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diff --git a/doc/python_api/rst/bge_types/bge.types.KX_WorldInfo.rst b/doc/python_api/rst/bge_types/bge.types.KX_WorldInfo.rst
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-KX_WorldInfo(PyObjectPlus)
-=============================
-
-base class --- :class:`PyObjectPlus`
-
-.. class:: KX_WorldInfo(PyObjectPlus)
-
- A world object.
-
- .. code-block:: python
-
- # Set the mist color to red.
- import bge
-
- sce = bge.logic.getCurrentScene()
-
- sce.world.mistColor = [1.0, 0.0, 0.0]
-
- .. data:: KX_MIST_QUADRATIC
-
- Type of quadratic attenuation used to fade mist.
-
- .. data:: KX_MIST_LINEAR
-
- Type of linear attenuation used to fade mist.
-
- .. data:: KX_MIST_INV_QUADRATIC
-
- Type of inverse quadratic attenuation used to fade mist.
-
- .. attribute:: mistEnable
-
- Return the state of the mist.
-
- :type: bool
-
- .. attribute:: mistStart
-
- The mist start point.
-
- :type: float
-
- .. attribute:: mistDistance
-
- The mist distance fom the start point to reach 100% mist.
-
- :type: float
-
- .. attribute:: mistIntensity
-
- The mist intensity.
-
- :type: float
-
- .. attribute:: mistType
-
- The type of mist - must be KX_MIST_QUADRATIC, KX_MIST_LINEAR or KX_MIST_INV_QUADRATIC
-
- .. attribute:: mistColor
-
- The color of the mist. Black = [0.0, 0.0, 0.0], White = [1.0, 1.0, 1.0].
- Mist and background color sould always set to the same color.
-
- :type: :class:`mathutils.Color`
-
- .. attribute:: backgroundColor
-
- The color of the background. Black = [0.0, 0.0, 0.0], White = [1.0, 1.0, 1.0].
- Mist and background color sould always set to the same color.
-
- :type: :class:`mathutils.Color`
-
- .. attribute:: ambientColor
-
- The color of the ambient light. Black = [0.0, 0.0, 0.0], White = [1.0, 1.0, 1.0].
-
- :type: :class:`mathutils.Color`