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Diffstat (limited to 'cmake-build-debug/CMakeCache.txt')
-rw-r--r--cmake-build-debug/CMakeCache.txt823
1 files changed, 823 insertions, 0 deletions
diff --git a/cmake-build-debug/CMakeCache.txt b/cmake-build-debug/CMakeCache.txt
new file mode 100644
index 00000000000..c26299d42e8
--- /dev/null
+++ b/cmake-build-debug/CMakeCache.txt
@@ -0,0 +1,823 @@
+# This is the CMakeCache file.
+# For build in directory: e:/code/blender-git/blender/cmake-build-debug
+# It was generated by CMake: C:/Program Files/JetBrains/CLion 2020.1.1/bin/cmake/win/bin/cmake.exe
+# You can edit this file to change values found and used by cmake.
+# If you do not want to change any of the values, simply exit the editor.
+# If you do want to change a value, simply edit, save, and exit the editor.
+# The syntax for the file is as follows:
+# KEY:TYPE=VALUE
+# KEY is the name of a variable in the cache.
+# TYPE is a hint to GUIs for the type of VALUE, DO NOT EDIT TYPE!.
+# VALUE is the current value for the KEY.
+
+########################
+# EXTERNAL cache entries
+########################
+
+//Use instead of the current date for reproducible builds (empty
+// string disables this option)
+BUILDINFO_OVERRIDE_DATE:STRING=
+
+//Use instead of the current time for reproducible builds (empty
+// string disables this option)
+BUILDINFO_OVERRIDE_TIME:STRING=
+
+//Value Computed by CMake
+Blender_BINARY_DIR:STATIC=E:/code/blender-git/blender/cmake-build-debug
+
+//Value Computed by CMake
+Blender_SOURCE_DIR:STATIC=E:/code/blender-git/blender
+
+//Choose the type of build, options are: None Debug Release RelWithDebInfo
+// MinSizeRel ...
+CMAKE_BUILD_TYPE:STRING=Debug
+
+//Id string of the compiler for the CodeBlocks IDE. Automatically
+// detected when left empty
+CMAKE_CODEBLOCKS_COMPILER_ID:STRING=
+
+//The CodeBlocks executable
+CMAKE_CODEBLOCKS_EXECUTABLE:FILEPATH=CMAKE_CODEBLOCKS_EXECUTABLE-NOTFOUND
+
+//Additional command line arguments when CodeBlocks invokes make.
+// Enter e.g. -j<some_number> to get parallel builds
+CMAKE_CODEBLOCKS_MAKE_ARGUMENTS:STRING=
+
+//Enable/Disable color output during build.
+CMAKE_COLOR_MAKEFILE:BOOL=ON
+
+//CXX compiler
+CMAKE_CXX_COMPILER:FILEPATH=C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.25.28610/bin/Hostx86/x86/cl.exe
+
+//Flags used by the CXX compiler during all build types.
+CMAKE_CXX_FLAGS:STRING=/DWIN32 /D_WINDOWS /W3 /GR /EHsc
+
+//Flags used by the CXX compiler during DEBUG builds.
+CMAKE_CXX_FLAGS_DEBUG:STRING=/MDd /Zi /Ob0 /Od /RTC1
+
+//Flags used by the CXX compiler during MINSIZEREL builds.
+CMAKE_CXX_FLAGS_MINSIZEREL:STRING=/MD /O1 /Ob1 /DNDEBUG
+
+CMAKE_CXX_FLAGS_RELEASE:STRING=/MD /O2 /Ob2 /DNDEBUG
+
+//Flags used by the CXX compiler during RELWITHDEBINFO builds.
+CMAKE_CXX_FLAGS_RELWITHDEBINFO:STRING=/MD /Zi /O2 /Ob1 /DNDEBUG
+
+//Libraries linked by default with all C++ applications.
+CMAKE_CXX_STANDARD_LIBRARIES:STRING=kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib
+
+//C compiler
+CMAKE_C_COMPILER:FILEPATH=C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.25.28610/bin/Hostx86/x86/cl.exe
+
+//Flags used by the C compiler during all build types.
+CMAKE_C_FLAGS:STRING=/DWIN32 /D_WINDOWS /W3
+
+//Flags used by the C compiler during DEBUG builds.
