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-KX_CharacterWrapper(PyObjectPlus)
-=================================
-
-base class --- :class:`PyObjectPlus`
-
-.. class:: KX_CharacterWrapper(PyObjectPlus)
-
- A wrapper to expose character physics options.
-
- .. attribute:: onGround
-
- Whether or not the character is on the ground. (read-only)
-
- :type: boolean
-
- .. attribute:: gravity
-
- The gravity value used for the character.
-
- :type: float
-
- .. attribute:: maxJumps
-
- The maximum number of jumps a character can perform before having to touch the ground. By default this is set to 1. 2 allows for a double jump, etc.
-
- :type: int in [0, 255], default 1
-
- .. attribute:: jumpCount
-
- The current jump count. This can be used to have different logic for a single jump versus a double jump. For example, a different animation for the second jump.
-
- :type: int
-
- .. attribute:: walkDirection
-
- The speed and direction the character is traveling in using world coordinates. This should be used instead of applyMovement() to properly move the character.
-
- :type: Vector((x, y, z))
-
- .. method:: jump()
-
- The character jumps based on it's jump speed.