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+BL_ShapeActionActuator(SCA_IActuator)
+=====================================
+
+.. module:: bge.types
+
+base class --- :class:`SCA_IActuator`
+
+.. class:: BL_ShapeActionActuator(SCA_IActuator)
+
+ ShapeAction Actuators apply an shape action to an mesh object.
+
+ .. attribute:: action
+
+ The name of the action to set as the current shape action.
+
+ :type: string
+
+ .. attribute:: frameStart
+
+ Specifies the starting frame of the shape animation.
+
+ :type: float
+
+ .. attribute:: frameEnd
+
+ Specifies the ending frame of the shape animation.
+
+ :type: float
+
+ .. attribute:: blendIn
+
+ Specifies the number of frames of animation to generate when making transitions between actions.
+
+ :type: float
+
+ .. attribute:: priority
+
+ Sets the priority of this actuator. Actuators will lower priority numbers will override actuators with higher numbers.
+
+ :type: integer
+
+ .. attribute:: frame
+
+ Sets the current frame for the animation.
+
+ :type: float
+
+ .. attribute:: propName
+
+ Sets the property to be used in FromProp playback mode.
+
+ :type: string
+
+ .. attribute:: blendTime
+
+ Sets the internal frame timer. This property must be in the range from 0.0 to blendin.
+
+ :type: float
+
+ .. attribute:: mode
+
+ The operation mode of the actuator. Can be one of :ref:`these constants<shape-action-actuator>`.
+
+ :type: integer
+
+ .. attribute:: framePropName
+
+ The name of the property that is set to the current frame number.
+
+ :type: string
+
+