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Diffstat (limited to 'doc/python_api/rst/bge_types/bge.types.PyObjectPlus.rst')
-rw-r--r-- | doc/python_api/rst/bge_types/bge.types.PyObjectPlus.rst | 18 |
1 files changed, 0 insertions, 18 deletions
diff --git a/doc/python_api/rst/bge_types/bge.types.PyObjectPlus.rst b/doc/python_api/rst/bge_types/bge.types.PyObjectPlus.rst deleted file mode 100644 index 4c8ddb9bcf5..00000000000 --- a/doc/python_api/rst/bge_types/bge.types.PyObjectPlus.rst +++ /dev/null @@ -1,18 +0,0 @@ -PyObjectPlus -============ - -.. class:: PyObjectPlus - - PyObjectPlus base class of most other types in the Game Engine. - - .. attribute:: invalid - - Test if the object has been freed by the game engine and is no longer valid. - - Normally this is not a problem but when storing game engine data in the GameLogic module, - KX_Scenes or other KX_GameObjects its possible to hold a reference to invalid data. - Calling an attribute or method on an invalid object will raise a SystemError. - - The invalid attribute allows testing for this case without exception handling. - - :type: boolean |