to respect the target
target_cmake_options = cmake_options[:]
- if target == 'player':
- target_cmake_options.append("-C" + os.path.join(blender_dir, cmake_player_config_file))
- elif target == 'cuda':
+ if target == 'cuda':
target_cmake_options += cuda_cmake_options
target_chroot_prefix = cuda_chroot_prefix[:]
target_name = 'cycles_kernel_cuda'
diff --git a/build_files/buildbot/slave_pack.py b/build_files/buildbot/slave_pack.py
index a0b5e8c6517..22cf386c77a 100644
--- a/build_files/buildbot/slave_pack.py
+++ b/build_files/buildbot/slave_pack.py
@@ -126,7 +126,6 @@ if builder.find('cmake') != -1:
elif builder.startswith('linux_'):
blender = os.path.join(install_dir, 'blender')
- blenderplayer = os.path.join(install_dir, 'blenderplayer')
buildinfo_h = os.path.join(build_dir, "source", "creator", "buildinfo.h")
blender_h = os.path.join(blender_dir, "source", "blender", "blenkernel", "BKE_blender_version.h")
@@ -149,7 +148,7 @@ if builder.find('cmake') != -1:
# Strip all unused symbols from the binaries
print("Stripping binaries...")
chroot_prefix = ['schroot', '-c', chroot_name, '--']
- subprocess.call(chroot_prefix + ['strip', '--strip-all', blender, blenderplayer])
+ subprocess.call(chroot_prefix + ['strip', '--strip-all', blender])
print("Stripping python...")
py_target = os.path.join(install_dir, blender_version)
diff --git a/build_files/cmake/Modules/FindGLEW.cmake b/build_files/cmake/Modules/FindGLEW.cmake
index 0504e75787b..b36a3272e3d 100644
--- a/build_files/cmake/Modules/FindGLEW.cmake
+++ b/build_files/cmake/Modules/FindGLEW.cmake
@@ -9,7 +9,6 @@
#
# also defined,
# GLEW_LIBRARY, where to find the Glew library.
-# GLEW_MX_LIBRARY, where to find the GlewMX library.
#=============================================================================
# Copyright 2014 Blender Foundation.
@@ -50,16 +49,6 @@ FIND_LIBRARY(GLEW_LIBRARY
lib64 lib
)
-
-FIND_LIBRARY(GLEW_MX_LIBRARY
- NAMES
- GLEWmx
- HINTS
- ${_glew_SEARCH_DIRS}
- PATH_SUFFIXES
- lib64 lib
- )
-
# handle the QUIETLY and REQUIRED arguments and set GLEW_FOUND to TRUE if
# all listed variables are TRUE
INCLUDE(FindPackageHandleStandardArgs)
@@ -73,7 +62,6 @@ ENDIF(GLEW_FOUND)
MARK_AS_ADVANCED(
GLEW_INCLUDE_DIR
GLEW_LIBRARY
- GLEW_MX_LIBRARY
)
UNSET(_glew_SEARCH_DIRS)
diff --git a/build_files/cmake/Modules/FindSndFile.cmake b/build_files/cmake/Modules/FindSndFile.cmake
index 3b4ab38e842..ef6fb73598f 100644
--- a/build_files/cmake/Modules/FindSndFile.cmake
+++ b/build_files/cmake/Modules/FindSndFile.cmake
@@ -1,15 +1,15 @@
# - Find SndFile library
# Find the native SndFile includes and library
# This module defines
-# SNDFILE_INCLUDE_DIRS, where to find sndfile.h, Set when
-# SNDFILE_INCLUDE_DIR is found.
-# SNDFILE_LIBRARIES, libraries to link against to use SndFile.
-# SNDFILE_ROOT_DIR, The base directory to search for SndFile.
+# LIBSNDFILE_INCLUDE_DIRS, where to find sndfile.h, Set when
+# LIBSNDFILE_INCLUDE_DIR is found.
+# LIBSNDFILE_LIBRARIES, libraries to link against to use SndFile.
+# LIBSNDFILE_ROOT_DIR, The base directory to search for SndFile.
# This can also be an environment variable.
-# SNDFILE_FOUND, If false, do not try to use SndFile.
+# LIBSNDFILE_FOUND, If false, do not try to use SndFile.
#
# also defined, but not for general use are
-# SNDFILE_LIBRARY, where to find the SndFile library.
+# LIBSNDFILE_LIBRARY, where to find the SndFile library.
#=============================================================================
# Copyright 2011 Blender Foundation.
@@ -22,26 +22,26 @@
# See the License for more information.
#=============================================================================
-# If SNDFILE_ROOT_DIR was defined in the environment, use it.
-IF(NOT SNDFILE_ROOT_DIR AND NOT $ENV{SNDFILE_ROOT_DIR} STREQUAL "")
- SET(SNDFILE_ROOT_DIR $ENV{SNDFILE_ROOT_DIR})
+# If LIBSNDFILE_ROOT_DIR was defined in the environment, use it.
+IF(NOT LIBSNDFILE_ROOT_DIR AND NOT $ENV{LIBSNDFILE_ROOT_DIR} STREQUAL "")
+ SET(LIBSNDFILE_ROOT_DIR $ENV{LIBSNDFILE_ROOT_DIR})
ENDIF()
SET(_sndfile_SEARCH_DIRS
- ${SNDFILE_ROOT_DIR}
+ ${LIBSNDFILE_ROOT_DIR}
/usr/local
/sw # Fink
/opt/local # DarwinPorts
)
-FIND_PATH(SNDFILE_INCLUDE_DIR sndfile.h
+FIND_PATH(LIBSNDFILE_INCLUDE_DIR sndfile.h
HINTS
${_sndfile_SEARCH_DIRS}
PATH_SUFFIXES
include
)
-FIND_LIBRARY(SNDFILE_LIBRARY
+FIND_LIBRARY(LIBSNDFILE_LIBRARY
NAMES
sndfile
HINTS
@@ -50,18 +50,18 @@ FIND_LIBRARY(SNDFILE_LIBRARY
lib64 lib
)
-# handle the QUIETLY and REQUIRED arguments and set SNDFILE_FOUND to TRUE if
+# handle the QUIETLY and REQUIRED arguments and set LIBSNDFILE_FOUND to TRUE if
# all listed variables are TRUE
INCLUDE(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(SndFile DEFAULT_MSG
- SNDFILE_LIBRARY SNDFILE_INCLUDE_DIR)
+ LIBSNDFILE_LIBRARY LIBSNDFILE_INCLUDE_DIR)
-IF(SNDFILE_FOUND)
- SET(SNDFILE_LIBRARIES ${SNDFILE_LIBRARY})
- SET(SNDFILE_INCLUDE_DIRS ${SNDFILE_INCLUDE_DIR})
-ENDIF(SNDFILE_FOUND)
+IF(LIBSNDFILE_FOUND)
+ SET(LIBSNDFILE_LIBRARIES ${LIBSNDFILE_LIBRARY})
+ SET(LIBSNDFILE_INCLUDE_DIRS ${LIBSNDFILE_INCLUDE_DIR})
+ENDIF(LIBSNDFILE_FOUND)
MARK_AS_ADVANCED(
- SNDFILE_INCLUDE_DIR
- SNDFILE_LIBRARY
+ LIBSNDFILE_INCLUDE_DIR
+ LIBSNDFILE_LIBRARY
)
diff --git a/build_files/cmake/Modules/GTestTesting.cmake b/build_files/cmake/Modules/GTestTesting.cmake
index ba1334d750e..dd80013cb91 100644
--- a/build_files/cmake/Modules/GTestTesting.cmake
+++ b/build_files/cmake/Modules/GTestTesting.cmake
@@ -32,6 +32,7 @@ macro(BLENDER_SRC_GTEST_EX NAME SRC EXTRA_LIBS DO_ADD_TEST)
${EXTRA_LIBS}
${PLATFORM_LINKLIBS}
bf_testing_main
+ bf_intern_eigen
bf_intern_guardedalloc
extern_gtest
extern_gmock
diff --git a/build_files/cmake/cmake_consistency_check_config.py b/build_files/cmake/cmake_consistency_check_config.py
index ea119616993..7ecfe6f1e5f 100644
--- a/build_files/cmake/cmake_consistency_check_config.py
+++ b/build_files/cmake/cmake_consistency_check_config.py
@@ -37,6 +37,7 @@ IGNORE_SOURCE = (
)
IGNORE_CMAKE = (
+ "extern/audaspace/CMakeLists.txt",
)
UTF8_CHECK = True
diff --git a/build_files/cmake/config/blender_full.cmake b/build_files/cmake/config/blender_full.cmake
index c5d8c34b3cd..9dffc01cf2a 100644
--- a/build_files/cmake/config/blender_full.cmake
+++ b/build_files/cmake/config/blender_full.cmake
@@ -15,7 +15,6 @@ set(WITH_CYCLES_OSL ON CACHE BOOL "" FORCE)
set(WITH_FFTW3 ON CACHE BOOL "" FORCE)
set(WITH_LIBMV ON CACHE BOOL "" FORCE)
set(WITH_LIBMV_SCHUR_SPECIALIZATIONS ON CACHE BOOL "" FORCE)
-set(WITH_GAMEENGINE ON CACHE BOOL "" FORCE)
set(WITH_COMPOSITOR ON CACHE BOOL "" FORCE)
set(WITH_FREESTYLE ON CACHE BOOL "" FORCE)
set(WITH_GHOST_XDND ON CACHE BOOL "" FORCE)
@@ -23,7 +22,6 @@ set(WITH_IK_SOLVER ON CACHE BOOL "" FORCE)
set(WITH_IK_ITASC ON CACHE BOOL "" FORCE)
set(WITH_IMAGE_CINEON ON CACHE BOOL "" FORCE)
set(WITH_IMAGE_DDS ON CACHE BOOL "" FORCE)
-set(WITH_IMAGE_FRAMESERVER ON CACHE BOOL "" FORCE)
set(WITH_IMAGE_HDR ON CACHE BOOL "" FORCE)
set(WITH_IMAGE_OPENEXR ON CACHE BOOL "" FORCE)
set(WITH_IMAGE_OPENJPEG ON CACHE BOOL "" FORCE)
@@ -42,6 +40,7 @@ set(WITH_OPENAL ON CACHE BOOL "" FORCE)
set(WITH_OPENCOLLADA ON CACHE BOOL "" FORCE)
set(WITH_OPENCOLORIO ON CACHE BOOL "" FORCE)
set(WITH_OPENMP ON CACHE BOOL "" FORCE)
+set(WITH_OPENSUBDIV ON CACHE BOOL "" FORCE)
set(WITH_OPENVDB ON CACHE BOOL "" FORCE)
set(WITH_OPENVDB_BLOSC ON CACHE BOOL "" FORCE)
set(WITH_PYTHON_INSTALL ON CACHE BOOL "" FORCE)
@@ -50,7 +49,6 @@ set(WITH_SDL ON CACHE BOOL "" FORCE)
set(WITH_X11_XINPUT ON CACHE BOOL "" FORCE)
set(WITH_X11_XF86VMODE ON CACHE BOOL "" FORCE)
-set(WITH_PLAYER ON CACHE BOOL "" FORCE)
set(WITH_MEM_JEMALLOC ON CACHE BOOL "" FORCE)
@@ -58,13 +56,10 @@ set(WITH_MEM_JEMALLOC ON CACHE BOOL "" FORCE)
if(UNIX AND NOT APPLE)
set(WITH_JACK ON CACHE BOOL "" FORCE)
set(WITH_DOC_MANPAGE ON CACHE BOOL "" FORCE)
- set(WITH_OPENSUBDIV ON CACHE BOOL "" FORCE)
elseif(WIN32)
set(WITH_JACK OFF CACHE BOOL "" FORCE)
- set(WITH_OPENSUBDIV ON CACHE BOOL "" FORCE)
elseif(APPLE)
set(WITH_JACK ON CACHE BOOL "" FORCE)
- set(WITH_OPENSUBDIV OFF CACHE BOOL "" FORCE)
# include("${CMAKE_CURRENT_SOURCE_DIR}/../platform/platform_apple_xcode.cmake")
endif()
diff --git a/build_files/cmake/config/blender_headless.cmake b/build_files/cmake/config/blender_headless.cmake
index 18a023af99c..a07a3a7f66c 100644
--- a/build_files/cmake/config/blender_headless.cmake
+++ b/build_files/cmake/config/blender_headless.cmake
@@ -6,7 +6,6 @@
#
set(WITH_HEADLESS ON CACHE BOOL "" FORCE)
-set(WITH_GAMEENGINE OFF CACHE BOOL "" FORCE)
