diff options
Diffstat (limited to 'extern/audaspace/bindings/C/AUD_Sound.cpp')
-rw-r--r-- | extern/audaspace/bindings/C/AUD_Sound.cpp | 709 |
1 files changed, 709 insertions, 0 deletions
diff --git a/extern/audaspace/bindings/C/AUD_Sound.cpp b/extern/audaspace/bindings/C/AUD_Sound.cpp new file mode 100644 index 00000000000..30860acde62 --- /dev/null +++ b/extern/audaspace/bindings/C/AUD_Sound.cpp @@ -0,0 +1,709 @@ +/******************************************************************************* + * Copyright 2009-2016 Jörg Müller + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + ******************************************************************************/ + +#include "generator/Sawtooth.h" +#include "generator/Sine.h" +#include "generator/Silence.h" +#include "generator/Square.h" +#include "generator/Triangle.h" +#include "file/File.h" +#include "file/FileWriter.h" +#include "util/StreamBuffer.h" +#include "fx/Accumulator.h" +#include "fx/ADSR.h" +#include "fx/Delay.h" +#include "fx/Envelope.h" +#include "fx/Fader.h" +#include "fx/Highpass.h" +#include "fx/IIRFilter.h" +#include "fx/Limiter.h" +#include "fx/Loop.h" +#include "fx/Lowpass.h" +#include "fx/Pitch.h" +#include "fx/Reverse.h" +#include "fx/Sum.h" +#include "fx/Threshold.h" +#include "fx/Volume.h" +#include "fx/SoundList.h" +#include "fx/MutableSound.h" +#include "sequence/Double.h" +#include "sequence/Superpose.h" +#include "sequence/PingPong.h" +#include "respec/LinearResample.h" +#include "respec/JOSResample.h" +#include "respec/JOSResampleReader.h" +#include "respec/ChannelMapper.h" +#include "respec/ChannelMapperReader.h" +#include "util/Buffer.h" +#include "Exception.h" + +#ifdef WITH_CONVOLUTION +#include "fx/BinauralSound.h" +#include "fx/ConvolverSound.h" +#endif + +#include <cassert> +#include <cstring> + +using namespace aud; + +#define AUD_CAPI_IMPLEMENTATION +#include "AUD_Sound.h" + +static inline AUD_Specs convSpecToC(aud::Specs specs) +{ + AUD_Specs s; + s.channels = static_cast<AUD_Channels>(specs.channels); + s.rate = static_cast<AUD_SampleRate>(specs.rate); + return s; +} + +static inline aud::Specs convCToSpec(AUD_Specs specs) +{ + aud::Specs s; + s.channels = static_cast<Channels>(specs.channels); + s.rate = static_cast<SampleRate>(specs.rate); + return s; +} + +AUD_API AUD_Specs AUD_Sound_getSpecs(AUD_Sound* sound) +{ + assert(sound); + + return convSpecToC((*sound)->createReader()->getSpecs()); +} + +AUD_API int AUD_Sound_getLength(AUD_Sound* sound) +{ + assert(sound); + + return (*sound)->createReader()->getLength(); +} + +AUD_API sample_t* AUD_Sound_data(AUD_Sound* sound, int* length, AUD_Specs* specs) +{ + assert(sound); + assert(length); + assert(specs); + + auto stream_buffer = std::dynamic_pointer_cast<StreamBuffer>(*sound); + if(!stream_buffer) + stream_buffer = std::make_shared<StreamBuffer>(*sound); + *specs = convSpecToC(stream_buffer->getSpecs()); + auto buffer = stream_buffer->getBuffer(); + + *length = buffer->getSize() / AUD_SAMPLE_SIZE((*specs)); + + sample_t* data = new sample_t[buffer->getSize()]; + + std::memcpy(data, buffer->getBuffer(), buffer->getSize()); + + return data; +} + +AUD_API void AUD_Sound_freeData(sample_t* data) +{ + delete[] data; +} + +AUD_API const char* AUD_Sound_write(AUD_Sound* sound, const char* filename, AUD_SampleRate rate, AUD_Channels channels, AUD_SampleFormat format, AUD_Container container, AUD_Codec codec, int bitrate, int buffersize) +{ + assert(sound); + assert(filename); + + try + { + std::shared_ptr<IReader> reader = (*sound)->createReader(); + + DeviceSpecs