diff options
Diffstat (limited to 'extern/audaspace/bindings')
22 files changed, 53 insertions, 46 deletions
diff --git a/extern/audaspace/bindings/C/AUD_Device.cpp b/extern/audaspace/bindings/C/AUD_Device.cpp index 441f228deac..d4643094bc2 100644 --- a/extern/audaspace/bindings/C/AUD_Device.cpp +++ b/extern/audaspace/bindings/C/AUD_Device.cpp @@ -290,14 +290,14 @@ AUD_API AUD_Device* AUD_Device_getCurrent() return new AUD_Device(device); } -AUD_API void AUD_seekSynchronizer(AUD_Handle* handle, float time) +AUD_API void AUD_seekSynchronizer(AUD_Handle* handle, double time) { auto synchronizer = DeviceManager::getDevice()->getSynchronizer(); if(synchronizer) synchronizer->seek(*reinterpret_cast<std::shared_ptr<IHandle>*>(handle), time); } -AUD_API float AUD_getSynchronizerPosition(AUD_Handle* handle) +AUD_API double AUD_getSynchronizerPosition(AUD_Handle* handle) { auto synchronizer = DeviceManager::getDevice()->getSynchronizer(); if(synchronizer) diff --git a/extern/audaspace/bindings/C/AUD_Device.h b/extern/audaspace/bindings/C/AUD_Device.h index 0dfa21f0660..05e004a17db 100644 --- a/extern/audaspace/bindings/C/AUD_Device.h +++ b/extern/audaspace/bindings/C/AUD_Device.h @@ -221,14 +221,14 @@ extern AUD_API AUD_Device* AUD_Device_getCurrent(); * \param handle Playback handle. * \param time Time in seconds to seek to. */ -extern AUD_API void AUD_seekSynchronizer(AUD_Handle* handle, float time); +extern AUD_API void AUD_seekSynchronizer(AUD_Handle* handle, double time); /** * Returns the current sound scene playback time. * \param handle Playback handle. * \return The playback time in seconds. */ -extern AUD_API float AUD_getSynchronizerPosition(AUD_Handle* handle); +extern AUD_API double AUD_getSynchronizerPosition(AUD_Handle* handle); /** * Starts the playback of jack transport if possible. diff --git a/extern/audaspace/bindings/C/AUD_DynamicMusic.cpp b/extern/audaspace/bindings/C/AUD_DynamicMusic.cpp index bb7a129dde3..62e626cdc6c 100644 --- a/extern/audaspace/bindings/C/AUD_DynamicMusic.cpp +++ b/extern/audaspace/bindings/C/AUD_DynamicMusic.cpp @@ -101,14 +101,14 @@ AUD_API int AUD_DynamicMusic_pause(AUD_DynamicMusic* player) return (*player)->pause(); } -AUD_API int AUD_DynamicMusic_seek(AUD_DynamicMusic* player, float position) +AUD_API int AUD_DynamicMusic_seek(AUD_DynamicMusic* player, double position) { assert(player); return (*player)->seek(position); } -AUD_API float AUD_DynamicMusic_getPosition(AUD_DynamicMusic* player) +AUD_API double AUD_DynamicMusic_getPosition(AUD_DynamicMusic* player) { assert(player); @@ -141,4 +141,4 @@ AUD_API int AUD_DynamicMusic_stop(AUD_DynamicMusic* player) assert(player); return (*player)->stop(); -}
\ No newline at end of file +} diff --git a/extern/audaspace/bindings/C/AUD_DynamicMusic.h b/extern/audaspace/bindings/C/AUD_DynamicMusic.h index c362479591e..b8b78e57b55 100644 --- a/extern/audaspace/bindings/C/AUD_DynamicMusic.h +++ b/extern/audaspace/bindings/C/AUD_DynamicMusic.h @@ -103,14 +103,14 @@ extern AUD_API int AUD_DynamicMusic_pause(AUD_DynamicMusic* player); * \param position The new position from which to play back, in seconds. * \return 0 if the seeking wasn't possible. */ -extern AUD_API int AUD_DynamicMusic_seek(AUD_DynamicMusic* player, float position); +extern AUD_API int AUD_DynamicMusic_seek(AUD_DynamicMusic* player, double position); /** * Retrieves the position of the current scene of a dynamic music player. * \param player The DynamicMusic object. * \return The position of the current playing scene. */ -extern AUD_API float AUD_DynamicMusic_getPosition(AUD_DynamicMusic* player); +extern AUD_API double AUD_DynamicMusic_getPosition(AUD_DynamicMusic* player); /** * Retrieves the volume of the current scene of a dynamic music player. @@ -142,4 +142,4 @@ extern AUD_API int AUD_DynamicMusic_stop(AUD_DynamicMusic* player); #ifdef __cplusplus } -#endif
