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Diffstat (limited to 'extern/audaspace/include/fx/MutableSound.h')
-rw-r--r-- | extern/audaspace/include/fx/MutableSound.h | 58 |
1 files changed, 58 insertions, 0 deletions
diff --git a/extern/audaspace/include/fx/MutableSound.h b/extern/audaspace/include/fx/MutableSound.h new file mode 100644 index 00000000000..9b5aa95cf18 --- /dev/null +++ b/extern/audaspace/include/fx/MutableSound.h @@ -0,0 +1,58 @@ +/******************************************************************************* +* Copyright 2015-2016 Juan Francisco Crespo Galán +* +* Licensed under the Apache License, Version 2.0 (the "License"); +* you may not use this file except in compliance with the License. +* You may obtain a copy of the License at +* +* http://www.apache.org/licenses/LICENSE-2.0 +* +* Unless required by applicable law or agreed to in writing, software +* distributed under the License is distributed on an "AS IS" BASIS, +* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +* See the License for the specific language governing permissions and +* limitations under the License. +******************************************************************************/ + +#pragma once + +/** +* @file MutableSound.h +* @ingroup fx +* The MutableSound class. +*/ + +#include "ISound.h" + +#include <memory> + +AUD_NAMESPACE_BEGIN + +/** +* Ths class allows to create MutableReaders for any sound. +*/ +class AUD_API MutableSound : public ISound +{ +private: + /** + * A pointer to a sound. + */ + std::shared_ptr<ISound> m_sound; + + // delete copy constructor and operator= + MutableSound(const MutableSound&) = delete; + MutableSound& operator=(const MutableSound&) = delete; + +public: + /** + * Creates a new MutableSound. + * \param sound The sound in which the MutabeReaders created with the createReader() method will be based. + * If shared pointer to a SoundList object is used in several mutable sounds the sequential + * playback will not work properly. A copy of the SoundList object must be made in this case. + */ + MutableSound(std::shared_ptr<ISound> sound); + + virtual std::shared_ptr<IReader> createReader(); +}; + +AUD_NAMESPACE_END
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