+CMAKE_C_FLAGS_DEBUG:STRING=/MDd /Zi /Ob0 /Od /RTC1
+
+//Flags used by the C compiler during MINSIZEREL builds.
+CMAKE_C_FLAGS_MINSIZEREL:STRING=/MD /O1 /Ob1 /DNDEBUG
+
+CMAKE_C_FLAGS_RELEASE:STRING=/MD /O2 /Ob2 /DNDEBUG
+
+//Flags used by the C compiler during RELWITHDEBINFO builds.
+CMAKE_C_FLAGS_RELWITHDEBINFO:STRING=/MD /Zi /O2 /Ob1 /DNDEBUG
+
+//Libraries linked by default with all C applications.
+CMAKE_C_STANDARD_LIBRARIES:STRING=kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib
+
+//Flags used by the linker during all build types.
+CMAKE_EXE_LINKER_FLAGS:STRING=/machine:X86
+
+//Flags used by the linker during DEBUG builds.
+CMAKE_EXE_LINKER_FLAGS_DEBUG:STRING=/debug /INCREMENTAL
+
+//Flags used by the linker during MINSIZEREL builds.
+CMAKE_EXE_LINKER_FLAGS_MINSIZEREL:STRING=/INCREMENTAL:NO
+
+//Flags used by the linker during RELEASE builds.
+CMAKE_EXE_LINKER_FLAGS_RELEASE:STRING=/INCREMENTAL:NO
+
+//Flags used by the linker during RELWITHDEBINFO builds.
+CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO:STRING=/debug /INCREMENTAL
+
+//default install path
+CMAKE_INSTALL_PREFIX:PATH=E:/code/blender-git/blender/cmake-build-debug/bin/${BUILD_TYPE}
+
+//Path to a program.
+CMAKE_LINKER:FILEPATH=C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.25.28610/bin/Hostx86/x86/link.exe
+
+//Program used to build from makefiles.
+CMAKE_MAKE_PROGRAM:STRING=nmake
+
+//Flags used by the linker during the creation of modules during
+// all build types.
+CMAKE_MODULE_LINKER_FLAGS:STRING=/machine:X86
+
+//Flags used by the linker during the creation of modules during
+// DEBUG builds.
+CMAKE_MODULE_LINKER_FLAGS_DEBUG:STRING=/debug /INCREMENTAL
+
+//Flags used by the linker during the creation of modules during
+// MINSIZEREL builds.
+CMAKE_MODULE_LINKER_FLAGS_MINSIZEREL:STRING=/INCREMENTAL:NO
+
+//Flags used by the linker during the creation of modules during
+// RELEASE builds.
+CMAKE_MODULE_LINKER_FLAGS_RELEASE:STRING=/INCREMENTAL:NO
+
+//Flags used by the linker during the creation of modules during
+// RELWITHDEBINFO builds.
+CMAKE_MODULE_LINKER_FLAGS_RELWITHDEBINFO:STRING=/debug /INCREMENTAL
+
+//Path to a program.
+CMAKE_MT:FILEPATH=C:/Program Files (x86)/Windows Kits/10/bin/10.0.18362.0/x86/mt.exe
+
+//Value Computed by CMake
+CMAKE_PROJECT_DESCRIPTION:STATIC=
+
+//Value Computed by CMake
+CMAKE_PROJECT_HOMEPAGE_URL:STATIC=
+
+//Value Computed by CMake
+CMAKE_PROJECT_NAME:STATIC=Blender
+
+//RC compiler
+CMAKE_RC_COMPILER:FILEPATH=C:/Program Files (x86)/Windows Kits/10/bin/10.0.18362.0/x86/rc.exe
+
+//Flags for Windows Resource Compiler during all build types.
+CMAKE_RC_FLAGS:STRING=-DWIN32
+
+//Flags for Windows Resource Compiler during DEBUG builds.
+CMAKE_RC_FLAGS_DEBUG:STRING=-D_DEBUG
+
+//Flags for Windows Resource Compiler during MINSIZEREL builds.
+CMAKE_RC_FLAGS_MINSIZEREL:STRING=
+
+//Flags for Windows Resource Compiler during RELEASE builds.