\ No newline at end of file +#endif diff --git a/extern/audaspace/bindings/C/AUD_Handle.cpp b/extern/audaspace/bindings/C/AUD_Handle.cpp index 265c7bf08d2..88d46d635e3 100644 --- a/extern/audaspace/bindings/C/AUD_Handle.cpp +++ b/extern/audaspace/bindings/C/AUD_Handle.cpp @@ -259,13 +259,13 @@ AUD_API int AUD_Handle_setPitch(AUD_Handle* handle, float value) return (*handle)->setPitch(value); } -AUD_API float AUD_Handle_getPosition(AUD_Handle* handle) +AUD_API double AUD_Handle_getPosition(AUD_Handle* handle) { assert(handle); return (*handle)->getPosition(); } -AUD_API int AUD_Handle_setPosition(AUD_Handle* handle, float value) +AUD_API int AUD_Handle_setPosition(AUD_Handle* handle, double value) { assert(handle); return (*handle)->seek(value); diff --git a/extern/audaspace/bindings/C/AUD_Handle.h b/extern/audaspace/bindings/C/AUD_Handle.h index 27cbd251de5..2182346c451 100644 --- a/extern/audaspace/bindings/C/AUD_Handle.h +++ b/extern/audaspace/bindings/C/AUD_Handle.h @@ -211,14 +211,14 @@ extern AUD_API int AUD_Handle_setPitch(AUD_Handle* handle, float value); * param handle The handle to get the position from. * return The position of the handle. */ -extern AUD_API float AUD_Handle_getPosition(AUD_Handle* handle); +extern AUD_API double AUD_Handle_getPosition(AUD_Handle* handle); /** * Sets the position of a handle. * param handle The handle to set the position from. * param value The new position to set. */ -extern AUD_API int AUD_Handle_setPosition(AUD_Handle* handle, float value); +extern AUD_API int AUD_Handle_setPosition(AUD_Handle* handle, double value); /** * Retrieves the relative of a handle. diff --git a/extern/audaspace/bindings/C/AUD_Sequence.cpp b/extern/audaspace/bindings/C/AUD_Sequence.cpp index d278cb148a1..e3f88629657 100644 --- a/extern/audaspace/bindings/C/AUD_Sequence.cpp +++ b/extern/audaspace/bindings/C/AUD_Sequence.cpp @@ -41,7 +41,7 @@ AUD_API void AUD_Sequence_free(AUD_Sound* sequence) delete sequence; } -AUD_API AUD_SequenceEntry* AUD_Sequence_add(AUD_Sound* sequence, AUD_Sound* sound, float begin, float end, float skip) +AUD_API AUD_SequenceEntry* AUD_Sequence_add(AUD_Sound* sequence, AUD_Sound* sound, double begin, double end, double skip) { if(!sound) return new AUD_SequenceEntry(((Sequence *)sequence->get())->add(AUD_Sound(), begin, end, skip)); @@ -160,7 +160,7 @@ AUD_API void AUD_Sequence_setSpeedOfSound(AUD_Sound* sequence, float value) -AUD_API void AUD_SequenceEntry_move(AUD_SequenceEntry* entry, float begin, float end, float skip) +AUD_API void AUD_SequenceEntry_move(AUD_SequenceEntry* entry, double begin, double end, double skip) { (*entry)->move(begin, end, skip); } diff --git a/extern/audaspace/bindings/C/AUD_Sequence.h b/extern/audaspace/bindings/C/AUD_Sequence.h index 668960c7d50..bdf1a61a2de 100644 --- a/extern/audaspace/bindings/C/AUD_Sequence.h +++ b/extern/audaspace/bindings/C/AUD_Sequence.h @@ -55,7 +55,7 @@ extern AUD_API void AUD_Sequence_free(AUD_Sound* sequence); * \param skip How much seconds should be skipped at the beginning. * \return The entry added. */ -extern AUD_API AUD_SequenceEntry* AUD_Sequence_add(AUD_Sound* sequence, AUD_Sound* sound, float begin, float end, float skip); +extern AUD_API AUD_SequenceEntry* AUD_Sequence_add(AUD_Sound* sequence, AUD_Sound* sound, double begin, double end, double skip); /** * Removes an entry from the scene. @@ -167,7 +167,7 @@ extern AUD_API void AUD_Sequence_setSpeedOfSound(AUD_Sound* sequence, float valu * \param end The new end time or a negative value if unknown. * \param skip How many seconds to skip at the beginning. */ -extern