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Diffstat (limited to 'doc/python_api/rst/bge_types/bge.types.BL_ArmatureBone.rst')
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diff --git a/doc/python_api/rst/bge_types/bge.types.BL_ArmatureBone.rst b/doc/python_api/rst/bge_types/bge.types.BL_ArmatureBone.rst
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-BL_ArmatureBone(PyObjectPlus)
-=============================
-
-base class --- :class:`PyObjectPlus`
-
-.. class:: BL_ArmatureBone(PyObjectPlus)
-
- Proxy to Blender bone structure. All fields are read-only and comply to RNA names.
- All space attribute correspond to the rest pose.
-
- .. attribute:: name
-
- bone name.
-
- :type: string
-
- .. attribute:: connected
-
- true when the bone head is struck to the parent's tail.
-
- :type: boolean
-
- .. attribute:: hinge
-
- true when bone doesn't inherit rotation or scale from parent bone.
-
- :type: boolean
-
- .. attribute:: inherit_scale
-
- true when bone inherits scaling from parent bone.
-
- :type: boolean
-
- .. attribute:: bbone_segments
-
- number of B-bone segments.
-
- :type: integer
-
- .. attribute:: roll
-
- bone rotation around head-tail axis.
-
- :type: float
-
- .. attribute:: head
-
- location of head end of the bone in parent bone space.
-
- :type: vector [x, y, z]
-
- .. attribute:: tail
-
- location of head end of the bone in parent bone space.
-
- :type: vector [x, y, z]
-
- .. attribute:: length
-
- bone length.
-
- :type: float
-
- .. attribute:: arm_head
-
- location of head end of the bone in armature space.
-
- :type: vector [x, y, z]
-
- .. attribute:: arm_tail
-
- location of tail end of the bone in armature space.
-
- :type: vector [x, y, z]
-
- .. attribute:: arm_mat
-
- matrix of the bone head in armature space.
-
- :type: matrix [4][4]
-
- .. note::
-
- This matrix has no scale part.
-
- .. attribute:: bone_mat
-
- rotation matrix of the bone in parent bone space.
-
- :type: matrix [3][3]
-
- .. attribute:: parent
-
- parent bone, or None for root bone.
-
- :type: :class:`BL_ArmatureBone`
-
- .. attribute:: children
-
- list of bone's children.
-
- :type: list of :class:`BL_ArmatureBone`