+CMAKE_RC_FLAGS_RELEASE:STRING=
+
+//Flags for Windows Resource Compiler during RELWITHDEBINFO builds.
+CMAKE_RC_FLAGS_RELWITHDEBINFO:STRING=
+
+//Flags used by the linker during the creation of shared libraries
+// during all build types.
+CMAKE_SHARED_LINKER_FLAGS:STRING=/machine:X86
+
+//Flags used by the linker during the creation of shared libraries
+// during DEBUG builds.
+CMAKE_SHARED_LINKER_FLAGS_DEBUG:STRING=/debug /INCREMENTAL
+
+//Flags used by the linker during the creation of shared libraries
+// during MINSIZEREL builds.
+CMAKE_SHARED_LINKER_FLAGS_MINSIZEREL:STRING=/INCREMENTAL:NO
+
+//Flags used by the linker during the creation of shared libraries
+// during RELEASE builds.
+CMAKE_SHARED_LINKER_FLAGS_RELEASE:STRING=/INCREMENTAL:NO
+
+//Flags used by the linker during the creation of shared libraries
+// during RELWITHDEBINFO builds.
+CMAKE_SHARED_LINKER_FLAGS_RELWITHDEBINFO:STRING=/debug /INCREMENTAL
+
+//If set, runtime paths are not added when installing shared libraries,
+// but are added when building.
+CMAKE_SKIP_INSTALL_RPATH:BOOL=NO
+
+//If set, runtime paths are not added when using shared libraries.
+CMAKE_SKIP_RPATH:BOOL=NO
+
+//Flags used by the linker during the creation of static libraries
+// during all build types.
+CMAKE_STATIC_LINKER_FLAGS:STRING=/machine:X86
+
+//Flags used by the linker during the creation of static libraries
+// during DEBUG builds.
+CMAKE_STATIC_LINKER_FLAGS_DEBUG:STRING=
+
+//Flags used by the linker during the creation of static libraries
+// during MINSIZEREL builds.
+CMAKE_STATIC_LINKER_FLAGS_MINSIZEREL:STRING=
+
+//Flags used by the linker during the creation of static libraries
+// during RELEASE builds.
+CMAKE_STATIC_LINKER_FLAGS_RELEASE:STRING=
+
+//Flags used by the linker during the creation of static libraries
+// during RELWITHDEBINFO builds.
+CMAKE_STATIC_LINKER_FLAGS_RELWITHDEBINFO:STRING=
+
+//If this value is on, makefiles will be generated without the
+// .SILENT directive, and all commands will be echoed to the console
+// during the make. This is useful for debugging only. With Visual
+// Studio IDE projects all commands are done without /nologo.
+CMAKE_VERBOSE_MAKEFILE:BOOL=FALSE
+
+//Use instead of the standard packagename (empty string disables
+// this option)
+CPACK_OVERRIDE_PACKAGENAME:STRING=
+
+//CUDA architectures to build binaries for
+CYCLES_CUDA_BINARIES_ARCH:STRING=sm_30;sm_35;sm_37;sm_50;sm_52;sm_60;sm_61;sm_70;sm_75;compute_75
+
+//Git command line client
+GIT_EXECUTABLE:FILEPATH=C:/Program Files/Git/cmd/git.exe
+
+//Link with LLVM static libraries
+LLVM_STATIC:BOOL=OFF
+
+//Path to a file.
+MSVC_REDIST_DIR:PATH=C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Redist/MSVC/14.25.28508
+
+//Run given CMake script after installation process
+POSTINSTALL_SCRIPT:BOOL=OFF
+
+//Python executable to run unit tests
+TEST_PYTHON_EXE:PATH=
+
+//Path to a file.
+WINDOWS_KITS_DIR:PATH=C:/Program Files (x86)/Windows Kits/10
+
+//Include the files needed for debugging python scripts with visual
+// studio 2017+.
+WINDOWS_PYTHON_DEBUG:BOOL=OFF
+
+//Organize the visual studio projects according to source folder
+// structure.
+WINDOWS_USE_VISUAL_STUDIO_PROJECT_FOLDERS:BOOL=ON
+
+//Organize the source files in filters matching the source folders.
