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+
+Physics Constraints (bge.constraints)
+=====================================
+
+.. module:: bge.constraints
+
+.. literalinclude:: ../examples/bge.constraints.py
+
+.. function:: createConstraint(physicsid, physicsid2, constrainttype, [pivotX, pivotY, pivotZ, [axisX, axisY, axisZ, [flag]]]])
+
+ Creates a constraint.
+
+ :arg physicsid: the physics id of the first object in constraint
+ :type physicsid: int
+
+ :arg physicsid2: the physics id of the second object in constraint
+ :type physicsid2: int
+
+ :arg constrainttype: the type of the constraint. The constraint types are:
+
+ - :class:`POINTTOPOINT_CONSTRAINT`
+ - :class:`LINEHINGE_CONSTRAINT`
+ - :class:`ANGULAR_CONSTRAINT`
+ - :class:`CONETWIST_CONSTRAINT`
+ - :class:`VEHICLE_CONSTRAINT`
+
+ :type constrainttype: int
+
+ :arg pivotX: pivot X position
+ :type pivotX: float
+
+ :arg pivotY: pivot Y position
+ :type pivotY: float
+
+ :arg pivotZ: pivot Z position
+ :type pivotZ: float
+
+ :arg axisX: X axis
+ :type axisX: float
+
+ :arg axisY: Y axis
+ :type axisY: float
+
+ :arg axisZ: Z axis
+ :type axisZ: float
+
+ :arg flag: .. to do
+ :type flag: int
+
+.. attribute:: error
+
+ Simbolic constant string that indicates error.
+
+.. function:: exportBulletFile(filename)
+
+ export a .bullet file
+
+ :arg filename: File name
+ :type filename: string
+
+.. function:: getAppliedImpulse(constraintId)
+
+ :arg constraintId: The id of the constraint.
+ :type constraintId: int
+
+ :return: the most recent applied impulse.
+ :rtype: float
+
+.. function:: getVehicleConstraint(constraintId)
+
+ :arg constraintId: The id of the vehicle constraint.
+ :type constraintId: int
+
+ :return: a vehicle constraint object.
+ :rtype: :class:`bge.types.KX_VehicleWrapper`
+
+.. function:: removeConstraint(constraintId)
+
+ Removes a constraint.
+
+ :arg constraintId: The id of the constraint to be removed.
+ :type constraintId: int
+
+.. function:: setCcdMode(ccdMode)
+
+ .. note::
+ Very experimental, not recommended
+
+ Sets the CCD (Continous Colision Detection) mode in the Physics Environment.
+
+ :arg ccdMode: The new CCD mode.
+ :type ccdMode: int
+
+.. function:: setContactBreakingTreshold(breakingTreshold)
+
+ .. note::
+ Reasonable default is 0.02 (if units are meters)
+
+ Sets tresholds to do with contact point management.
+
+ :arg breakingTreshold: The new contact breaking treshold.
+ :type breakingTreshold: float
+
+.. function:: setDeactivationAngularTreshold(angularTreshold)
+
+ Sets the angular velocity treshold.
+
+ :arg angularTreshold: New deactivation angular treshold.
+ :type angularTreshold: float
+
+.. function:: setDeactivationLinearTreshold(linearTreshold)
+
+ Sets the linear velocity treshold.
+
+ :arg linearTreshold: New deactivation linear treshold.
+ :type linearTreshold: float
+
+.. function:: setDeactivationTime(time)
+
+ Sets the time after which a resting rigidbody gets deactived.
+
+ :arg time: The deactivation time.
+ :type time: float
+
+.. function:: setDebugMode(mode)
+
+ Sets the debug mode.
+
+ Debug modes:
+ - :class:`DBG_NODEBUG`
+ - :class:`DBG_DRAWWIREFRAME`
+ - :class:`DBG_DRAWAABB`
+ - :class:`DBG_DRAWFREATURESTEXT`
+ - :class:`DBG_DRAWCONTACTPOINTS`
+ - :class:`DBG_NOHELPTEXT`
+ - :class:`DBG_DRAWTEXT`
+ - :class:`DBG_PROFILETIMINGS`
+ - :class:`DBG_ENABLESATCOMPARISION`
+ - :class:`DBG_DISABLEBULLETLCP`
+ - :class:`DBG_ENABLECCD`
+ - :class:`DBG_DRAWCONSTRAINTS`
+ - :class:`DBG_DRAWCONSTRAINTLIMITS`
+ - :class:`DBG_FASTWIREFRAME`
+
+ :arg mode: The new debug mode.
+ :type mode: int
+
+.. function:: setGravity(x, y, z)
+
+ Sets the gravity force.
+
+ :arg x: Gravity X force.
+ :type x: float
+
+ :arg y: Gravity Y force.
+ :type y: float
+
+ :arg z: Gravity Z force.
+ :type z: float
+
+.. function:: setLinearAirDamping(damping)
+
+ .. note::
+ Not implemented.
