diff options
Diffstat (limited to 'doc/python_api')
-rw-r--r-- | doc/python_api/rst/bge.types.rst | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/doc/python_api/rst/bge.types.rst b/doc/python_api/rst/bge.types.rst index bd6ee3614d3..31ae45b9bf0 100644 --- a/doc/python_api/rst/bge.types.rst +++ b/doc/python_api/rst/bge.types.rst @@ -1335,18 +1335,10 @@ Game Types (bge.types) Rigid body physics allows the object to roll on collisions. - .. note:: - - This is not working with bullet physics yet. - .. method:: disableRigidBody() Disables rigid body physics for this object. - .. note:: - - This is not working with bullet physics yet. The angular is removed but rigid body physics can still rotate it later. - .. method:: setParent(parent, compound=True, ghost=True) Sets this object's parent. |