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Diffstat (limited to 'doc/python_api/rst/bgl.rst')
-rw-r--r-- | doc/python_api/rst/bgl.rst | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/doc/python_api/rst/bgl.rst b/doc/python_api/rst/bgl.rst index dfdb4a17998..67d0c59aa32 100644 --- a/doc/python_api/rst/bgl.rst +++ b/doc/python_api/rst/bgl.rst @@ -8,19 +8,17 @@ This module wraps OpenGL constants and functions, making them available from within Blender Python. The complete list can be retrieved from the module itself, by listing its -contents: dir(bgl). A simple search on the net can point to more +contents: dir(bgl). A simple search on the web can point to more than enough material to teach OpenGL programming, from books to many collections of tutorials. -The "red book": "I{OpenGL Programming Guide: The Official Guide to Learning -OpenGL}" and the online NeHe tutorials are two of the best resources. +Here is a comprehensive `list of books <http://www.opengl.org/documentation/books/>`_ (non free). The `arcsynthesis tutorials <http://www.arcsynthesis.org/gltut/>`_ is one of the best resources to learn modern OpenGL and `g-truc <http://www.g-truc.net/post-tech-content-sample.html>`_ offers a set of extensive examples, including advanced features. + .. note:: You can use the :class:`Image` type to load and set textures. See :class:`Image.gl_load` and :class:`Image.gl_load`, for example. - `OpenGL.org <http://www.opengl.org>`_ - `NeHe GameDev <http://nehe.gamedev.net>`_ .. function:: glAccum(op, value): |