Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'doc/python_api/rst/bge.texture.rst')
-rw-r--r--doc/python_api/rst/bge.texture.rst23
1 files changed, 22 insertions, 1 deletions
diff --git a/doc/python_api/rst/bge.texture.rst b/doc/python_api/rst/bge.texture.rst
index 07d83f66bd4..0c9e9da0661 100644
--- a/doc/python_api/rst/bge.texture.rst
+++ b/doc/python_api/rst/bge.texture.rst
@@ -351,6 +351,15 @@ When the texture object is deleted, the new texture is deleted and the old textu
use whole viewport to render
+ .. attribute:: depth
+
+ use depth component of render as array of float - not suitable for texture source,
+ should only be used with bge.texture.imageToArray(mode='F')
+
+ .. attribute:: zbuff
+
+ use depth component of render as grey scale color - suitable for texture source
+
.. class:: ImageViewport()
Image source from viewport
@@ -399,6 +408,15 @@ When the texture object is deleted, the new texture is deleted and the old textu
use whole viewport to capture
+ .. attribute:: depth
+
+ use depth component of viewport as array of float - not suitable for texture source,
+ should only be used with bge.texture.imageToArray(mode='F')
+
+ .. attribute:: zbuff
+
+ use depth component of viewport as grey scale color - suitable for texture source
+
.. class:: Texture(gameObj)
Texture objects
@@ -518,13 +536,16 @@ When the texture object is deleted, the new texture is deleted and the old textu
0 to force a fixed 0 color channel and 1 to force a fixed 255 color channel.
Example: "BGR" will return 3 bytes per pixel with the Blue, Green and Red channels in that order.
"RGB1" will return 4 bytes per pixel with the Red, Green, Blue channels in that order and the alpha channel forced to 255.
+ A special mode "F" allows to return the image as an array of float. This mode should only be used to retrieve
+ the depth buffer of the ImageViewport and ImageRender object.
The default mode is "RGBA".
+
:type mode: string
:rtype: :class:`~bgl.buffer`
:return: A object representing the image as one dimensional array of bytes of size (pixel_size*width*height),
line by line starting from the bottom of the image. The pixel size and format is determined by the mode
- parameter.
+ parameter. For mode 'F', the array is a one dimensional array of float of size (width*height).
.. function:: materialID(object,name)