AUD_API void AUD_SequenceEntry_move(AUD_SequenceEntry* entry, float begin, float end, float skip); +extern AUD_API void AUD_SequenceEntry_move(AUD_SequenceEntry* entry, double begin, double end, double skip); /** * Writes animation data to a sequenced entry. diff --git a/extern/audaspace/bindings/C/AUD_Special.cpp b/extern/audaspace/bindings/C/AUD_Special.cpp index 30148fa1487..c7155276a30 100644 --- a/extern/audaspace/bindings/C/AUD_Special.cpp +++ b/extern/audaspace/bindings/C/AUD_Special.cpp @@ -175,7 +175,7 @@ static void pauseSound(AUD_Handle* handle) (*handle)->pause(); } -AUD_API AUD_Handle* AUD_pauseAfter(AUD_Handle* handle, float seconds) +AUD_API AUD_Handle* AUD_pauseAfter(AUD_Handle* handle, double seconds) { auto device = DeviceManager::getDevice(); @@ -336,7 +336,7 @@ AUD_API const char* AUD_mixdown_per_channel(AUD_Sound* sound, unsigned int start } } -AUD_API AUD_Device* AUD_openMixdownDevice(AUD_DeviceSpecs specs, AUD_Sound* sequencer, float volume, float start) +AUD_API AUD_Device* AUD_openMixdownDevice(AUD_DeviceSpecs specs, AUD_Sound* sequencer, float volume, double start) { try { diff --git a/extern/audaspace/bindings/C/AUD_Special.h b/extern/audaspace/bindings/C/AUD_Special.h index ab79ae915a2..9faf9e4ee74 100644 --- a/extern/audaspace/bindings/C/AUD_Special.h +++ b/extern/audaspace/bindings/C/AUD_Special.h @@ -45,7 +45,7 @@ extern AUD_API float* AUD_readSoundBuffer(const char* filename, float low, float * \param seconds The time in seconds. * \return The silence handle. */ -extern AUD_API AUD_Handle* AUD_pauseAfter(AUD_Handle* handle, float seconds); +extern AUD_API AUD_Handle* AUD_pauseAfter(AUD_Handle* handle, double seconds); /** * Reads a sound into a buffer for drawing at a specific sampling rate. @@ -101,7 +101,7 @@ extern AUD_API const char* AUD_mixdown_per_channel(AUD_Sound* sound, unsigned in * \param start The start time of the mixdown in the sound scene. * \return The read device for the mixdown. */ -extern AUD_API AUD_Device* AUD_openMixdownDevice(AUD_DeviceSpecs specs, AUD_Sound* sequencer, float volume, float start); +extern AUD_API AUD_Device* AUD_openMixdownDevice(AUD_DeviceSpecs specs, AUD_Sound* sequencer, float volume, double start); /** * Initializes audio routines (FFMPEG/JACK if it is enabled). diff --git a/extern/audaspace/bindings/doc/device.rst b/extern/audaspace/bindings/doc/device.rst index fd6b334022c..d6f49bd7407 100644 --- a/extern/audaspace/bindings/doc/device.rst +++ b/extern/audaspace/bindings/doc/device.rst @@ -4,4 +4,5 @@ Device .. currentmodule:: aud .. autoclass:: Device :members: + :noindex: diff --git a/extern/audaspace/bindings/doc/handle.rst b/extern/audaspace/bindings/doc/handle.rst index aceedbca3a6..1d118e1ef62 100644 --- a/extern/audaspace/bindings/doc/handle.rst +++ b/extern/audaspace/bindings/doc/handle.rst @@ -4,4 +4,5 @@ Handle .. currentmodule:: aud .. autoclass:: Handle :members: + :noindex: diff --git a/extern/audaspace/bindings/doc/index.rst b/extern/audaspace/bindings/doc/index.rst index b8a26822949..cc6a543067d 100644 --- a/extern/audaspace/bindings/doc/index.rst +++ b/extern/audaspace/bindings/doc/index.rst @@ -7,6 +7,7 @@ Welcome to audaspace's documentation! ===================================== .. automodule:: aud + :no-members: This documentation is valid for both the Python and C bindings of audaspace. If you are looking for installation instructions check the `C++ API documentation <../index.html>`_. As C is not an object oriented language everything is accessible via functions where the first paramter is always the object. For methods these are named as ``AUD_ClassName_method()`` and properties are accessed via ``AUD_ClassName_property_get/set()``. Python users simply ``import aud`` to access the library. @@ -18,7 +19,7 @@ This documentation is valid for both the Python and C bindings of audaspace. If Classes: .. toctree:: - :maxdepth: 2 + :maxdepth: 1 device sound diff --git a/extern/audaspace/bindings/doc/sequence.rst b/extern/audaspace/bindings/doc/sequence.rst index 16fcb00f4dc..51aef1a1d37 100644 --- a/extern/audaspace/bindings/doc/sequence.rst +++ b/extern/audaspace/bindings/doc/sequence.rst @@ -4,4 +4,5 @@ Sequence .. currentmodule:: aud .. autoclass:: Sequence :members: + :noindex: diff --git a/extern/audaspace/bindings/doc/sequence_entry.rst b/extern/audaspace/bindings/doc/sequence_entry.rst index 0a3d83388e9..797b950dcdd 100644 --- a/extern/audaspace/bindings/doc/sequence_entry.rst +++ b/extern/audaspace/bindings/doc/sequence_entry.rst @@ -4,4 +4,5 @@ Sequence Entry .. currentmodule:: aud .. autoclass:: SequenceEntry :members: + :noindex: diff --git a/extern/audaspace/bindings/doc/sound.rst b/extern/audaspace/bindings/doc/sound.rst index 2f14721cf3a..d88c113eead 100644 --- a/extern/audaspace/bindings/doc/sound.rst +++ b/extern/audaspace/bindings/doc/sound.rst @@ -4,4 +4,5 @@ Sound .. currentmodule:: aud .. autoclass:: Sound :members: + :noindex: diff --git a/extern/audaspace/bindings/doc/tutorials.rst b/extern/audaspace/bindings/doc/tutorials.rst index 2a0e7541861..919c9083fc8 100644 --- a/extern/audaspace/bindings/doc/tutorials.rst +++ b/extern/audaspace/bindings/doc/tutorials.rst @@ -40,7 +40,7 @@ and create a :func:`aud.Sound.sine` signal with a frequency of 440 Hz. sine = aud.Sound.sine(440) .. note:: At this point nothing is playing back yet, -:class:`aud.Sound` objects are just descriptions of sounds. + :class:`aud.Sound` objects are just descriptions of sounds. However instead of a sine wave, we would like to have a square wave to produce a more retro gaming sound. We could of course use the diff --git a/extern/audaspace/bindings/python/PyDynamicMusic.cpp b/extern/audaspace/bindings/python/PyDynamicMusic.cpp index cab856359e0..8a7d8265bf4 100644 --- a/extern/audaspace/bindings/python/PyDynamicMusic.cpp +++ b/extern/audaspace/bindings/python/PyDynamicMusic.cpp @@ -228,9 +228,9 @@ PyDoc_STRVAR(M_aud_DynamicMusic_position_doc, static int DynamicMusic_set_position(DynamicMusicP* self, PyObject* args, void* nothing) { - float position; + double position; - if(!PyArg_Parse(args, "f:position", &position)) + if(!PyArg_Parse(args, "d:position", &position)) return -1; try @@ -252,7 +252,7 @@ DynamicMusic_get_position(DynamicMusicP* self, void* nothing) { try { - return Py_BuildValue("f", (*reinterpret_cast<std::shared_ptr<aud::DynamicMusic>*>(self->dynamicMusic))->getPosition()); + return Py_BuildValue("d", (*reinterpret_cast<std::shared_ptr<aud::DynamicMusic>*>(self->dynamicMusic))->getPosition()); } catch(aud::Exception& e) { diff --git a/extern/audaspace/bindings/python/PyHandle.cpp b/extern/audaspace/bindings/python/PyHandle.cpp index 828c1b1afef..4ecf2ffd210 100644 --- a/extern/audaspace/bindings/python/PyHandle.cpp +++ b/extern/audaspace/bindings/python/PyHandle.cpp @@ -696,7 +696,7 @@ Handle_get_position(Handle* self, void* nothing) { try { - return Py_BuildValue("f", (*reinterpret_cast<std::shared_ptr<IHandle>*>(self->handle))->getPosition()); + return Py_BuildValue("d", (*reinterpret_cast<std::shared_ptr<IHandle>*>(self->handle))->getPosition()); } catch(Exception& e) { @@ -708,9 +708,9 @@ Handle_get_position(Handle* self, void* nothing) static int Handle_set_position(Handle* self, PyObject* args, void* nothing) { - float position; + double position; - if(!PyArg_Parse(args, "f:position", &position)) + if(!PyArg_Parse(args, "d:position", &position)) return -1; try diff --git a/extern/audaspace/bindings/python/PySequence.cpp b/extern/audaspace/bindings/python/PySequence.cpp index 2e08059cefb..26f0c9e566f 100644 --- a/extern/audaspace/bindings/python/PySequence.cpp +++ b/extern/audaspace/bindings/python/PySequence.cpp @@ -104,11 +104,11 @@ PyDoc_STRVAR(M_aud_Sequence_add_doc, " :arg sound: The sound this entry should play.