+
+ Sets the linear air damping for rigidbodies.
+
+.. function:: setNumIterations(numiter)
+
+ Sets the number of iterations for an iterative constraint solver.
+
+ :arg numiter: New number of iterations.
+ :type numiter: int
+
+.. function:: setNumTimeSubSteps(numsubstep)
+
+ Sets the number of substeps for each physics proceed. Tradeoff quality for performance.
+
+ :arg numsubstep: New number of substeps.
+ :type numsubstep: int
+
+.. function:: setSolverDamping(damping)
+
+ .. note::
+ Very experimental, not recommended
+
+ Sets the damper constant of a penalty based solver.
+
+ :arg damping: New damping for the solver.
+ :type damping: float
+
+.. function:: setSolverTau(tau)
+
+ .. note::
+ Very experimental, not recommended
+
+ Sets the spring constant of a penalty based solver.
+
+ :arg tau: New tau for the solver.
+ :type tau: float
+
+.. function:: setSolverType(solverType)
+
+ .. note::
+ Very experimental, not recommended
+
+ Sets the solver type.
+
+ :arg solverType: The new type of the solver.
+ :type solverType: int
+
+.. function:: setSorConstant(sor)
+
+ .. note::
+ Very experimental, not recommended
+
+ Sets the successive overrelaxation constant.
+
+ :arg sor: New sor value.
+ :type sor: float
+
+.. function:: setUseEpa(epa)
+
+ Not implemented.
+
+.. data:: DBG_NODEBUG
+
+ .. note::
+ Debug mode to be used with function :class:`setDebugMode`
+
+ No debug.
+
+.. data:: DBG_DRAWWIREFRAME
+
+ .. note::
+ Debug mode to be used with function :class:`setDebugMode`
+
+ Draw wireframe in debug.
+
+.. data:: DBG_DRAWAABB
+
+ .. note::
+ Debug mode to be used with function :class:`setDebugMode`
+
+ Draw Axis Aligned Bounding Box in debug.
+
+.. data:: DBG_DRAWFREATURESTEXT
+
+ .. note::
+ Debug mode to be used with function :class:`setDebugMode`
+
+ Draw freatures text in debug.
+
+.. data:: DBG_DRAWCONTACTPOINTS
+
+ .. note::
+ Debug mode to be used with function :class:`setDebugMode`
+
+ Draw contact points in debug.
+
+.. data:: DBG_NOHELPTEXT
+
+ .. note::
+ Debug mode to be used with function :class:`setDebugMode`
+
+ Debug without help text.
+
+.. data:: DBG_DRAWTEXT
+
+ .. note::
+ Debug mode to be used with function :class:`setDebugMode`
+
+ Draw text in debug.
+
+.. data:: DBG_PROFILETIMINGS
+
+ .. note::
+ Debug mode to be used with function :class:`setDebugMode`
+
+ Draw profile timings in debug.
+
+.. data:: DBG_ENABLESATCOMPARISION
+
+ .. note::
+ Debug mode to be used with function :class:`setDebugMode`
+
+ Enable sat comparision in debug.
+
+.. data:: DBG_DISABLEBULLETLCP
+
+ .. note::
+ Debug mode to be used with function :class:`setDebugMode`
+
+ Disable Bullet LCP.
+
+.. data:: DBG_ENABLECCD
+
+ .. note::
+ Debug mode to be used with function :class:`setDebugMode`
+
+ Enable Continous Colision Detection in debug.
+
+.. data:: DBG_DRAWCONSTRAINTS
+
+ .. note::
+ Debug mode to be used with function :class:`setDebugMode`
+
+ Draw constraints in debug.
+
+.. data:: DBG_DRAWCONSTRAINTLIMITS
+
+ .. note::
+ Debug mode to be used with function :class:`setDebugMode`
+
+ Draw constraint limits in debug.
+
+.. data:: DBG_FASTWIREFRAME
+
+ .. note::
+ Debug mode to be used with function :class:`setDebugMode`
+
+ Draw a fast wireframe in debug.
+
+.. data:: POINTTOPOINT_CONSTRAINT
+
+ .. note::
+ Constraint type to be used with function :class:`createConstraint`
+
+ .. to do
+
+.. data:: LINEHINGE_CONSTRAINT
+
+ .. note::
+ Constraint type to be used with function :class:`createConstraint`
+
+ .. to do
+
+.. data:: ANGULAR_CONSTRAINT
+
+ .. note::
+ Constraint type to be used with function :class:`createConstraint`
+
+ .. to do
+
+.. data:: CONETWIST_CONSTRAINT
+
+ .. note::
+ Constraint type to be used with function :class:`createConstraint`
+
+ .. to do
+
+.. data:: VEHICLE_CONSTRAINT
+
+ .. note::
+ Constraint type to be used with function :class:`createConstraint`
+
+ .. to do