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Diffstat (limited to 'cmake-build-debug/CMakeCache.txt')
-rw-r--r-- | cmake-build-debug/CMakeCache.txt | 823 |
1 files changed, 823 insertions, 0 deletions
diff --git a/cmake-build-debug/CMakeCache.txt b/cmake-build-debug/CMakeCache.txt new file mode 100644 index 00000000000..c26299d42e8 --- /dev/null +++ b/cmake-build-debug/CMakeCache.txt @@ -0,0 +1,823 @@ +# This is the CMakeCache file. +# For build in directory: e:/code/blender-git/blender/cmake-build-debug +# It was generated by CMake: C:/Program Files/JetBrains/CLion 2020.1.1/bin/cmake/win/bin/cmake.exe +# You can edit this file to change values found and used by cmake. +# If you do not want to change any of the values, simply exit the editor. +# If you do want to change a value, simply edit, save, and exit the editor. +# The syntax for the file is as follows: +# KEY:TYPE=VALUE +# KEY is the name of a variable in the cache. +# TYPE is a hint to GUIs for the type of VALUE, DO NOT EDIT TYPE!. +# VALUE is the current value for the KEY. + +######################## +# EXTERNAL cache entries +######################## + +//Use instead of the current date for reproducible builds (empty +// string disables this option) +BUILDINFO_OVERRIDE_DATE:STRING= + +//Use instead of the current time for reproducible builds (empty +// string disables this option) +BUILDINFO_OVERRIDE_TIME:STRING= + +//Value Computed by CMake +Blender_BINARY_DIR:STATIC=E:/code/blender-git/blender/cmake-build-debug + +//Value Computed by CMake +Blender_SOURCE_DIR:STATIC=E:/code/blender-git/blender + +//Choose the type of build, options are: None Debug Release RelWithDebInfo +// MinSizeRel ... +CMAKE_BUILD_TYPE:STRING=Debug + +//Id string of the compiler for the CodeBlocks IDE. Automatically +// detected when left empty +CMAKE_CODEBLOCKS_COMPILER_ID:STRING= + +//The CodeBlocks executable +CMAKE_CODEBLOCKS_EXECUTABLE:FILEPATH=CMAKE_CODEBLOCKS_EXECUTABLE-NOTFOUND + +//Additional command line arguments when CodeBlocks invokes make. +// Enter e.g. -j<some_number> to get parallel builds +CMAKE_CODEBLOCKS_MAKE_ARGUMENTS:STRING= + +//Enable/Disable color output during build. +CMAKE_COLOR_MAKEFILE:BOOL=ON + +//CXX compiler +CMAKE_CXX_COMPILER:FILEPATH=C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.25.28610/bin/Hostx86/x86/cl.exe + +//Flags used by the CXX compiler during all build types. +CMAKE_CXX_FLAGS:STRING=/DWIN32 /D_WINDOWS /W3 /GR /EHsc + +//Flags used by the CXX compiler during DEBUG builds. +CMAKE_CXX_FLAGS_DEBUG:STRING=/MDd /Zi /Ob0 /Od /RTC1 + +//Flags used by the CXX compiler during MINSIZEREL builds. +CMAKE_CXX_FLAGS_MINSIZEREL:STRING=/MD /O1 /Ob1 /DNDEBUG + +CMAKE_CXX_FLAGS_RELEASE:STRING=/MD /O2 /Ob2 /DNDEBUG + +//Flags used by the CXX compiler during RELWITHDEBINFO builds. +CMAKE_CXX_FLAGS_RELWITHDEBINFO:STRING=/MD /Zi /O2 /Ob1 /DNDEBUG + +//Libraries linked by default with all C++ applications. +CMAKE_CXX_STANDARD_LIBRARIES:STRING=kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib + +//C compiler +CMAKE_C_COMPILER:FILEPATH=C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.25.28610/bin/Hostx86/x86/cl.exe + +//Flags