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diff --git a/doc/python_api/rst/bge_types/bge.types.KX_SoundActuator.rst b/doc/python_api/rst/bge_types/bge.types.KX_SoundActuator.rst
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-KX_SoundActuator(SCA_IActuator)
-===============================
-
-base class --- :class:`SCA_IActuator`
-
-.. class:: KX_SoundActuator(SCA_IActuator)
-
- Sound Actuator.
-
- The :data:`startSound`, :data:`pauseSound` and :data:`stopSound` do not require the actuator to be activated - they act instantly provided that the actuator has been activated once at least.
-
- .. attribute:: volume
-
- The volume (gain) of the sound.
-
- :type: float
-
- .. attribute:: time
-
- The current position in the audio stream (in seconds).
-
- :type: float
-
- .. attribute:: pitch
-
- The pitch of the sound.
-
- :type: float
-
- .. attribute:: mode
-
- The operation mode of the actuator. Can be one of :ref:`these constants<logic-sound-actuator>`
-
- :type: integer
-
- .. attribute:: sound
-
- The sound the actuator should play.
-
- :type: Audaspace factory
-
- .. attribute:: is3D
-
- Whether or not the actuator should be using 3D sound. (read-only)
-
- :type: boolean
-
- .. attribute:: volume_maximum
-
- The maximum gain of the sound, no matter how near it is.
-
- :type: float
-
- .. attribute:: volume_minimum
-
- The minimum gain of the sound, no matter how far it is away.
-
- :type: float
-
- .. attribute:: distance_reference
-
- The distance where the sound has a gain of 1.0.
-
- :type: float
-
- .. attribute:: distance_maximum
-
- The maximum distance at which you can hear the sound.
-
- :type: float
-
- .. attribute:: attenuation
-
- The influence factor on volume depending on distance.
-
- :type: float
-
- .. attribute:: cone_angle_inner
-
- The angle of the inner cone.
-
- :type: float
-
- .. attribute:: cone_angle_outer
-
- The angle of the outer cone.
-
- :type: float
-
- .. attribute:: cone_volume_outer
-
- The gain outside the outer cone (the gain in the outer cone will be interpolated between this value and the normal gain in the inner cone).
-
- :type: float
-
- .. method:: startSound()
-
- Starts the sound.
-
- :return: None
-
- .. method:: pauseSound()
-
- Pauses the sound.
-
- :return: None
-
- .. method:: stopSound()
-
- Stops the sound.
-
- :return: None