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Diffstat (limited to 'doc/python_api/rst/bge_types/bge.types.KX_TouchSensor.rst')
-rw-r--r-- | doc/python_api/rst/bge_types/bge.types.KX_TouchSensor.rst | 44 |
1 files changed, 0 insertions, 44 deletions
diff --git a/doc/python_api/rst/bge_types/bge.types.KX_TouchSensor.rst b/doc/python_api/rst/bge_types/bge.types.KX_TouchSensor.rst deleted file mode 100644 index 79fd1a63151..00000000000 --- a/doc/python_api/rst/bge_types/bge.types.KX_TouchSensor.rst +++ /dev/null @@ -1,44 +0,0 @@ -KX_TouchSensor(SCA_ISensor) -=========================== - -base class --- :class:`SCA_ISensor` - -.. class:: KX_TouchSensor(SCA_ISensor) - - Touch sensor detects collisions between objects. - - .. attribute:: propName - - The property or material to collide with. - - :type: string - - .. attribute:: useMaterial - - Determines if the sensor is looking for a property or material. KX_True = Find material; KX_False = Find property. - - :type: boolean - - .. attribute:: usePulseCollision - - When enabled, changes to the set of colliding objects generate a pulse. - - :type: boolean - - .. attribute:: hitObject - - The last collided object. (read-only). - - :type: :class:`KX_GameObject` or None - - .. attribute:: hitObjectList - - A list of colliding objects. (read-only). - - :type: :class:`CListValue` of :class:`KX_GameObject` - - .. attribute:: hitMaterial - - The material of the object in the face hit by the ray. (read-only). - - :type: string |