used by the C compiler during all build types. +CMAKE_C_FLAGS:STRING=/DWIN32 /D_WINDOWS /W3 + +//Flags used by the C compiler during DEBUG builds. +CMAKE_C_FLAGS_DEBUG:STRING=/MDd /Zi /Ob0 /Od /RTC1 + +//Flags used by the C compiler during MINSIZEREL builds. +CMAKE_C_FLAGS_MINSIZEREL:STRING=/MD /O1 /Ob1 /DNDEBUG + +CMAKE_C_FLAGS_RELEASE:STRING=/MD /O2 /Ob2 /DNDEBUG + +//Flags used by the C compiler during RELWITHDEBINFO builds. +CMAKE_C_FLAGS_RELWITHDEBINFO:STRING=/MD /Zi /O2 /Ob1 /DNDEBUG + +//Libraries linked by default with all C applications. +CMAKE_C_STANDARD_LIBRARIES:STRING=kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib + +//Flags used by the linker during all build types. +CMAKE_EXE_LINKER_FLAGS:STRING=/machine:X86 + +//Flags used by the linker during DEBUG builds. +CMAKE_EXE_LINKER_FLAGS_DEBUG:STRING=/debug /INCREMENTAL + +//Flags used by the linker during MINSIZEREL builds. +CMAKE_EXE_LINKER_FLAGS_MINSIZEREL:STRING=/INCREMENTAL:NO + +//Flags used by the linker during RELEASE builds. +CMAKE_EXE_LINKER_FLAGS_RELEASE:STRING=/INCREMENTAL:NO + +//Flags used by the linker during RELWITHDEBINFO builds. +CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO:STRING=/debug /INCREMENTAL + +//default install path +CMAKE_INSTALL_PREFIX:PATH=E:/code/blender-git/blender/cmake-build-debug/bin/${BUILD_TYPE} + +//Path to a program. +CMAKE_LINKER:FILEPATH=C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.25.28610/bin/Hostx86/x86/link.exe + +//Program used to build from makefiles. +CMAKE_MAKE_PROGRAM:STRING=nmake + +//Flags used by the linker during the creation of modules during +// all build types. +CMAKE_MODULE_LINKER_FLAGS:STRING=/machine:X86 + +//Flags used by the linker during the creation of modules during +// DEBUG builds. +CMAKE_MODULE_LINKER_FLAGS_DEBUG:STRING=/debug /INCREMENTAL + +//Flags used by the linker during the creation of modules during +// MINSIZEREL builds. +CMAKE_MODULE_LINKER_FLAGS_MINSIZEREL:STRING=/INCREMENTAL:NO + +//Flags used by the linker during the creation of modules during +// RELEASE builds. +CMAKE_MODULE_LINKER_FLAGS_RELEASE:STRING=/INCREMENTAL:NO + +//Flags used by the linker during the creation of modules during +// RELWITHDEBINFO builds. +CMAKE_MODULE_LINKER_FLAGS_RELWITHDEBINFO:STRING=/debug /INCREMENTAL + +//Path to a program. +CMAKE_MT:FILEPATH=C:/Program Files (x86)/Windows Kits/10/bin/10.0.18362.0/x86/mt.exe + +//Value Computed by CMake +CMAKE_PROJECT_DESCRIPTION:STATIC= + +//Value Computed by CMake +CMAKE_PROJECT_HOMEPAGE_URL:STATIC= + +//Value Computed by CMake +CMAKE_PROJECT_NAME:STATIC=Blender + +//RC compiler +CMAKE_RC_COMPILER:FILEPATH=C:/Program Files (x86)/Windows Kits/10/bin/10.0.18362.0/x86/rc.exe + +//Flags for Windows Resource Compiler during all build types. +CMAKE_RC_FLAGS:STRING=-DWIN32 + +//Flags for Windows Resource Compiler during DEBUG builds. +CMAKE_RC_FLAGS_DEBUG:STRING=-D_DEBUG + +//Flags for Windows Resource Compiler during MINSIZEREL builds. +CMAKE_RC_FLAGS_MINSIZEREL:STRING= + +//Flags for Windows Resource Compiler during RELEASE builds. +CMAKE_RC_FLAGS_RELEASE:STRING= + +//Flags for Windows Resource Compiler during RELWITHDEBINFO