# disable audio, its possible some devs may want this but for now disable
# so the python module doesn't hold the audio device and loads quickly.
diff --git a/build_files/cmake/config/blender_lite.cmake b/build_files/cmake/config/blender_lite.cmake
index 5d53a508bba..d440dbf2821 100644
--- a/build_files/cmake/config/blender_lite.cmake
+++ b/build_files/cmake/config/blender_lite.cmake
@@ -20,7 +20,6 @@ set(WITH_CYCLES_OSL OFF CACHE BOOL "" FORCE)
set(WITH_FFTW3 OFF CACHE BOOL "" FORCE)
set(WITH_LIBMV OFF CACHE BOOL "" FORCE)
set(WITH_LLVM OFF CACHE BOOL "" FORCE)
-set(WITH_GAMEENGINE OFF CACHE BOOL "" FORCE)
set(WITH_COMPOSITOR OFF CACHE BOOL "" FORCE)
set(WITH_FREESTYLE OFF CACHE BOOL "" FORCE)
set(WITH_GHOST_XDND OFF CACHE BOOL "" FORCE)
@@ -28,7 +27,6 @@ set(WITH_IK_SOLVER OFF CACHE BOOL "" FORCE)
set(WITH_IK_ITASC OFF CACHE BOOL "" FORCE)
set(WITH_IMAGE_CINEON OFF CACHE BOOL "" FORCE)
set(WITH_IMAGE_DDS OFF CACHE BOOL "" FORCE)
-set(WITH_IMAGE_FRAMESERVER OFF CACHE BOOL "" FORCE)
set(WITH_IMAGE_HDR OFF CACHE BOOL "" FORCE)
set(WITH_IMAGE_OPENEXR OFF CACHE BOOL "" FORCE)
set(WITH_IMAGE_OPENJPEG OFF CACHE BOOL "" FORCE)
diff --git a/build_files/cmake/config/blender_release.cmake b/build_files/cmake/config/blender_release.cmake
index a43470f4e1e..ac19ed29997 100644
--- a/build_files/cmake/config/blender_release.cmake
+++ b/build_files/cmake/config/blender_release.cmake
@@ -16,7 +16,6 @@ set(WITH_CYCLES_OSL ON CACHE BOOL "" FORCE)
set(WITH_FFTW3 ON CACHE BOOL "" FORCE)
set(WITH_LIBMV ON CACHE BOOL "" FORCE)
set(WITH_LIBMV_SCHUR_SPECIALIZATIONS ON CACHE BOOL "" FORCE)
-set(WITH_GAMEENGINE ON CACHE BOOL "" FORCE)
set(WITH_COMPOSITOR ON CACHE BOOL "" FORCE)
set(WITH_FREESTYLE ON CACHE BOOL "" FORCE)
set(WITH_GHOST_XDND ON CACHE BOOL "" FORCE)
@@ -24,7 +23,6 @@ set(WITH_IK_SOLVER ON CACHE BOOL "" FORCE)
set(WITH_IK_ITASC ON CACHE BOOL "" FORCE)
set(WITH_IMAGE_CINEON ON CACHE BOOL "" FORCE)
set(WITH_IMAGE_DDS ON CACHE BOOL "" FORCE)
-set(WITH_IMAGE_FRAMESERVER ON CACHE BOOL "" FORCE)
set(WITH_IMAGE_HDR ON CACHE BOOL "" FORCE)
set(WITH_IMAGE_OPENEXR ON CACHE BOOL "" FORCE)
set(WITH_IMAGE_OPENJPEG ON CACHE BOOL "" FORCE)
@@ -43,6 +41,7 @@ set(WITH_OPENAL ON CACHE BOOL "" FORCE)
set(WITH_OPENCOLLADA ON CACHE BOOL "" FORCE)
set(WITH_OPENCOLORIO ON CACHE BOOL "" FORCE)
set(WITH_OPENMP ON CACHE BOOL "" FORCE)
+set(WITH_OPENSUBDIV ON CACHE BOOL "" FORCE)
set(WITH_OPENVDB ON CACHE BOOL "" FORCE)
set(WITH_OPENVDB_BLOSC ON CACHE BOOL "" FORCE)
set(WITH_PYTHON_INSTALL ON CACHE BOOL "" FORCE)
@@ -51,7 +50,6 @@ set(WITH_SDL ON CACHE BOOL "" FORCE)
set(WITH_X11_XINPUT ON CACHE BOOL "" FORCE)
set(WITH_X11_XF86VMODE ON CACHE BOOL "" FORCE)
-set(WITH_PLAYER ON CACHE BOOL "" FORCE)
set(WITH_MEM_JEMALLOC ON CACHE BOOL "" FORCE)
set(WITH_CYCLES_CUDA_BINARIES ON CACHE BOOL "" FORCE)
set(CYCLES_CUDA_BINARIES_ARCH sm_30;sm_35;sm_37;sm_50;sm_52;sm_60;sm_61;sm_70;sm_72;sm_75 CACHE STRING "" FORCE)
@@ -60,13 +58,10 @@ set(CYCLES_CUDA_BINARIES_ARCH sm_30;sm_35;sm_37;sm_50;sm_52;sm_60;sm_61;sm_70;sm
if(UNIX AND NOT APPLE)
set(WITH_JACK ON CACHE BOOL "" FORCE)
set(WITH_DOC_MANPAGE ON CACHE BOOL "" FORCE)
- set(WITH_OPENSUBDIV ON CACHE BOOL "" FORCE)
elseif(WIN32)
set(WITH_JACK OFF CACHE BOOL "" FORCE)
- set(WITH_OPENSUBDIV ON CACHE BOOL "" FORCE)
elseif(APPLE)
set(WITH_JACK ON CACHE BOOL "" FORCE)
- set(WITH_OPENSUBDIV OFF CACHE BOOL "" FORCE)
# include("${CMAKE_CURRENT_SOURCE_DIR}/../platform/platform_apple_xcode.cmake")
endif()
diff --git a/build_files/cmake/config/bpy_module.cmake b/build_files/cmake/config/bpy_module.cmake
index c90fafc60ab..64f7f78a286 100644
--- a/build_files/cmake/config/bpy_module.cmake
+++ b/build_files/cmake/config/bpy_module.cmake
@@ -12,9 +12,6 @@ set(WITH_INSTALL_PORTABLE OFF CACHE BOOL "" FORCE)
# no point int copying python into python
set(WITH_PYTHON_INSTALL OFF CACHE BOOL "" FORCE)
-# dont build the game engine
-set(WITH_GAMEENGINE OFF CACHE BOOL "" FORCE)
-
# disable audio, its possible some devs may want this but for now disable
# so the python module doesn't hold the audio device and loads quickly.
set(WITH_AUDASPACE OFF CACHE BOOL "" FORCE)
diff --git a/build_files/cmake/config/cycles_standalone.cmake b/build_files/cmake/config/cycles_standalone.cmake
index 45f9c100f93..1b12f4de23f 100644
--- a/build_files/cmake/config/cycles_standalone.cmake
+++ b/build_files/cmake/config/cycles_standalone.cmake
@@ -6,7 +6,6 @@
# disable Blender
set(WITH_BLENDER OFF CACHE BOOL "" FORCE)
-set(WITH_PLAYER OFF CACHE BOOL "" FORCE)
set(WITH_CYCLES_BLENDER OFF CACHE BOOL "" FORCE)
# build Cycles
diff --git a/build_files/cmake/example_scripts/cmake_linux_install.sh b/build_files/cmake/example_scripts/cmake_linux_install.sh
index 34bbe104b3b..5599863ff81 100755
--- a/build_files/cmake/example_scripts/cmake_linux_install.sh
+++ b/build_files/cmake/example_scripts/cmake_linux_install.sh
@@ -4,7 +4,7 @@
# assumes you have dependencies installed already
# See this page for more info:
-# http://wiki.blender.org/index.php/Dev:Doc/Building_Blender/Linux/Generic_Distro/CMake
+# https://wiki.blender.org/wiki/Building_Blender/Linux/Generic_Distro/CMake
# grab blender
mkdir ~/blender-git
@@ -38,4 +38,3 @@ echo " Update Blender: git pull --rebase; git submodule foreach git pull --reb
echo " Reconfigure Blender: cd ~/blender-git/build-cmake ; cmake ."
echo " Build Blender: cd ~/blender-git/build-cmake ; make"
echo ""
-
diff --git a/build_files/cmake/macros.cmake b/build_files/cmake/macros.cmake
index 2e7ed801846..e250eae19a4 100644
--- a/build_files/cmake/macros.cmake
+++ b/build_files/cmake/macros.cmake
@@ -326,7 +326,7 @@ function(SETUP_LIBDIRS)
link_directories(${JACK_LIBPATH})
endif()
if(WITH_CODEC_SNDFILE)
- link_directories(${SNDFILE_LIBPATH})
+ link_directories(${LIBSNDFILE_LIBPATH})
endif()
if(WITH_FFTW3)
link_directories(${FFTW3_LIBPATH})
@@ -417,7 +417,7 @@ function(setup_liblinks
target_link_libraries(${target} ${JACK_LIBRARIES})
endif()
if(WITH_CODEC_SNDFILE)
- target_link_libraries(${target} ${SNDFILE_LIBRARIES})
+ target_link_libraries(${target} ${LIBSNDFILE_LIBRARIES})
endif()
if(WITH_SDL AND NOT WITH_SDL_DYNLOAD)
target_link_libraries(${target} ${SDL_LIBRARY})
@@ -565,6 +565,12 @@ function(SETUP_BLENDER_SORTED_LIBS)
endif()
endif()
+ if(WITH_AUDASPACE AND NOT WITH_SYSTEM_AUDASPACE)
+ list(APPEND BLENDER_LINK_LIBS
+ audaspace
+ audaspace-py)
+ endif()
+
# Sort libraries
set(BLENDER_SORTED_LIBS
bf_windowmanager
@@ -585,25 +591,28 @@ function(SETUP_BLENDER_SORTED_LIBS)
bf_editor_space_outliner
bf_editor_space_script
bf_editor_space_sequencer
+ bf_editor_space_statusbar
bf_editor_space_text
bf_editor_space_time
+ bf_editor_space_topbar
bf_editor_space_userpref
bf_editor_space_view3d
bf_editor_space_clip
bf_editor_transform
- bf_editor_util
bf_editor_uvedit
bf_editor_curve
- bf_editor_gpencil
bf_editor_interface
+ bf_editor_gizmo_library
bf_editor_mesh
bf_editor_metaball
bf_editor_object
+ bf_editor_gpencil
bf_editor_lattice
bf_editor_armature
bf_editor_physics
bf_editor_render
+ bf_editor_scene
bf_editor_screen
bf_editor_sculpt_paint
bf_editor_sound
@@ -611,23 +620,31 @@ function(SETUP_BLENDER_SORTED_LIBS)
bf_editor_datafiles
bf_editor_mask
bf_editor_io
+ bf_editor_util
bf_render
bf_python
bf_python_ext
bf_python_mathutils
+ bf_python_gpu
bf_python_bmesh
bf_freestyle
bf_ikplugin
bf_modifiers
+ bf_gpencil_modifiers
bf_alembic
bf_bmesh
bf_gpu
+ bf_draw