specs; + specs.specs = reader->getSpecs(); + + if((rate != RATE_INVALID) && (specs.rate != rate)) + { + specs.rate = rate; + reader = std::make_shared<JOSResampleReader>(reader, rate); + } + + if((channels != AUD_CHANNELS_INVALID) && (specs.channels != static_cast<Channels>(channels))) + { + specs.channels = static_cast<Channels>(channels); + reader = std::make_shared<ChannelMapperReader>(reader, specs.channels); + } + + if(format == AUD_FORMAT_INVALID) + format = AUD_FORMAT_S16; + specs.format = static_cast<SampleFormat>(format); + + const char* invalid_container_error = "Container could not be determined from filename."; + + if(container == AUD_CONTAINER_INVALID) + { + std::string path = filename; + + if(path.length() < 4) + return invalid_container_error; + + std::string extension = path.substr(path.length() - 4); + + if(extension == ".ac3") + container = AUD_CONTAINER_AC3; + else if(extension == "flac") + container = AUD_CONTAINER_FLAC; + else if(extension == ".mkv") + container = AUD_CONTAINER_MATROSKA; + else if(extension == ".mp2") + container = AUD_CONTAINER_MP2; + else if(extension == ".mp3") + container = AUD_CONTAINER_MP3; + else if(extension == ".ogg") + container = AUD_CONTAINER_OGG; + else if(extension == ".wav") + container = AUD_CONTAINER_WAV; + else + return invalid_container_error; + } + + if(codec == AUD_CODEC_INVALID) + { + switch(container) + { + case AUD_CONTAINER_AC3: + codec = AUD_CODEC_AC3; + break; + case AUD_CONTAINER_FLAC: + codec = AUD_CODEC_FLAC; + break; + case AUD_CONTAINER_MATROSKA: + codec = AUD_CODEC_OPUS; + break; + case AUD_CONTAINER_MP2: + codec = AUD_CODEC_MP2; + break; + case AUD_CONTAINER_MP3: + codec = AUD_CODEC_MP3; + break; + case AUD_CONTAINER_OGG: + codec = AUD_CODEC_VORBIS; + break; + case AUD_CONTAINER_WAV: + codec = AUD_CODEC_PCM; + break; + default: + return "Unknown container, cannot select default codec."; + } + } + + if(buffersize <= 0) + buffersize = AUD_DEFAULT_BUFFER_SIZE; + + std::shared_ptr<IWriter> writer = FileWriter::createWriter(filename, specs, static_cast<Container>(container), static_cast<Codec>(codec), bitrate); + FileWriter::writeReader(reader, writer, 0, buffersize); + } + catch(Exception& e) + { + return "An exception occured while writing."; + } + + return nullptr; +} + +AUD_API AUD_Sound* AUD_Sound_buffer(sample_t* data, int length, AUD_Specs specs) +{ + assert(data); + + if(length <= 0 || specs.rate <= 0 || specs.channels <= 0) + { + return nullptr; + } + + int size = length * AUD_SAMPLE_SIZE(specs); + + std::shared_ptr<Buffer> buffer = std::make_shared<Buffer>(size); + + std::memcpy(buffer->getBuffer(), data, size); + + try + { + return new AUD_Sound(new StreamBuffer(buffer, convCToSpec(specs))); + } + catch(Exception&) + { + return nullptr; + } +} + +AUD_API AUD_Sound* AUD_Sound_bufferFile(unsigned char* buffer, int size) +{ + assert(buffer); + return new AUD_Sound(new File(buffer, size)); +} + +AUD_API AUD_Sound* AUD_Sound_cache(AUD_Sound* sound) +{ + assert(sound); + + try + { + return new AUD_Sound(new StreamBuffer(*sound)); + } + catch(Exception&) + { + return nullptr; + } +} + +AUD_API AUD_Sound* AUD_Sound_file(const char* filename) +{ + assert(filename); + return new AUD_Sound(new File(filename)); +} + +AUD_API AUD_Sound* AUD_Sound_sawtooth(float frequency, AUD_SampleRate rate) +{ + return new AUD_Sound(new Sawtooth(frequency, rate)); +} + +AUD_API AUD_Sound*AUD_Sound_silence() +{ + return new AUD_Sound(new Silence()); +} + +AUD_API AUD_Sound* AUD_Sound_sine(float frequency, AUD_SampleRate rate) +{ + return new AUD_Sound(new Sine(frequency, rate)); +} + +AUD_API AUD_Sound* AUD_Sound_square(float frequency, AUD_SampleRate rate) +{ + return new AUD_Sound(new Square(frequency, rate)); +} + +AUD_API AUD_Sound* AUD_Sound_triangle(float frequency, AUD_SampleRate rate) +{ + return new AUD_Sound(new Triangle(frequency, rate)); +} + +AUD_API AUD_Sound* AUD_Sound_accumulate(AUD_Sound* sound, int additive) +{ + assert(sound); + + try + { + return new AUD_Sound(new Accumulator(*sound, additive)); + } + catch(Exception&) + { + return nullptr; + } +} + +AUD_API AUD_Sound* AUD_Sound_ADSR(AUD_Sound* sound, float attack, float decay, float sustain, float release) +{ + assert(sound); + + try + { + return new AUD_Sound(new ADSR(*sound, attack, decay, sustain, release)); + } + catch(Exception&) + { + return nullptr; + } +} + +AUD_API AUD_Sound* AUD_Sound_delay(AUD_Sound* sound, float delay) +{ + assert(sound); + + try + { + return new AUD_Sound(new Delay(*sound, delay)); + } + catch(Exception&) + { + return nullptr; + } +} + +AUD_API AUD_Sound* AUD_Sound_envelope(AUD_Sound* sound, float attack, float release, float threshold, float arthreshold) +{ + assert(sound); + + try + { + return new AUD_Sound(new Envelope(*sound, attack, release, threshold, arthreshold)); + } + catch(Exception&) + { + return nullptr; + } +} + +AUD_API AUD_Sound* AUD_Sound_fadein(AUD_Sound* sound, float start, float length) +{ + assert(sound); + + try + { + return new AUD_Sound(new Fader(*sound, FADE_IN, start, length)); + } + catch(Exception&) + { + return nullptr; + } +} + +AUD_API AUD_Sound* AUD_Sound_fadeout(AUD_Sound* sound, float start, float length) +{ + assert(sound); + + try + { + return new AUD_Sound(new Fader(*sound, FADE_OUT, start, length)); + } + catch(Exception&) + { + return nullptr; + } +} + +AUD_API AUD_Sound* AUD_Sound_filter(AUD_Sound* sound, float* b, int b_length, float* a, int a_length) +{ + assert(sound); + + try + { + std::vector<float> a_coeff, b_coeff; + + if(b) + for(int i = 0; i < b_length; i++) + b_coeff.push_back(b[i]); + + if(a) + { + for(int i = 0; i < a_length; i++) + a_coeff.push_back(a[i]); + + if(*a == 0.0f) + a_coeff[0] = 1.0f; + } + + return new AUD_Sound(new IIRFilter(*sound, b_coeff, a_coeff)); + } + catch(Exception&) + { + return nullptr; + } +} + +AUD_API AUD_Sound* AUD_Sound_highpass(AUD_Sound* sound, float frequency, float Q) +{ + assert(sound); + + try + { + return new AUD_Sound(new Highpass(*sound, frequency, Q)); + } + catch(Exception&) + { + return nullptr; + } +} + +AUD_API AUD_Sound* AUD_Sound_limit(AUD_Sound* sound, float start, float end) +{ + assert(sound); + + try + { + return new AUD_Sound(new Limiter(*sound, start, end)); + } + catch(Exception&) + { + return nullptr; + } +} + +AUD_API AUD_Sound* AUD_Sound_loop(AUD_Sound* sound, int count) +{ + assert(sound); + + try + { + return new AUD_Sound(new Loop(*sound, count)); + } + catch(Exception&) + { + return nullptr; + } +} + +AUD_API AUD_Sound* AUD_Sound_lowpass(AUD_Sound* sound, float frequency, float Q) +{ + assert(sound); + + try + { + return new AUD_Sound(new Lowpass(*sound, frequency, Q)); + } + catch(Exception&) + { + return nullptr; + } +} + +AUD_API AUD_Sound* AUD_Sound_pitch(AUD_Sound* sound, float factor) +{ + assert(sound); + + try + { + return new AUD_Sound(new Pitch(*sound, factor)); + } + catch(Exception&) + { + return nullptr; + } +} + +AUD_API AUD_Sound* AUD_Sound_rechannel(AUD_Sound* sound, AUD_Channels channels) +{ + assert(sound); + + try + { + DeviceSpecs specs; + specs.channels = static_cast<Channels>(channels); + specs.rate = RATE_INVALID; + specs.format = FORMAT_INVALID; + return new AUD_Sound(new ChannelMapper(*sound, specs)); + } + catch(Exception&) + { + return nullptr; + } +} + +AUD_API AUD_Sound* AUD_Sound_resample(AUD_Sound* sound, AUD_SampleRate rate, bool high_quality) +{ + assert(sound); + + try + { + DeviceSpecs specs; + specs.channels = CHANNELS_INVALID; + specs.rate = rate; + specs.format = FORMAT_INVALID; + if(high_quality) + return new AUD_Sound(new JOSResample(*sound, specs)); + else + return new AUD_Sound(new LinearResample(*sound, specs)); + } + catch(Exception&) + { + return nullptr; + } +} + +AUD_API AUD_Sound* AUD_Sound_reverse(AUD_Sound* sound) +{ + assert(sound); + + try + { + return new AUD_Sound(new Reverse(*sound)); + } + catch(Exception&) + { + return nullptr; + } +} + +AUD_API AUD_Sound* AUD_Sound_sum(AUD_Sound* sound) +{ + assert(sound); + + try + { + return new AUD_Sound(new Sum(*sound)); + } + catch(Exception&) + { + return nullptr; + } +} + +AUD_API AUD_Sound* AUD_Sound_threshold(AUD_Sound* sound, float threshold) +{ + assert(sound); + + try + { + return new AUD_Sound(new Threshold(*sound, threshold)); + } + catch(Exception&) + { + return nullptr; + } +} + +AUD_API AUD_Sound* AUD_Sound_volume(AUD_Sound* sound, float volume) +{ + assert(sound); + + try + { + return new AUD_Sound(new Volume(*sound, volume)); + } + catch(Exception&) + { + return nullptr; + } +} + +AUD_API AUD_Sound* AUD_Sound_join(AUD_Sound* first, AUD_Sound* second) +{ + assert(first); + assert(second); + + try + { + return new AUD_Sound(new Double(*first, *second)); + } + catch(Exception&) + { + return nullptr; + } +} + +AUD_API AUD_Sound* AUD_Sound_mix(AUD_Sound* first, AUD_Sound* second) +{ + assert(first); + assert(second); + + try + { + return new AUD_Sound(new Superpose(*first, *second)); + } + catch(Exception&) + { + return nullptr; + } +} + +AUD_API AUD_Sound* AUD_Sound_pingpong(AUD_Sound* sound) +{ + assert(sound); + + try + { + return new AUD_Sound(new PingPong(*sound)); + } + catch(Exception&) + { + return nullptr; + } +} + +AUD_API void AUD_Sound_free(AUD_Sound* sound) +{ + assert(sound); + delete sound; +} + +AUD_API AUD_Sound* AUD_Sound_copy(AUD_Sound* sound) +{ + return new std::shared_ptr<ISound>(*sound); +} + +AUD_API AUD_Sound* AUD_Sound_list(int random) +{ + try + { + return new AUD_Sound(new SoundList(random)); + } + catch(Exception&) + { + return nullptr; + } +} + +AUD_API int AUD_SoundList_addSound(AUD_Sound* list, AUD_Sound* sound) +{ + assert(sound); + assert(list); + + std::shared_ptr<SoundList> s = std::dynamic_pointer_cast<SoundList>(*list); + if(s.get()) + { + s->addSound(*sound); + return 1; + } + else + return 0; + +} + +AUD_API AUD_Sound* AUD_Sound_mutable(AUD_Sound* sound) +{ + assert(sound); + + try + { + return new AUD_Sound(new MutableSound(*sound)); + } + catch(Exception&) + { + return nullptr; + } +} + +#ifdef WITH_CONVOLUTION + +AUD_API AUD_Sound* AUD_Sound_Convolver(AUD_Sound* sound, AUD_ImpulseResponse* filter, AUD_ThreadPool* threadPool) +{ + assert(sound); + assert(filter); + assert(threadPool); + + try + { + return new AUD_Sound(new ConvolverSound(*sound, *filter, *threadPool)); + } + catch(Exception&) + { + return nullptr; + } +} + +AUD_API AUD_Sound* AUD_Sound_Binaural(AUD_Sound* sound, AUD_HRTF* hrtfs, AUD_Source* source, AUD_ThreadPool* threadPool) +{ + assert(sound); + assert(hrtfs); + assert(source); + assert(threadPool); + + try + { + return new AUD_Sound(new BinauralSound(*sound, *hrtfs, *source, *threadPool)); + } + catch(Exception&) + { + return nullptr; + } +} + +#endif |