builds. +CMAKE_RC_FLAGS_RELWITHDEBINFO:STRING= + +//Flags used by the linker during the creation of shared libraries +// during all build types. +CMAKE_SHARED_LINKER_FLAGS:STRING=/machine:X86 + +//Flags used by the linker during the creation of shared libraries +// during DEBUG builds. +CMAKE_SHARED_LINKER_FLAGS_DEBUG:STRING=/debug /INCREMENTAL + +//Flags used by the linker during the creation of shared libraries +// during MINSIZEREL builds. +CMAKE_SHARED_LINKER_FLAGS_MINSIZEREL:STRING=/INCREMENTAL:NO + +//Flags used by the linker during the creation of shared libraries +// during RELEASE builds. +CMAKE_SHARED_LINKER_FLAGS_RELEASE:STRING=/INCREMENTAL:NO + +//Flags used by the linker during the creation of shared libraries +// during RELWITHDEBINFO builds. +CMAKE_SHARED_LINKER_FLAGS_RELWITHDEBINFO:STRING=/debug /INCREMENTAL + +//If set, runtime paths are not added when installing shared libraries, +// but are added when building. +CMAKE_SKIP_INSTALL_RPATH:BOOL=NO + +//If set, runtime paths are not added when using shared libraries. +CMAKE_SKIP_RPATH:BOOL=NO + +//Flags used by the linker during the creation of static libraries +// during all build types. +CMAKE_STATIC_LINKER_FLAGS:STRING=/machine:X86 + +//Flags used by the linker during the creation of static libraries +// during DEBUG builds. +CMAKE_STATIC_LINKER_FLAGS_DEBUG:STRING= + +//Flags used by the linker during the creation of static libraries +// during MINSIZEREL builds. +CMAKE_STATIC_LINKER_FLAGS_MINSIZEREL:STRING= + +//Flags used by the linker during the creation of static libraries +// during RELEASE builds. +CMAKE_STATIC_LINKER_FLAGS_RELEASE:STRING= + +//Flags used by the linker during the creation of static libraries +// during RELWITHDEBINFO builds. +CMAKE_STATIC_LINKER_FLAGS_RELWITHDEBINFO:STRING= + +//If this value is on, makefiles will be generated without the +// .SILENT directive, and all commands will be echoed to the console +// during the make. This is useful for debugging only. With Visual +// Studio IDE projects all commands are done without /nologo. +CMAKE_VERBOSE_MAKEFILE:BOOL=FALSE + +//Use instead of the standard packagename (empty string disables +// this option) +CPACK_OVERRIDE_PACKAGENAME:STRING= + +//CUDA architectures to build binaries for +CYCLES_CUDA_BINARIES_ARCH:STRING=sm_30;sm_35;sm_37;sm_50;sm_52;sm_60;sm_61;sm_70;sm_75;compute_75 + +//Git command line client +GIT_EXECUTABLE:FILEPATH=C:/Program Files/Git/cmd/git.exe + +//Link with LLVM static libraries +LLVM_STATIC:BOOL=OFF + +//Path to a file. +MSVC_REDIST_DIR:PATH=C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Redist/MSVC/14.25.28508 + +//Run given CMake script after installation process +POSTINSTALL_SCRIPT:BOOL=OFF + +//Python executable to run unit tests +TEST_PYTHON_EXE:PATH= + +//Path to a file. +WINDOWS_KITS_DIR:PATH=C:/Program Files (x86)/Windows Kits/10 + +//Include the files needed for debugging python scripts with visual +// studio 2017+. +WINDOWS_PYTHON_DEBUG:BOOL=OFF + +//Organize the visual studio projects according to source folder +// structure. +WINDOWS_USE_VISUAL_STUDIO_PROJECT_FOLDERS:BOOL=ON + +//Organize the source files in filters matching the