+WINDOWS_USE_VISUAL_STUDIO_SOURCE_FOLDERS:BOOL=ON
+
+//Enable Alembic Support
+WITH_ALEMBIC:BOOL=ON
+
+//Call abort() when raising an assertion through BLI_assert()
+WITH_ASSERT_ABORT:BOOL=ON
+
+//Build with blenders audio library (only disable if you know what
+// you're doing!)
+WITH_AUDASPACE:BOOL=ON
+
+//Build blender (disable to build only the blender player)
+WITH_BLENDER:BOOL=ON
+
+//Enable features depending on boost
+WITH_BOOST:BOOL=ON
+
+//Include extra build details (only disable for development & faster
+// builds)
+WITH_BUILDINFO:BOOL=ON
+
+//Enable Bullet (Physics Engine)
+WITH_BULLET:BOOL=ON
+
+//Enable Blenders own AVI file support (raw/jpeg)
+WITH_CODEC_AVI:BOOL=ON
+
+//Enable FFMPeg Support (http://ffmpeg.org)
+WITH_CODEC_FFMPEG:BOOL=ON
+
+//Enable libsndfile Support (http://www.mega-nerd.com/libsndfile)
+WITH_CODEC_SNDFILE:BOOL=ON
+
+//Enable the tile based nodal compositor
+WITH_COMPOSITOR:BOOL=ON
+
+//Enable SIMD instruction if they're detected on the host machine
+WITH_CPU_SSE:BOOL=ON
+
+//Dynamically load CUDA libraries at runtime
+WITH_CUDA_DYNLOAD:BOOL=ON
+
+//Enable GuardedAlloc for C++ memory allocation tracking (only
+// enable for development)
+WITH_CXX_GUARDEDALLOC:BOOL=OFF
+
+//Enable Cycles Render Engine
+WITH_CYCLES:BOOL=ON
+
+//Build cubins with nvrtc based compiler instead of nvcc
+WITH_CYCLES_CUBIN_COMPILER:BOOL=OFF
+
+//Build Cycles CUDA binaries
+WITH_CYCLES_CUDA_BINARIES:BOOL=OFF
+
+//Build cubins one after another (useful on machines with limited
+// RAM)
+WITH_CYCLES_CUDA_BUILD_SERIAL:BOOL=OFF
+
+//Build Cycles with extra debug capabilities
+WITH_CYCLES_DEBUG:BOOL=OFF
+
+//Enable Cycles CUDA compute support
+WITH_CYCLES_DEVICE_CUDA:BOOL=ON
+
+//Enable Cycles OpenCL compute support
+WITH_CYCLES_DEVICE_OPENCL:BOOL=ON
+
+//Enable Cycles OptiX support
+WITH_CYCLES_DEVICE_OPTIX:BOOL=OFF
+
+//Build Cycles with Embree support
+WITH_CYCLES_EMBREE:BOOL=ON
+
+//Build Cycles kernels with address sanitizer when WITH_COMPILER_ASAN
+// is on, even if it's very slow
+WITH_CYCLES_KERNEL_ASAN:BOOL=OFF
+
+//Build Cycles with logging support
+WITH_CYCLES_LOGGING:BOOL=ON
+
+//Build Cycles with native kernel only (which fits current CPU,
+// use for development only)
+WITH_CYCLES_NATIVE_ONLY:BOOL=OFF
+
+//Enable Cycles compute over network support (EXPERIMENTAL and
+// unfinished)
+WITH_CYCLES_NETWORK:BOOL=OFF
+
+//Build Cycles with OSL support
+WITH_CYCLES_OSL:BOOL=ON
+
+//Build Cycles standalone application
+WITH_CYCLES_STANDALONE:BOOL=OFF
+
+//Build Cycles standalone with GUI
+WITH_CYCLES_STANDALONE_GUI:BOOL=OFF
+
+//Enable Draco mesh compression Python module (used for glTF)
+WITH_DRACO:BOOL=ON
+
+//Enable FFTW3 support (Used for smoke, ocean sim, and audio effects)
+WITH_FFTW3:BOOL=ON
+
+//Enable Freestyle (advanced edges rendering)
+WITH_FREESTYLE:BOOL=ON
+
+//Enable debugging output for the GHOST library
+WITH_GHOST_DEBUG:BOOL=OFF
+
+//Enable building Blender against SDL for windowing rather than
+// the native APIs
+WITH_GHOST_SDL:BOOL=OFF
+
+//Switches to experimental copy of GLEW that has support for OpenGL
+// ES. (temporary option for development purposes)
+WITH_GLEW_ES:BOOL=OFF
+
+//Link with the ANGLE library, an OpenGL ES 2.0 implementation
+// based on Direct3D, instead of the system OpenGL library.
