Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'extern/audaspace/README.md')
-rw-r--r--extern/audaspace/README.md47
1 files changed, 47 insertions, 0 deletions
diff --git a/extern/audaspace/README.md b/extern/audaspace/README.md
new file mode 100644
index 00000000000..7fdd515ab67
--- /dev/null
+++ b/extern/audaspace/README.md
@@ -0,0 +1,47 @@
+audaspace
+=========
+
+Audaspace (pronounced "outer space") is a high level audio library written in C++ with language bindings for Python for example. It started out as the audio engine of the 3D modelling application Blender and is now released as a standalone library.
+
+Documentation and Community
+---------------------------
+
+The documentation including guides for building and installing, demos, tutorials as well as the API reference for C++, C and python can be found on https://audaspace.github.io.
+
+Bug reports and feature requests should go to the [issue tracker](https://github.com/audaspace/audaspace/issues).
+
+For any other discussions about audaspace there is a [mailing list](https://groups.google.com/forum/#!forum/audaspace) and there is also the IRC channel #audaspace on irc.freenode.net.
+
+Features
+--------
+
+The following (probably incomplete) features are supported by audaspace:
+
+* input/output devices
+ * input from microphones, line in, etc.
+ * output devices including 3D audio support
+* file reading/writing
+* filters like low-/highpass and effects like delay, reverse or fading
+* generators for simple waveforms like silence, sine and triangle
+* respecification - this term is used for changing stream parameters which are
+ * channel count - channel remapping
+ * sample format - the library internally uses 32 bit floats
+ * sample rate - resampling
+* simple (superposition, joining and ping-pong aka forward-reverse) and more complex (non-linear audio editing) sequencing of sounds
+
+License
+-------
+
+> Copyright © 2009-2015 Jörg Müller. All rights reserved.
+>
+> Licensed under the Apache License, Version 2.0 (the "License");
+> you may not use this file except in compliance with the License.
+> You may obtain a copy of the License at
+>
+> http://www.apache.org/licenses/LICENSE-2.0
+>
+> Unless required by applicable law or agreed to in writing, software
+> distributed under the License is distributed on an "AS IS" BASIS,
+> WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+> See the License for the specific language governing permissions and
+> limitations under the License.