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Diffstat (limited to 'doc/python_api/sphinx_doc_gen.py')
-rw-r--r--doc/python_api/sphinx_doc_gen.py147
1 files changed, 77 insertions, 70 deletions
diff --git a/doc/python_api/sphinx_doc_gen.py b/doc/python_api/sphinx_doc_gen.py
index 186f67b0df6..6f7d4f3582a 100644
--- a/doc/python_api/sphinx_doc_gen.py
+++ b/doc/python_api/sphinx_doc_gen.py
@@ -399,7 +399,7 @@ SPHINX_THEMES = {'bf': ['blender-org'], # , 'naiad',
available_themes = SPHINX_THEMES['bf'] + SPHINX_THEMES['sphinx']
if ARGS.sphinx_theme not in available_themes:
- print ("Please choose a theme among: %s" % ', '.join(available_themes))
+ print("Please choose a theme among: %s" % ', '.join(available_themes))
sys.exit()
if ARGS.sphinx_theme in SPHINX_THEMES['bf']:
@@ -910,6 +910,72 @@ def pymodule2sphinx(basepath, module_name, module, title):
file.close()
+# Changes in blender will force errors here
+context_type_map = {
+ "active_base": ("ObjectBase", False),
+ "active_bone": ("EditBone", False),
+ "active_object": ("Object", False),
+ "active_operator": ("Operator", False),
+ "active_pose_bone": ("PoseBone", False),
+ "active_node": ("Node", False),
+ "armature": ("Armature", False),
+ "bone": ("Bone", False),
+ "brush": ("Brush", False),
+ "camera": ("Camera", False),
+ "cloth": ("ClothModifier", False),
+ "collision": ("CollisionModifier", False),
+ "curve": ("Curve", False),
+ "dynamic_paint": ("DynamicPaintModifier", False),
+ "edit_bone": ("EditBone", False),
+ "edit_image": ("Image", False),
+ "edit_mask": ("Mask", False),
+ "edit_movieclip": ("MovieClip", False),
+ "edit_object": ("Object", False),
+ "edit_text": ("Text", False),
+ "editable_bones": ("EditBone", True),
+ "fluid": ("FluidSimulationModifier", False),
+ "image_paint_object": ("Object", False),
+ "lamp": ("Lamp", False),
+ "lattice": ("Lattice", False),
+ "material": ("Material", False),
+ "material_slot": ("MaterialSlot", False),
+ "mesh": ("Mesh", False),
+ "meta_ball": ("MetaBall", False),
+ "object": ("Object", False),
+ "particle_edit_object": ("Object", False),
+ "particle_settings": ("ParticleSettings", False),
+ "particle_system": ("ParticleSystem", False),
+ "particle_system_editable": ("ParticleSystem", False),
+ "pose_bone": ("PoseBone", False),
+ "scene": ("Scene", False),
+ "sculpt_object": ("Object", False),
+ "selectable_bases": ("ObjectBase", True),
+ "selectable_objects": ("Object", True),
+ "selected_bases": ("ObjectBase", True),
+ "selected_bones": ("EditBone", True),
+ "selected_editable_bases": ("ObjectBase", True),
+ "selected_editable_bones": ("EditBone", True),
+ "selected_editable_objects": ("Object", True),
+ "selected_editable_sequences": ("Sequence", True),
+ "selected_nodes": ("Node", True),
+ "selected_objects": ("Object", True),
+ "selected_pose_bones": ("PoseBone", True),
+ "selected_sequences": ("Sequence", True),
+ "sequences": ("Sequence", True),
+ "smoke": ("SmokeModifier", False),
+ "soft_body": ("SoftBodyModifier", False),
+ "speaker": ("Speaker", False),
+ "texture": ("Texture", False),
+ "texture_slot": ("MaterialTextureSlot", False),
+ "texture_user": ("ID", False),
+ "vertex_paint_object": ("Object", False),
+ "visible_bases": ("ObjectBase", True),
+ "visible_bones": ("EditBone", True),
+ "visible_objects": ("Object", True),
+ "visible_pose_bones": ("PoseBone", True),
+ "weight_paint_object": ("Object", False),
+ "world": ("World", False),
+}
def pycontext2sphinx(basepath):
# Only use once. very irregular
@@ -938,72 +1004,6 @@ def pycontext2sphinx(basepath):
"sequencer_context_dir",
)
- # Changes in blender will force errors here
- type_map = {
- "active_base": ("ObjectBase", False),
- "active_bone": ("Bone", False),
- "active_object": ("Object", False),