+WITH_GL_ANGLE:BOOL=OFF
+
+//Use the EGL OpenGL system library instead of the platform specific
+// OpenGL system library (CGL, glX, or WGL)
+WITH_GL_EGL:BOOL=OFF
+
+//Support using OpenGL ES 2.0. (through either EGL or the AGL/WGL/XGL
+// 'es20' profile)
+WITH_GL_PROFILE_ES20:BOOL=OFF
+
+//Enable GTest unit testing
+WITH_GTESTS:BOOL=OFF
+
+//Build without graphical support (renderfarm, server mode only)
+WITH_HEADLESS:BOOL=OFF
+
+//Enable ITASC IK solver (only disable for development & for incompatible
+// C++ compilers)
+WITH_IK_ITASC:BOOL=ON
+
+//Enable Legacy IK solver (only disable for development)
+WITH_IK_SOLVER:BOOL=ON
+
+//Enable CINEON and DPX Image Support
+WITH_IMAGE_CINEON:BOOL=ON
+
+//Enable DDS Image Support
+WITH_IMAGE_DDS:BOOL=ON
+
+//Enable HDR Image Support
+WITH_IMAGE_HDR:BOOL=ON
+
+//Enable OpenEXR Support (http://www.openexr.com)
+WITH_IMAGE_OPENEXR:BOOL=ON
+
+//Enable OpenJpeg Support (http://www.openjpeg.org)
+WITH_IMAGE_OPENJPEG:BOOL=ON
+
+//Enable LibTIFF Support
+WITH_IMAGE_TIFF:BOOL=ON
+
+//Enable Input Method Editor (IME) for complex Asian character
+// input
+WITH_INPUT_IME:BOOL=ON
+
+//Enable NDOF input devices (SpaceNavigator and friends)
+WITH_INPUT_NDOF:BOOL=ON
+
+//Enable I18N (International fonts and text)
+WITH_INTERNATIONAL:BOOL=ON
+
+//Enable Libmv structure from motion library
+WITH_LIBMV:BOOL=ON
+
+//Enable fixed-size schur specializations.
+WITH_LIBMV_SCHUR_SPECIALIZATIONS:BOOL=ON
+
+WITH_LLVM:BOOL=ON
+
+//Enable best LZMA compression, (used for pointcache)
+WITH_LZMA:BOOL=ON
+
+//Enable fast LZO compression (used for pointcache)
+WITH_LZO:BOOL=ON
+
+//Enable malloc replacement (http://www.canonware.com/jemalloc)
+WITH_MEM_JEMALLOC:BOOL=ON
+
+//Enable extended valgrind support for better reporting
+WITH_MEM_VALGRIND:BOOL=OFF
+
+//Enable Mantaflow Fluid Simulation Framework
+WITH_MOD_FLUID:BOOL=ON
+
+//Enable Ocean Modifier
+WITH_MOD_OCEANSIM:BOOL=ON
+
+//Enable Remesh Modifier
+WITH_MOD_REMESH:BOOL=ON
+
+//Enable OpenAL Support (http://www.openal.org)
+WITH_OPENAL:BOOL=ON
+
+//Enable OpenCollada Support (http://www.opencollada.org)
+WITH_OPENCOLLADA:BOOL=ON
+
+//Enable OpenColorIO color management
+WITH_OPENCOLORIO:BOOL=ON
+
+//When off limits visibility of the opengl headers to just bf_gpu
+// and gawain (temporary option for development purposes)
+WITH_OPENGL:BOOL=ON
+
+//Enable OpenGL UI drawing related unit testing (Experimental)
+WITH_OPENGL_DRAW_TESTS:BOOL=OFF
+
+//Enable OpenGL render related unit testing (Experimental)
+WITH_OPENGL_RENDER_TESTS:BOOL=OFF
+
+//Enable the OpenImageDenoise compositing node
+WITH_OPENIMAGEDENOISE:BOOL=ON
+
+//Enable OpenImageIO Support (http://www.openimageio.org)
+WITH_OPENIMAGEIO:BOOL=ON
+
+//Enable OpenMP (has to be supported by the compiler)
+WITH_OPENMP:BOOL=ON
+
+//Enable OpenSubdiv for surface subdivision
+WITH_OPENSUBDIV:BOOL=ON
+
+//Enable features relying on OpenVDB
+WITH_OPENVDB:BOOL=ON
+
+//Assume OpenVDB library has been compiled with version 3 ABI compatibility
+WITH_OPENVDB_3_ABI_COMPATIBLE:BOOL=OFF
+
+//Enable blosc compression for OpenVDB, only enable if OpenVDB
