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Diffstat (limited to 'extern/audaspace/src/sequence/AnimateableProperty.cpp')
-rw-r--r-- | extern/audaspace/src/sequence/AnimateableProperty.cpp | 217 |
1 files changed, 217 insertions, 0 deletions
diff --git a/extern/audaspace/src/sequence/AnimateableProperty.cpp b/extern/audaspace/src/sequence/AnimateableProperty.cpp new file mode 100644 index 00000000000..306ba8e07f5 --- /dev/null +++ b/extern/audaspace/src/sequence/AnimateableProperty.cpp @@ -0,0 +1,217 @@ +/******************************************************************************* + * Copyright 2009-2016 Jörg Müller + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + ******************************************************************************/ + +#include "sequence/AnimateableProperty.h" + +#include <cstring> +#include <cmath> +#include <mutex> + +AUD_NAMESPACE_BEGIN + +AnimateableProperty::AnimateableProperty(int count) : + Buffer(count * sizeof(float)), m_count(count), m_isAnimated(false) +{ + std::memset(getBuffer(), 0, count * sizeof(float)); +} + +AnimateableProperty::AnimateableProperty(int count, float value) : + Buffer(count * sizeof(float)), m_count(count), m_isAnimated(false) +{ + sample_t* buf = getBuffer(); + + for(int i = 0; i < count; i++) + buf[i] = value; +} + +void AnimateableProperty::updateUnknownCache(int start, int end) +{ + float* buf = getBuffer(); + + // we could do a better interpolation than zero order, but that doesn't work with Blender's animation system + // as frames are only written when changing, so to support jumps, we need zero order interpolation here. + for(int i = start; i <= end; i++) + std::memcpy(buf + i * m_count, buf + (start - 1) * m_count, m_count * sizeof(float)); +} + +AnimateableProperty::~AnimateableProperty() +{ +} + +int AnimateableProperty::getCount() const +{ + return m_count; +} + +void AnimateableProperty::write(const float* data) +{ + std::lock_guard<std::recursive_mutex> lock(m_mutex); + + m_isAnimated = false; + m_unknown.clear(); + std::memcpy(getBuffer(), data, m_count * sizeof(float)); +} + +void AnimateableProperty::write(const float* data, int position, int count) +{ + std::lock_guard<std::recursive_mutex> lock(m_mutex); + + int pos = getSize() / (sizeof(float) * m_count); + + if(!m_isAnimated) + pos = 0; + + m_isAnimated = true; + + assureSize((count + position) * m_count * sizeof(float), true); + + float* buf = getBuffer(); + + std::memcpy(buf + position * m_count, data, count * m_count * sizeof(float)); + + // have to fill up space between? + if(pos < position) + { + m_unknown.push_back(Unknown(pos, position - 1)); + + // if the buffer was not animated before, we copy the previous static value + if(pos == 0) + pos = 1; + + updateUnknownCache(pos, position - 1); + } + // otherwise it's not at the end, let's check if some unknown part got filled + else + { + bool erased = false; + + for(auto it = m_unknown.begin(); it != m_unknown.end(); erased ? it : it++) + { + erased = false; + + // unknown area before position + if(it->end < position) + continue; + + // we're after the new area, let's stop + if(it->start >= position + count) + break; + + // we have an intersection, now 4 cases: + // the start is included + if(position <= it->start) + { + // the end is included + if(position + count > it->end) + { + // simply delete + it = m_unknown.erase(it); + erased = true; + } + // the end is excluded, a second part remains + else + { + // update second part + it->start = position + count; + updateUnknownCache(it->start, it->end); + break; + } + } + // start is excluded, a first part remains + else + { + // the end is included + if(position + count > it->end) + { + // update first part + it->end = position - 1; + } + // the end is excluded, a second part remains + else + { + // add another item and update both parts + m_unknown.insert(it, Unknown(it->start, position - 1)); + it->start = position + count; + updateUnknownCache(it->start, it->end); + } + } + } + } +} + +void AnimateableProperty::read(float position, float* out) +{ + std::lock_guard<std::recursive_mutex> lock(m_mutex); + + if(!m_isAnimated) + { + std::memcpy(out, getBuffer(), m_count * sizeof(float)); + return; + } + + int last = getSize() / (sizeof(float) * m_count) - 1; + float t = position - std::floor(position); + + if(position >= last) + { + position = last; + t = 0; + } + + if(t == 0) + { + std::memcpy(out, getBuffer() + int(std::floor(position)) * m_count, m_count * sizeof(float)); + } + else + { + int pos = int(std::floor(position)) * m_count; + float t2 = t * t; + float t3 = t2 * t; + float m0, m1; + float* p0; + float* p1 = getBuffer() + pos; + float* p2; + float* p3; + last *= m_count; + + if(pos == 0) + p0 = p1; + else + p0 = p1 - m_count; + + p2 = p1 + m_count; + if(pos + m_count == last) + p3 = p2; + else + p3 = p2 + m_count; + + for(int i = 0; i < m_count; i++) + { + m0 = (p2[i] - p0[i]) / 2.0f; + m1 = (p3[i] - p1[i]) / 2.0f; + + out[i] = (2 * t3 - 3 * t2 + 1) * p0[i] + (-2 * t3 + 3 * t2) * p1[i] + + (t3 - 2 * t2 + t) * m0 + (t3 - t2) * m1; + } + } +} + +bool AnimateableProperty::isAnimated() const +{ + return m_isAnimated; +} + +AUD_NAMESPACE_END |