bf_blenloader
bf_blenkernel
+ bf_shader_fx
+ bf_gpencil_modifiers
bf_physics
bf_nodes
bf_rna
+ bf_editor_gizmo_library # rna -> gizmo bad-level calls
+ bf_python
bf_imbuf
bf_blenlib
bf_depsgraph
@@ -644,30 +661,19 @@ function(SETUP_BLENDER_SORTED_LIBS)
bf_intern_guardedalloc
bf_intern_ctr
bf_intern_utfconv
- ge_blen_routines
- ge_converter
- ge_phys_dummy
- ge_phys_bullet
bf_intern_smoke
extern_lzma
extern_curve_fit_nd
- ge_logic_ketsji
- extern_recastnavigation
- ge_logic
- ge_rasterizer
- ge_oglrasterizer
- ge_logic_expressions
- ge_scenegraph
- ge_logic_network
- ge_logic_ngnetwork
- ge_logic_loopbacknetwork
bf_intern_moto
extern_openjpeg
- ge_videotex
bf_dna
+
bf_blenfont
+ bf_gpu # duplicate for blenfont
bf_blentranslation
bf_intern_audaspace
+ audaspace
+ audaspace-py
bf_intern_mikktspace
bf_intern_dualcon
bf_intern_cycles
@@ -679,6 +685,7 @@ function(SETUP_BLENDER_SORTED_LIBS)
cycles_util
cycles_subd
bf_intern_opencolorio
+ bf_intern_gawain
bf_intern_eigen
extern_rangetree
extern_wcwidth
@@ -687,6 +694,7 @@ function(SETUP_BLENDER_SORTED_LIBS)
bf_intern_glew_mx
bf_intern_clog
+ bf_intern_opensubdiv
bf_intern_numaapi
)
@@ -753,21 +761,13 @@ function(SETUP_BLENDER_SORTED_LIBS)
endif()
if(WITH_BULLET AND NOT WITH_SYSTEM_BULLET)
- list_insert_after(BLENDER_SORTED_LIBS "ge_logic_ngnetwork" "extern_bullet")
- endif()
-
- if(WITH_GAMEENGINE_DECKLINK)
- list(APPEND BLENDER_SORTED_LIBS bf_intern_decklink)
+ list_insert_after(BLENDER_SORTED_LIBS "extern_openjpeg" "extern_bullet")
endif()
if(WIN32)
list(APPEND BLENDER_SORTED_LIBS bf_intern_gpudirect)
endif()
- if(WITH_OPENSUBDIV)
- list(APPEND BLENDER_SORTED_LIBS bf_intern_opensubdiv)
- endif()
-
if(WITH_OPENVDB)
list(APPEND BLENDER_SORTED_LIBS bf_intern_openvdb)
endif()
@@ -1388,6 +1388,7 @@ function(find_python_package
NAMES
${package}
HINTS
+ "${PYTHON_LIBPATH}/"
"${PYTHON_LIBPATH}/python${PYTHON_VERSION}/"
"${PYTHON_LIBPATH}/python${_PY_VER_MAJOR}/"
PATH_SUFFIXES
diff --git a/build_files/cmake/platform/platform_apple.cmake b/build_files/cmake/platform/platform_apple.cmake
index 4e78737fd9e..55642b534c2 100644
--- a/build_files/cmake/platform/platform_apple.cmake
+++ b/build_files/cmake/platform/platform_apple.cmake
@@ -23,6 +23,8 @@
# Libraries configuration for Apple.
+set(MACOSX_DEPLOYMENT_TARGET "10.9")
+
macro(find_package_wrapper)
# do nothing, just satisfy the macro
endmacro()
@@ -78,10 +80,10 @@ if(WITH_JACK)
endif()
if(WITH_CODEC_SNDFILE)
- set(SNDFILE ${LIBDIR}/sndfile)
- set(SNDFILE_INCLUDE_DIRS ${SNDFILE}/include)
- set(SNDFILE_LIBRARIES sndfile FLAC ogg vorbis vorbisenc)
- set(SNDFILE_LIBPATH ${SNDFILE}/lib ${LIBDIR}/ffmpeg/lib) # TODO, deprecate
+ set(LIBSNDFILE ${LIBDIR}/sndfile)
+ set(LIBSNDFILE_INCLUDE_DIRS ${LIBSNDFILE}/include)
+ set(LIBSNDFILE_LIBRARIES sndfile FLAC ogg vorbis vorbisenc)
+ set(LIBSNDFILE_LIBPATH ${LIBSNDFILE}/lib ${LIBDIR}/ffmpeg/lib) # TODO, deprecate
endif()
if(WITH_PYTHON)
@@ -112,7 +114,7 @@ if(WITH_PYTHON)
set(PYTHON_LIBRARIES "${PYTHON_LIBRARY}")
# needed for Audaspace, numpy is installed into python site-packages
- set(NUMPY_INCLUDE_DIRS "${PYTHON_LIBPATH}/site-packages/numpy/core/include")
+ set(PYTHON_NUMPY_INCLUDE_DIRS "${PYTHON_LIBPATH}/site-packages/numpy/core/include")
if(NOT EXISTS "${PYTHON_EXECUTABLE}")
message(FATAL_ERROR "Python executable missing: ${PYTHON_EXECUTABLE}")
diff --git a/build_files/cmake/platform/platform_unix.cmake b/build_files/cmake/platform/platform_unix.cmake
index ff4c31d69c3..f9ea9420e97 100644
--- a/build_files/cmake/platform/platform_unix.cmake
+++ b/build_files/cmake/platform/platform_unix.cmake
@@ -155,7 +155,7 @@ endif()
# Codecs
if(WITH_CODEC_SNDFILE)
find_package_wrapper(SndFile)
- if(NOT SNDFILE_FOUND)
+ if(NOT LIBSNDFILE_FOUND)
set(WITH_CODEC_SNDFILE OFF)
endif()
endif()
diff --git a/build_files/cmake/platform/platform_win32.cmake b/build_files/cmake/platform/platform_win32.cmake
index 85974bc3788..04ab2aeb93a 100644
--- a/build_files/cmake/platform/platform_win32.cmake
+++ b/build_files/cmake/platform/platform_win32.cmake
@@ -567,11 +567,10 @@ if(WITH_OPENAL)
endif()
if(WITH_CODEC_SNDFILE)
- set(SNDFILE ${LIBDIR}/sndfile)
- set(SNDFILE_INCLUDE_DIRS ${SNDFILE}/include)
- set(SNDFILE_LIBPATH ${SNDFILE}/lib) # TODO, deprecate
- set(SNDFILE_LIBRARIES ${SNDFILE_LIBPATH}/libsndfile-1.lib)
-
+ set(LIBSNDFILE ${LIBDIR}/sndfile)
+ set(LIBSNDFILE_INCLUDE_DIRS ${LIBSNDFILE}/include)
+ set(LIBSNDFILE_LIBPATH ${LIBSNDFILE}/lib) # TODO, deprecate
+ set(LIBSNDFILE_LIBRARIES ${LIBSNDFILE_LIBPATH}/libsndfile-1.lib)
endif()
if(WITH_RAYOPTIMIZATION AND SUPPORT_SSE_BUILD)
diff --git a/build_files/windows/parse_arguments.cmd b/build_files/windows/parse_arguments.cmd
index 30bd2ebdcd2..2c80a4d0b02 100644
--- a/build_files/windows/parse_arguments.cmd
+++ b/build_files/windows/parse_arguments.cmd
@@ -12,9 +12,6 @@ if NOT "%1" == "" (
if "%1" == "debug" (
set BUILD_TYPE=Debug
REM Build Configurations
- ) else if "%1" == "noge" (
- set BUILD_CMAKE_ARGS=%BUILD_CMAKE_ARGS% -DWITH_GAMEENGINE=OFF -DWITH_PLAYER=OFF
- set BUILD_NGE=_noge
) else if "%1" == "builddir" (
set BUILD_DIR_OVERRRIDE="%BLENDER_DIR%..\%2"
shift /1
diff --git a/build_files/windows/update_sources.cmd b/build_files/windows/update_sources.cmd
index 22d93fabb95..be5303ad1b5 100644
--- a/build_files/windows/update_sources.cmd
+++ b/build_files/windows/update_sources.cmd
@@ -11,6 +11,10 @@ if "%GIT%" == "" (
goto EOF
)
"%GIT%" pull --rebase
-"%GIT%" submodule foreach git pull --rebase origin master
+"%GIT%" submodule update --init --recursive
+rem Use blender2.8 branch for submodules that have it.
+"%GIT%" submodule foreach "git checkout blender2.8 || git checkout master"
+"%GIT%" submodule foreach git pull --rebase origin
+
:EOF \ No newline at end of file