+// was built with blosc support
+WITH_OPENVDB_BLOSC:BOOL=ON
+
+//Enable Embedded Python API (only disable for development)
+WITH_PYTHON:BOOL=ON
+
+//Copy system python into the blender install folder
+WITH_PYTHON_INSTALL:BOOL=ON
+
+//Copy system numpy into the blender install folder
+WITH_PYTHON_INSTALL_NUMPY:BOOL=ON
+
+//Enable building as a python module which runs without a user
+// interface, like running regular blender in background mode (experimental,
+// only enable for development), installs to PYTHON_SITE_PACKAGES
+// (or CMAKE_INSTALL_PREFIX if WITH_INSTALL_PORTABLE is enabled).
+WITH_PYTHON_MODULE:BOOL=OFF
+
+//Enable internal API error checking to track invalid data to prevent
+// crash on access (at the expense of some efficiency, only enable
+// for development).
+WITH_PYTHON_SAFETY:BOOL=OFF
+
+//Disables execution of scripts within blend files by default
+WITH_PYTHON_SECURITY:BOOL=ON
+
+//Build with quadriflow remesher support
+WITH_QUADRIFLOW:BOOL=ON
+
+//Enable SDL for sound and joystick support
+WITH_SDL:BOOL=ON
+
+//Build with external audaspace library installed on the system
+// (only enable if you know what you're doing!)
+WITH_SYSTEM_AUDASPACE:BOOL=OFF
+
+//Use the systems bullet library (currently unsupported due to
+// missing features in upstream!)
+WITH_SYSTEM_BULLET:BOOL=OFF
+
+//Use system-wide Gflags instead of a bundled one
+WITH_SYSTEM_GFLAGS:BOOL=OFF
+
+//Use system-wide Glog instead of a bundled one
+WITH_SYSTEM_GLOG:BOOL=OFF
+
+//Enable features depending on TBB (OpenVDB, OpenImageDenoise,
+// sculpt multithreading)
+WITH_TBB:BOOL=ON
+
+//Enable the TBB malloc replacement
+WITH_TBB_MALLOC_PROXY:BOOL=ON
+
+//Enable Universal Scene Description (USD) Support
+WITH_USD:BOOL=ON
+
+//Bundle the C runtime for install free distribution.
+WITH_WINDOWS_BUNDLE_CRT:BOOL=ON
+
+//Use find_package to locate libraries
+WITH_WINDOWS_FIND_MODULES:BOOL=OFF
+
+//Generate a pdb file for client side stacktraces
+WITH_WINDOWS_PDB:BOOL=ON
+
+//Use sccache to speed up builds (Ninja builder only)
+WITH_WINDOWS_SCCACHE:BOOL=OFF
+
+//Use a stripped PDB file
+WITH_WINDOWS_STRIPPED_PDB:BOOL=ON
+
+//Enable VR features through the OpenXR specification
+WITH_XR_OPENXR:BOOL=ON
+
+
+########################
+# INTERNAL cache entries
+########################
+
+//ADVANCED property for variable: BUILDINFO_OVERRIDE_DATE
+BUILDINFO_OVERRIDE_DATE-ADVANCED:INTERNAL=1
+//ADVANCED property for variable: BUILDINFO_OVERRIDE_TIME
+BUILDINFO_OVERRIDE_TIME-ADVANCED:INTERNAL=1
+//This is the directory where this CMakeCache.txt was created
+CMAKE_CACHEFILE_DIR:INTERNAL=e:/code/blender-git/blender/cmake-build-debug
+//Major version of cmake used to create the current loaded cache
+CMAKE_CACHE_MAJOR_VERSION:INTERNAL=3
+//Minor version of cmake used to create the current loaded cache
+CMAKE_CACHE_MINOR_VERSION:INTERNAL=16
+//Patch version of cmake used to create the current loaded cache
+CMAKE_CACHE_PATCH_VERSION:INTERNAL=5
+//ADVANCED property for variable: CMAKE_COLOR_MAKEFILE
+CMAKE_COLOR_MAKEFILE-ADVANCED:INTERNAL=1
+//Path to CMake executable.
