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Diffstat (limited to 'doc/python_api/rst/bge_types/bge.types.BL_ArmatureObject.rst')
-rw-r--r--doc/python_api/rst/bge_types/bge.types.BL_ArmatureObject.rst3
1 files changed, 0 insertions, 3 deletions
diff --git a/doc/python_api/rst/bge_types/bge.types.BL_ArmatureObject.rst b/doc/python_api/rst/bge_types/bge.types.BL_ArmatureObject.rst
index 8389affe8a9..336ae29daac 100644
--- a/doc/python_api/rst/bge_types/bge.types.BL_ArmatureObject.rst
+++ b/doc/python_api/rst/bge_types/bge.types.BL_ArmatureObject.rst
@@ -1,8 +1,6 @@
BL_ArmatureObject(KX_GameObject)
================================
-.. module:: bge.types
-
base class --- :class:`KX_GameObject`
.. class:: BL_ArmatureObject(KX_GameObject)
@@ -31,4 +29,3 @@ base class --- :class:`KX_GameObject`
This action is unecessary if a KX_ArmatureActuator with mode run is active
or if an action is playing. Use this function in other cases. It must be called
on each frame to ensure that the armature is updated continously.
-