\n" " :type sound: :class:`Sound`\n" " :arg begin: The start time.\n" - " :type begin: float\n" + " :type begin: double\n" " :arg end: The end time or a negative value if determined by the sound.\n" - " :type end: float\n" + " :type end: double\n" " :arg skip: How much seconds should be skipped at the beginning.\n" - " :type skip: float\n" + " :type skip: double\n" " :return: The entry added.\n" " :rtype: :class:`SequenceEntry`"); @@ -116,13 +116,13 @@ static PyObject * Sequence_add(Sequence* self, PyObject* args, PyObject* kwds) { PyObject* object; - float begin; - float end = -1.0f; - float skip = 0.0f; + double begin; + double end = -1.0; + double skip = 0.0; static const char* kwlist[] = {"sound", "begin", "end", "skip", nullptr}; - if(!PyArg_ParseTupleAndKeywords(args, kwds, "Of|ff:add", const_cast<char**>(kwlist), &object, &begin, &end, &skip)) + if(!PyArg_ParseTupleAndKeywords(args, kwds, "Od|dd:add", const_cast<char**>(kwlist), &object, &begin, &end, &skip)) return nullptr; Sound* sound = checkSound(object); diff --git a/extern/audaspace/bindings/python/PySequenceEntry.cpp b/extern/audaspace/bindings/python/PySequenceEntry.cpp index a1bf3db21d2..74c038de0b0 100644 --- a/extern/audaspace/bindings/python/PySequenceEntry.cpp +++ b/extern/audaspace/bindings/python/PySequenceEntry.cpp @@ -46,18 +46,18 @@ PyDoc_STRVAR(M_aud_SequenceEntry_move_doc, ".. classmethod:: move()\n\n" " Moves the entry.\n\n" " :arg begin: The new start time.\n" - " :type begin: float\n" + " :type begin: double\n" " :arg end: The new end time or a negative value if unknown.\n" - " :type end: float\n" + " :type end: double\n" " :arg skip: How many seconds to skip at the beginning.\n" - " :type skip: float\n"); + " :type skip: double\n"); static PyObject * SequenceEntry_move(SequenceEntry* self, PyObject* args) { - float begin, end, skip; + double begin, end, skip; - if(!PyArg_ParseTuple(args, "fff:move", &begin, &end, &skip)) + if(!PyArg_ParseTuple(args, "ddd:move", &begin, &end, &skip)) return nullptr; try diff --git a/extern/audaspace/bindings/python/PySound.cpp b/extern/audaspace/bindings/python/PySound.cpp index c37e3f7fa52..62ee3435e82 100644 --- a/extern/audaspace/bindings/python/PySound.cpp +++ b/extern/audaspace/bindings/python/PySound.cpp @@ -1394,7 +1394,7 @@ PyDoc_STRVAR(M_aud_Sound_threshold_doc, " with a amplitude >= threshold to 1, all <= -threshold to -1 and\n" " all between to 0.\n\n" " :arg threshold: Threshold value over which an amplitude counts\n" - " non-zero.\n" + " non-zero.\n\n" ":type threshold: float\n" ":return: The created :class:`Sound` object.\n" ":rtype: :class:`Sound`"); @@ -1434,7 +1434,8 @@ PyDoc_STRVAR(M_aud_Sound_volume_doc, " :type volume: float\n" " :return: The created :class:`Sound` object.\n" " :rtype: :class:`Sound`\n\n" - " .. note:: Should be in the range [0, 1] to avoid clipping.\n\n" + " .. note::\n\n" + " Should be in the range [0, 1] to avoid clipping.\n\n" " .. note::\n\n" " This is a filter function, you might consider using\n" " :attr:`Handle.volume` instead."); @@ -1475,8 +1476,8 @@ PyDoc_STRVAR(M_aud_Sound_join_doc, " :return: The created :class:`Sound` object.\n" " :rtype: :class:`Sound`\n\n" " .. note::\n\n" - " The two factories have to have the same specifications\n" - " (channels and samplerate)."); + " The two factories have to have the same specifications\n" + " (channels and samplerate)."); static PyObject * Sound_join(Sound* self, PyObject* object) |