source folders. +WINDOWS_USE_VISUAL_STUDIO_SOURCE_FOLDERS:BOOL=ON + +//Enable Alembic Support +WITH_ALEMBIC:BOOL=ON + +//Call abort() when raising an assertion through BLI_assert() +WITH_ASSERT_ABORT:BOOL=ON + +//Build with blenders audio library (only disable if you know what +// you're doing!) +WITH_AUDASPACE:BOOL=ON + +//Build blender (disable to build only the blender player) +WITH_BLENDER:BOOL=ON + +//Enable features depending on boost +WITH_BOOST:BOOL=ON + +//Include extra build details (only disable for development & faster +// builds) +WITH_BUILDINFO:BOOL=ON + +//Enable Bullet (Physics Engine) +WITH_BULLET:BOOL=ON + +//Enable Blenders own AVI file support (raw/jpeg) +WITH_CODEC_AVI:BOOL=ON + +//Enable FFMPeg Support (http://ffmpeg.org) +WITH_CODEC_FFMPEG:BOOL=ON + +//Enable libsndfile Support (http://www.mega-nerd.com/libsndfile) +WITH_CODEC_SNDFILE:BOOL=ON + +//Enable the tile based nodal compositor +WITH_COMPOSITOR:BOOL=ON + +//Enable SIMD instruction if they're detected on the host machine +WITH_CPU_SSE:BOOL=ON + +//Dynamically load CUDA libraries at runtime +WITH_CUDA_DYNLOAD:BOOL=ON + +//Enable GuardedAlloc for C++ memory allocation tracking (only +// enable for development) +WITH_CXX_GUARDEDALLOC:BOOL=OFF + +//Enable Cycles Render Engine +WITH_CYCLES:BOOL=ON + +//Build cubins with nvrtc based compiler instead of nvcc +WITH_CYCLES_CUBIN_COMPILER:BOOL=OFF + +//Build Cycles CUDA binaries +WITH_CYCLES_CUDA_BINARIES:BOOL=OFF + +//Build cubins one after another (useful on machines with limited +// RAM) +WITH_CYCLES_CUDA_BUILD_SERIAL:BOOL=OFF + +//Build Cycles with extra debug capabilities +WITH_CYCLES_DEBUG:BOOL=OFF + +//Enable Cycles CUDA compute support +WITH_CYCLES_DEVICE_CUDA:BOOL=ON + +//Enable Cycles OpenCL compute support +WITH_CYCLES_DEVICE_OPENCL:BOOL=ON + +//Enable Cycles OptiX support +WITH_CYCLES_DEVICE_OPTIX:BOOL=OFF + +//Build Cycles with Embree support +WITH_CYCLES_EMBREE:BOOL=ON + +//Build Cycles kernels with address sanitizer when WITH_COMPILER_ASAN +// is on, even if it's very slow +WITH_CYCLES_KERNEL_ASAN:BOOL=OFF + +//Build Cycles with logging support +WITH_CYCLES_LOGGING:BOOL=ON + +//Build Cycles with native kernel only (which fits current CPU, +// use for development only) +WITH_CYCLES_NATIVE_ONLY:BOOL=OFF + +//Enable Cycles compute over network support (EXPERIMENTAL and +// unfinished) +WITH_CYCLES_NETWORK:BOOL=OFF + +//Build Cycles with OSL support +WITH_CYCLES_OSL:BOOL=ON + +//Build Cycles standalone application +WITH_CYCLES_STANDALONE:BOOL=OFF + +//Build Cycles standalone with GUI +WITH_CYCLES_STANDALONE_GUI:BOOL=OFF + +//Enable Draco mesh compression Python module (used for glTF) +WITH_DRACO:BOOL=ON + +//Enable FFTW3 support (Used for smoke, ocean sim, and audio effects) +WITH_FFTW3:BOOL=ON + +//Enable Freestyle (advanced edges rendering) +WITH_FREESTYLE:BOOL=ON + +//Enable debugging output for the GHOST library +WITH_GHOST_DEBUG:BOOL=OFF + +//Enable building Blender against SDL for windowing rather than +// the native APIs +WITH_GHOST_SDL:BOOL=OFF + +//Switches to experimental copy of GLEW that has support for OpenGL +// ES. (temporary option for development