+CMAKE_COMMAND:INTERNAL=C:/Program Files/JetBrains/CLion 2020.1.1/bin/cmake/win/bin/cmake.exe
+//Path to cpack program executable.
+CMAKE_CPACK_COMMAND:INTERNAL=C:/Program Files/JetBrains/CLion 2020.1.1/bin/cmake/win/bin/cpack.exe
+//Path to ctest program executable.
+CMAKE_CTEST_COMMAND:INTERNAL=C:/Program Files/JetBrains/CLion 2020.1.1/bin/cmake/win/bin/ctest.exe
+//ADVANCED property for variable: CMAKE_CXX_COMPILER
+CMAKE_CXX_COMPILER-ADVANCED:INTERNAL=1
+//ADVANCED property for variable: CMAKE_CXX_FLAGS
+CMAKE_CXX_FLAGS-ADVANCED:INTERNAL=1
+//ADVANCED property for variable: CMAKE_CXX_FLAGS_DEBUG
+CMAKE_CXX_FLAGS_DEBUG-ADVANCED:INTERNAL=1
+//ADVANCED property for variable: CMAKE_CXX_FLAGS_MINSIZEREL
+CMAKE_CXX_FLAGS_MINSIZEREL-ADVANCED:INTERNAL=1
+//ADVANCED property for variable: CMAKE_CXX_FLAGS_RELEASE
+CMAKE_CXX_FLAGS_RELEASE-ADVANCED:INTERNAL=1
+//ADVANCED property for variable: CMAKE_CXX_FLAGS_RELWITHDEBINFO
+CMAKE_CXX_FLAGS_RELWITHDEBINFO-ADVANCED:INTERNAL=1
+//ADVANCED property for variable: CMAKE_CXX_STANDARD_LIBRARIES
+CMAKE_CXX_STANDARD_LIBRARIES-ADVANCED:INTERNAL=1
+//ADVANCED property for variable: CMAKE_C_COMPILER
+CMAKE_C_COMPILER-ADVANCED:INTERNAL=1
+//ADVANCED property for variable: CMAKE_C_FLAGS
+CMAKE_C_FLAGS-ADVANCED:INTERNAL=1
+//ADVANCED property for variable: CMAKE_C_FLAGS_DEBUG
+CMAKE_C_FLAGS_DEBUG-ADVANCED:INTERNAL=1
+//ADVANCED property for variable: CMAKE_C_FLAGS_MINSIZEREL
+CMAKE_C_FLAGS_MINSIZEREL-ADVANCED:INTERNAL=1
+//ADVANCED property for variable: CMAKE_C_FLAGS_RELEASE
+CMAKE_C_FLAGS_RELEASE-ADVANCED:INTERNAL=1
+//ADVANCED property for variable: CMAKE_C_FLAGS_RELWITHDEBINFO
+CMAKE_C_FLAGS_RELWITHDEBINFO-ADVANCED:INTERNAL=1
+//ADVANCED property for variable: CMAKE_C_STANDARD_LIBRARIES
+CMAKE_C_STANDARD_LIBRARIES-ADVANCED:INTERNAL=1
+//Executable file format
+CMAKE_EXECUTABLE_FORMAT:INTERNAL=Unknown
+//ADVANCED property for variable: CMAKE_EXE_LINKER_FLAGS
+CMAKE_EXE_LINKER_FLAGS-ADVANCED:INTERNAL=1
+//ADVANCED property for variable: CMAKE_EXE_LINKER_FLAGS_DEBUG
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