- "active_operator": ("Operator", False),
- "active_pose_bone": ("PoseBone", False),
- "active_node": ("Node", False),
- "armature": ("Armature", False),
- "bone": ("Bone", False),
- "brush": ("Brush", False),
- "camera": ("Camera", False),
- "cloth": ("ClothModifier", False),
- "collision": ("CollisionModifier", False),
- "curve": ("Curve", False),
- "dynamic_paint": ("DynamicPaintModifier", False),
- "edit_bone": ("EditBone", False),
- "edit_image": ("Image", False),
- "edit_mask": ("Mask", False),
- "edit_movieclip": ("MovieClip", False),
- "edit_object": ("Object", False),
- "edit_text": ("Text", False),
- "editable_bones": ("EditBone", True),
- "fluid": ("FluidSimulationModifier", False),
- "image_paint_object": ("Object", False),
- "lamp": ("Lamp", False),
- "lattice": ("Lattice", False),
- "material": ("Material", False),
- "material_slot": ("MaterialSlot", False),
- "mesh": ("Mesh", False),
- "meta_ball": ("MetaBall", False),
- "object": ("Object", False),
- "particle_edit_object": ("Object", False),
- "particle_settings": ("ParticleSettings", False),
- "particle_system": ("ParticleSystem", False),
- "particle_system_editable": ("ParticleSystem", False),
- "pose_bone": ("PoseBone", False),
- "scene": ("Scene", False),
- "sculpt_object": ("Object", False),
- "selectable_bases": ("ObjectBase", True),
- "selectable_objects": ("Object", True),
- "selected_bases": ("ObjectBase", True),
- "selected_bones": ("Bone", True),
- "selected_editable_bases": ("ObjectBase", True),
- "selected_editable_bones": ("Bone", True),
- "selected_editable_objects": ("Object", True),
- "selected_editable_sequences": ("Sequence", True),
- "selected_nodes": ("Node", True),
- "selected_objects": ("Object", True),
- "selected_pose_bones": ("PoseBone", True),
- "selected_sequences": ("Sequence", True),
- "sequences": ("Sequence", True),
- "smoke": ("SmokeModifier", False),
- "soft_body": ("SoftBodyModifier", False),
- "speaker": ("Speaker", False),
- "texture": ("Texture", False),
- "texture_slot": ("MaterialTextureSlot", False),
- "texture_user": ("ID", False),
- "vertex_paint_object": ("Object", False),
- "visible_bases": ("ObjectBase", True),
- "visible_bones": ("Object", True),
- "visible_objects": ("Object", True),
- "visible_pose_bones": ("PoseBone", True),
- "weight_paint_object": ("Object", False),
- "world": ("World", False),
- }
unique = set()
blend_cdll = ctypes.CDLL("")
@@ -1018,7 +1018,7 @@ def pycontext2sphinx(basepath):
while char_array[i] is not None:
member = ctypes.string_at(char_array[i]).decode(encoding="ascii")
fw(".. data:: %s\n\n" % member)
- member_type, is_seq = type_map[member]
+ member_type, is_seq = context_type_map[member]
fw(" :type: %s :class:`bpy.types.%s`\n\n" % ("sequence of " if is_seq else "", member_type))
unique.add(member)
i += 1
@@ -1026,8 +1026,8 @@ def pycontext2sphinx(basepath):
# generate typemap...
# for member in sorted(unique):
# print(' "%s": ("", False),' % member)
- if len(type_map) > len(unique):
- raise Exception("Some types are not used: %s" % str([member for member in type_map if member not in unique]))
+ if len(context_type_map) > len(unique):
+ raise Exception("Some types are not used: %s" % str([member for member in context_type_map if member not in unique]))
else:
pass # will have raised an error above
@@ -1314,6 +1314,13 @@ def pyrna2sphinx(basepath):
fw(".. hlist::\n")
fw(" :columns: 2\n\n")
+ # context does its own thing
+ # "active_base": ("ObjectBase", False),
+ for ref_attr, (ref_type, ref_is_seq) in sorted(context_type_map.items()):
+ if ref_type == struct_id:
+ fw(" * :mod:`bpy.context.%s`\n" % ref_attr)
+ del ref_attr, ref_type, ref_is_seq
+
for ref in struct.references:
ref_split = ref.split(".")
if len(ref_split) > 2: