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-rw-r--r--extern/audaspace/bindings/doc/device.rst1
-rw-r--r--extern/audaspace/bindings/doc/handle.rst1
-rw-r--r--extern/audaspace/bindings/doc/index.rst3
-rw-r--r--extern/audaspace/bindings/doc/sequence.rst1
-rw-r--r--extern/audaspace/bindings/doc/sequence_entry.rst1
-rw-r--r--extern/audaspace/bindings/doc/sound.rst1
-rw-r--r--extern/audaspace/bindings/doc/tutorials.rst2
7 files changed, 8 insertions, 2 deletions
diff --git a/extern/audaspace/bindings/doc/device.rst b/extern/audaspace/bindings/doc/device.rst
index fd6b334022c..d6f49bd7407 100644
--- a/extern/audaspace/bindings/doc/device.rst
+++ b/extern/audaspace/bindings/doc/device.rst
@@ -4,4 +4,5 @@ Device
.. currentmodule:: aud
.. autoclass:: Device
:members:
+ :noindex:
diff --git a/extern/audaspace/bindings/doc/handle.rst b/extern/audaspace/bindings/doc/handle.rst
index aceedbca3a6..1d118e1ef62 100644
--- a/extern/audaspace/bindings/doc/handle.rst
+++ b/extern/audaspace/bindings/doc/handle.rst
@@ -4,4 +4,5 @@ Handle
.. currentmodule:: aud
.. autoclass:: Handle
:members:
+ :noindex:
diff --git a/extern/audaspace/bindings/doc/index.rst b/extern/audaspace/bindings/doc/index.rst
index b8a26822949..cc6a543067d 100644
--- a/extern/audaspace/bindings/doc/index.rst
+++ b/extern/audaspace/bindings/doc/index.rst
@@ -7,6 +7,7 @@ Welcome to audaspace's documentation!
=====================================
.. automodule:: aud
+ :no-members:
This documentation is valid for both the Python and C bindings of audaspace. If you are looking for installation instructions check the `C++ API documentation <../index.html>`_. As C is not an object oriented language everything is accessible via functions where the first paramter is always the object. For methods these are named as ``AUD_ClassName_method()`` and properties are accessed via ``AUD_ClassName_property_get/set()``. Python users simply ``import aud`` to access the library.
@@ -18,7 +19,7 @@ This documentation is valid for both the Python and C bindings of audaspace. If
Classes:
.. toctree::
- :maxdepth: 2
+ :maxdepth: 1
device
sound
diff --git a/extern/audaspace/bindings/doc/sequence.rst b/extern/audaspace/bindings/doc/sequence.rst
index 16fcb00f4dc..51aef1a1d37 100644
--- a/extern/audaspace/bindings/doc/sequence.rst
+++ b/extern/audaspace/bindings/doc/sequence.rst
@@ -4,4 +4,5 @@ Sequence
.. currentmodule:: aud
.. autoclass:: Sequence
:members:
+ :noindex:
diff --git a/extern/audaspace/bindings/doc/sequence_entry.rst b/extern/audaspace/bindings/doc/sequence_entry.rst
index 0a3d83388e9..797b950dcdd 100644
--- a/extern/audaspace/bindings/doc/sequence_entry.rst
+++ b/extern/audaspace/bindings/doc/sequence_entry.rst
@@ -4,4 +4,5 @@ Sequence Entry
.. currentmodule:: aud
.. autoclass:: SequenceEntry
:members:
+ :noindex:
diff --git a/extern/audaspace/bindings/doc/sound.rst b/extern/audaspace/bindings/doc/sound.rst
index 2f14721cf3a..d88c113eead 100644
--- a/extern/audaspace/bindings/doc/sound.rst
+++ b/extern/audaspace/bindings/doc/sound.rst
@@ -4,4 +4,5 @@ Sound
.. currentmodule:: aud
.. autoclass:: Sound
:members:
+ :noindex:
diff --git a/extern/audaspace/bindings/doc/tutorials.rst b/extern/audaspace/bindings/doc/tutorials.rst
index 2a0e7541861..919c9083fc8 100644
--- a/extern/audaspace/bindings/doc/tutorials.rst
+++ b/extern/audaspace/bindings/doc/tutorials.rst
@@ -40,7 +40,7 @@ and create a :func:`aud.Sound.sine` signal with a frequency of 440 Hz.
sine = aud.Sound.sine(440)
.. note:: At this point nothing is playing back yet,
-:class:`aud.Sound` objects are just descriptions of sounds.
+ :class:`aud.Sound` objects are just descriptions of sounds.
However instead of a sine wave, we would like to have a square wave
to produce a more retro gaming sound. We could of course use the