purposes) +WITH_GLEW_ES:BOOL=OFF + +//Link with the ANGLE library, an OpenGL ES 2.0 implementation +// based on Direct3D, instead of the system OpenGL library. +WITH_GL_ANGLE:BOOL=OFF + +//Use the EGL OpenGL system library instead of the platform specific +// OpenGL system library (CGL, glX, or WGL) +WITH_GL_EGL:BOOL=OFF + +//Support using OpenGL ES 2.0. (through either EGL or the AGL/WGL/XGL +// 'es20' profile) +WITH_GL_PROFILE_ES20:BOOL=OFF + +//Enable GTest unit testing +WITH_GTESTS:BOOL=OFF + +//Build without graphical support (renderfarm, server mode only) +WITH_HEADLESS:BOOL=OFF + +//Enable ITASC IK solver (only disable for development & for incompatible +// C++ compilers) +WITH_IK_ITASC:BOOL=ON + +//Enable Legacy IK solver (only disable for development) +WITH_IK_SOLVER:BOOL=ON + +//Enable CINEON and DPX Image Support +WITH_IMAGE_CINEON:BOOL=ON + +//Enable DDS Image Support +WITH_IMAGE_DDS:BOOL=ON + +//Enable HDR Image Support +WITH_IMAGE_HDR:BOOL=ON + +//Enable OpenEXR Support (http://www.openexr.com) +WITH_IMAGE_OPENEXR:BOOL=ON + +//Enable OpenJpeg Support (http://www.openjpeg.org) +WITH_IMAGE_OPENJPEG:BOOL=ON + +//Enable LibTIFF Support +WITH_IMAGE_TIFF:BOOL=ON + +//Enable Input Method Editor (IME) for complex Asian character +// input +WITH_INPUT_IME:BOOL=ON + +//Enable NDOF input devices (SpaceNavigator and friends) +WITH_INPUT_NDOF:BOOL=ON + +//Enable I18N (International fonts and text) +WITH_INTERNATIONAL:BOOL=ON + +//Enable Libmv structure from motion library +WITH_LIBMV:BOOL=ON + +//Enable fixed-size schur specializations. +WITH_LIBMV_SCHUR_SPECIALIZATIONS:BOOL=ON + +WITH_LLVM:BOOL=ON + +//Enable best LZMA compression, (used for pointcache) +WITH_LZMA:BOOL=ON + +//Enable fast LZO compression (used for pointcache) +WITH_LZO:BOOL=ON + +//Enable malloc replacement (http://www.canonware.com/jemalloc) +WITH_MEM_JEMALLOC:BOOL=ON + +//Enable extended valgrind support for better reporting +WITH_MEM_VALGRIND:BOOL=OFF + +//Enable Mantaflow Fluid Simulation Framework +WITH_MOD_FLUID:BOOL=ON + +//Enable Ocean Modifier +WITH_MOD_OCEANSIM:BOOL=ON + +//Enable Remesh Modifier +WITH_MOD_REMESH:BOOL=ON + +//Enable OpenAL Support (http://www.openal.org) +WITH_OPENAL:BOOL=ON + +//Enable OpenCollada Support (http://www.opencollada.org) +WITH_OPENCOLLADA:BOOL=ON + +//Enable OpenColorIO color management +WITH_OPENCOLORIO:BOOL=ON + +//When off limits visibility of the opengl headers to just bf_gpu +// and gawain (temporary option for development purposes) +WITH_OPENGL:BOOL=ON + +//Enable OpenGL UI drawing related unit testing (Experimental) +WITH_OPENGL_DRAW_TESTS:BOOL=OFF + +//Enable OpenGL render related unit testing (Experimental) +WITH_OPENGL_RENDER_TESTS:BOOL=OFF + +//Enable the OpenImageDenoise compositing node +WITH_OPENIMAGEDENOISE:BOOL=ON + +//Enable OpenImageIO Support (http://www.openimageio.org) +WITH_OPENIMAGEIO:BOOL=ON + +//Enable OpenMP (has to be supported by the compiler) +WITH_OPENMP:BOOL=ON + +//Enable OpenSubdiv for surface subdivision +WITH_OPENSUBDIV:BOOL=ON + +//Enable features relying on OpenVDB +WITH_OPENVDB:BOOL=ON + +//Assume OpenVDB library has been compiled with version 3 ABI compatibility +WITH_OPENVDB_3_ABI_COMPATIBLE:BOOL=OFF + +//Enable blosc compression for OpenVDB, only enable if OpenVDB +// was built with blosc support +WITH_OPENVDB_BLOSC:BOOL=ON + +//Enable Embedded Python API (only disable for development) +WITH_PYTHON:BOOL=ON + +//Copy system python into the blender install folder +WITH_PYTHON_INSTALL:BOOL=ON + +//Copy system numpy into the blender install folder +WITH_PYTHON_INSTALL_NUMPY:BOOL=ON + +//Enable building as a python module which runs without a user +// interface, like running regular blender in background mode (experimental, +// only enable for development), installs to PYTHON_SITE_PACKAGES +// (or CMAKE_INSTALL_PREFIX if WITH_INSTALL_PORTABLE is enabled). +WITH_PYTHON_MODULE:BOOL=OFF + +//Enable internal API error checking to track invalid data to prevent +// crash on access (at the expense of some efficiency, only enable +// for development). +WITH_PYTHON_SAFETY:BOOL=OFF + +//Disables execution of scripts within blend files by default +WITH_PYTHON_SECURITY:BOOL=ON + +//Build with quadriflow remesher support +WITH_QUADRIFLOW:BOOL=ON + +//Enable SDL for sound and joystick support +WITH_SDL:BOOL=ON + +//Build with external audaspace library installed on the system +// (only enable if you know what you're doing!) +WITH_SYSTEM_AUDASPACE:BOOL=OFF + +//Use the systems bullet library (currently unsupported due to +// missing features in upstream!) +WITH_SYSTEM_BULLET:BOOL=OFF + +//Use system-wide Gflags instead of a bundled one +WITH_SYSTEM_GFLAGS:BOOL=OFF + +//Use system-wide Glog instead of a bundled one +WITH_SYSTEM_GLOG:BOOL=OFF + +//Enable features depending on TBB (OpenVDB, OpenImageDenoise, +// sculpt multithreading) +WITH_TBB:BOOL=ON + +//Enable the TBB malloc replacement +WITH_TBB_MALLOC_PROXY:BOOL=ON + +//Enable Universal Scene Description (USD) Support +WITH_USD:BOOL=ON + +//Bundle the C runtime for install free distribution. +WITH_WINDOWS_BUNDLE_CRT:BOOL=ON + +//Use find_package to locate libraries +WITH_WINDOWS_FIND_MODULES:BOOL=OFF + +//Generate a pdb file for client side stacktraces +WITH_WINDOWS_PDB:BOOL=ON + +//Use sccache to speed up builds (Ninja builder only) +WITH_WINDOWS_SCCACHE:BOOL=OFF + +//Use a stripped PDB file +WITH_WINDOWS_STRIPPED_PDB:BOOL=ON + +//Enable VR features through the OpenXR specification +WITH_XR_OPENXR:BOOL=ON + + +######################## +# INTERNAL cache entries +######################## + +//ADVANCED property for variable: BUILDINFO_OVERRIDE_DATE +BUILDINFO_OVERRIDE_DATE-ADVANCED:INTERNAL=1 +//ADVANCED property for variable: BUILDINFO_OVERRIDE_TIME +BUILDINFO_OVERRIDE_TIME-ADVANCED:INTERNAL=1 +//This is the directory where this CMakeCache.txt was created +CMAKE_CACHEFILE_DIR:INTERNAL=e:/code/blender-git/blender/cmake-build-debug +//Major version of cmake used to create the current loaded cache +CMAKE_CACHE_MAJOR_VERSION:INTERNAL=3 +//Minor version of cmake used to create the current loaded cache +CMAKE_CACHE_MINOR_VERSION:INTERNAL=16 +//Patch version of cmake used to create the current loaded cache +CMAKE_CACHE_PATCH_VERSION:INTERNAL=5 +//ADVANCED property for variable: CMAKE_COLOR_MAKEFILE 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