Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'doc/build_systems/README.windows-gcc')
-rw-r--r--doc/build_systems/README.windows-gcc123
1 files changed, 0 insertions, 123 deletions
diff --git a/doc/build_systems/README.windows-gcc b/doc/build_systems/README.windows-gcc
deleted file mode 100644
index 78018eabbc0..00000000000
--- a/doc/build_systems/README.windows-gcc
+++ /dev/null
@@ -1,123 +0,0 @@
-An updated version of this guide can be found at:
-
-http://www.blender3d.org/cms/Building_with_Cygwin.524.0.html
-
-Introduction
-------------
-
-Here are some basic instructions for building
-blender for windows using gcc under cygwin.
-Please note that the resulting executable does not
-depend on cygwin and can be distrubuted to machines
-that don't have cygwin installed.
-
-The instructions are:
-
-1. Download cygwin (www.cygwin.com) and use the setup program
- to install packages for gcc, gcc-mingw, gcc-g++, w32api, make, cvs,
- python, perl, gettext, and gettext-devel (and maybe others... the
- dependency list is bound to change over time and hopefully these
- instructions will keep up with the changes). All of the following
- commands will be entered at the cygwin prompt so launch
- cygwin now.
-
-2. Create a directory to put your sources and then enter that
- directory, e.g.:
- mkdir bf-blender
- cd bf-blender
-
- *********WARNING: if the directory path you are in contains a space in
- it you will get errors in trying to compile the code. Change directorys
- to a one that does not contain a space in the path before creating the
- above directory *********
-
-
-Please note that a backslash at the end of a line in the following
-means that the command spans two lines. If you wish to type the command as
-one line, exclude the '\'.
-
-3. Checkout the blender module from the bf-blender tree using cvs
- (use password anonymous):
- cvs -d:pserver:anonymous@cvs.blender.org:/cvsroot/bf-blender login
- cvs -z3 -d:pserver:anonymous@cvs.blender.org:/cvsroot/bf-blender \
- co blender
-
-4. Checkout the lib/windows module from bf-blender using cvs:
- cvs -z3 -d:pserver:anonymous@cvs.blender.org:/cvsroot/bf-blender \
- co lib/windows
-
-5. Enter the newly created blender directory:
- cd blender
-
-6. To prepare the build system to use only the free tools we must
- set some environment variables. This is done by creating a
- file called "user-def.mk" in the blender directory and
- inserting the following line with notepad or your favorite
- text editor:
- export FREE_WINDOWS=true
-
- The quickest way to do this though is to issue the following
- command:
- echo 'export FREE_WINDOWS=true' > user-def.mk
-
-7. Time to build... issue the command:
- make
-
-8. Wait for it to finish (there is this mysterious place called
- 'outside' that I am told is nice to go to while waiting for a
- compile to finish).
-
-9. After it finishes compiling, if you would like to run your freshly compiled
- blender, type make release. Then change directorys to obj/233.a/ and move
- the zip file to where you want to use it, unzip the file, enter the directory
- and run your brand new blender.
-
-
-Getting Help
-------------
-If you have problems, come by #blendercompilers on irc.freenode.net
-or post questions to the "Compiling, Libraries, Modules" forum
-at www.blender.org. There is also the very useful bf-committers
-mailing list, what you can subscribe to here:
-
-http://www.blender.org/mailman/listinfo/bf-committers
-(as a bonus you can get info about the most recent features that
-are coming down the pipe ...)
-
-This said, the most common fix to a problem will
-probably involve installing an additional cygwin package,
-so keep that cygwin setup program close by ...
-
-Some final notes
-----------------
-
-- The build will take a long time, even on a fast machine
- (a clean build takes almost an hour on my Athlon 1800+
- based laptop).
-- If the build is successful you will find it has created
- the program obj/windows/bin/blender.exe
-- The executable generated by gcc will generally be slower
- that an msvc++ generated executable at rendering, but the
- OpenGL speed should be about the same.
-- Sound is disabled
-- If you want to clean your sources issue a 'make clean'
- in the top blender directory.
-- If you want to update your sources when somebody has
- added a new awesome feature, you will want to go to the
- topmost blender directory and issue the following command:
- cvs -z3 update -P -d
- It would probably be best to clean your sources before
- re-building (see previous note).
-- This is a work in progress, so some things may not be working
- right or it may not support all of the cutting edge features.
-- Want to make a fancy zipped up blender package to give
- to your buddies? Try "make release" ... read the output
- to find out where the zip file was placed (note: you will
- probably need the zip/unzip packages from cygwin to do
- this).
-- You can make a debug executable using 'make debug'. The
- debug executable will be larger and slower that the
- regular executable, but when used with the gnu debugger
- (gdb) it can help debug a blender problem (for example,
- it can locate the line of code that caused blender to
- crash).