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Diffstat (limited to 'doc/python_api/rst/bge_types/bge.types.KX_ObjectActuator.rst')
-rw-r--r-- | doc/python_api/rst/bge_types/bge.types.KX_ObjectActuator.rst | 126 |
1 files changed, 0 insertions, 126 deletions
diff --git a/doc/python_api/rst/bge_types/bge.types.KX_ObjectActuator.rst b/doc/python_api/rst/bge_types/bge.types.KX_ObjectActuator.rst deleted file mode 100644 index f3948578cd5..00000000000 --- a/doc/python_api/rst/bge_types/bge.types.KX_ObjectActuator.rst +++ /dev/null @@ -1,126 +0,0 @@ -KX_ObjectActuator(SCA_IActuator) -================================ - -base class --- :class:`SCA_IActuator` - -.. class:: KX_ObjectActuator(SCA_IActuator) - - The object actuator ("Motion Actuator") applies force, torque, displacement, angular displacement, - velocity, or angular velocity to an object. - Servo control allows to regulate force to achieve a certain speed target. - - .. attribute:: force - - The force applied by the actuator. - - :type: Vector((x, y, z)) - - .. attribute:: useLocalForce - - A flag specifying if the force is local. - - :type: boolean - - .. attribute:: torque - - The torque applied by the actuator. - - :type: Vector((x, y, z)) - - .. attribute:: useLocalTorque - - A flag specifying if the torque is local. - - :type: boolean - - .. attribute:: dLoc - - The displacement vector applied by the actuator. - - :type: Vector((x, y, z)) - - .. attribute:: useLocalDLoc - - A flag specifying if the dLoc is local. - - :type: boolean - - .. attribute:: dRot - - The angular displacement vector applied by the actuator - - :type: Vector((x, y, z)) - - .. note:: - - Since the displacement is applied every frame, you must adjust the displacement based on the frame rate, or you game experience will depend on the player's computer speed. - - .. attribute:: useLocalDRot - - A flag specifying if the dRot is local. - - :type: boolean - - .. attribute:: linV - - The linear velocity applied by the actuator. - - :type: Vector((x, y, z)) - - .. attribute:: useLocalLinV - - A flag specifying if the linear velocity is local. - - :type: boolean - - .. note:: - - This is the target speed for servo controllers. - - .. attribute:: angV - - The angular velocity applied by the actuator. - - :type: Vector((x, y, z)) - - .. attribute:: useLocalAngV - - A flag specifying if the angular velocity is local. - - :type: boolean - - .. attribute:: damping - - The damping parameter of the servo controller. - - :type: short - - .. attribute:: forceLimitX - - The min/max force limit along the X axis and activates or deactivates the limits in the servo controller. - - :type: list [min(float), max(float), bool] - - .. attribute:: forceLimitY - - The min/max force limit along the Y axis and activates or deactivates the limits in the servo controller. - - :type: list [min(float), max(float), bool] - - .. attribute:: forceLimitZ - - The min/max force limit along the Z axis and activates or deactivates the limits in the servo controller. - - :type: list [min(float), max(float), bool] - - .. attribute:: pid - - The PID coefficients of the servo controller. - - :type: list of floats [proportional, integral, derivate] - - .. attribute:: reference - - The object that is used as reference to compute the velocity for the servo controller. - - :type: :class:`KX_GameObject` or None |