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Diffstat (limited to 'extern/audaspace/include/fx/MutableReader.h')
-rw-r--r-- | extern/audaspace/include/fx/MutableReader.h | 71 |
1 files changed, 71 insertions, 0 deletions
diff --git a/extern/audaspace/include/fx/MutableReader.h b/extern/audaspace/include/fx/MutableReader.h new file mode 100644 index 00000000000..217dd2aa5d4 --- /dev/null +++ b/extern/audaspace/include/fx/MutableReader.h @@ -0,0 +1,71 @@ +/******************************************************************************* +* Copyright 2015-2016 Juan Francisco Crespo Galán +* +* Licensed under the Apache License, Version 2.0 (the "License"); +* you may not use this file except in compliance with the License. +* You may obtain a copy of the License at +* +* http://www.apache.org/licenses/LICENSE-2.0 +* +* Unless required by applicable law or agreed to in writing, software +* distributed under the License is distributed on an "AS IS" BASIS, +* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +* See the License for the specific language governing permissions and +* limitations under the License. +******************************************************************************/ + +#pragma once + +/** +* @file MutableReader.h +* @ingroup fx +* The MutableReader class. +*/ + +#include "IReader.h" +#include "ISound.h" + +#include <memory> + +AUD_NAMESPACE_BEGIN + +/** +* This class represents a reader for a sound that can change with each playback. The change will occur when trying to seek backwards +* If the sound doesn't support that, it will be restarted. +* \warning Notice that if a SoundList object is assigned to several MutableReaders, sequential playback won't work correctly. +* To prevent this the SoundList must be copied. +*/ +class AUD_API MutableReader : public IReader +{ +private: + /** + * The current reader. + */ + std::shared_ptr<IReader> m_reader; + + /** + * A sound from which to get the reader. + */ + std::shared_ptr<ISound> m_sound; + + + // delete copy constructor and operator= + MutableReader(const MutableReader&) = delete; + MutableReader& operator=(const MutableReader&) = delete; + +public: + /** + * Creates a new mutable reader. + * \param sound A of sound you want to assign to this reader. + */ + MutableReader(std::shared_ptr<ISound> sound); + + virtual bool isSeekable() const; + virtual void seek(int position); + virtual int getLength() const; + virtual int getPosition() const; + virtual Specs getSpecs() const; + virtual void read(int& length, bool& eos, sample_t* buffer); +}; + +AUD_NAMESPACE_END |