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-FTGL 2.0.11
-16 August 2004
-
-DESCRIPTION:
-
-FTGL is a free open source library to enable developers to use arbitrary
-fonts in their OpenGL (www.opengl.org) applications.
-Unlike other OpenGL font libraries FTGL uses standard font file formats
-so doesn't need a preprocessing step to convert the high quality font data
-into a lesser quality, proprietary format.
-FTGL uses the Freetype (www.freetype.org) font library to open and 'decode'
-the fonts. It then takes that output and stores it in a format most efficient
-for OpenGL rendering.
-
-Rendering modes supported are
-- Bit maps
-- Antialiased Pix maps
-- Texture maps
-- Outlines
-- Polygon meshes
-- Extruded polygon meshes
-
-FTGL is designed to be used in commercial quality software. It has been
-written with performance, robustness and simplicity in mind.
-
-USAGE:
-
- FTGLPixmapFont font( "Fonts:Arial");
-
- font.FaceSize( 72);
-
- font.render( "Hello World!");
-
-This library was inspired by gltt, Copyright (C) 1998-1999 Stephane Rehel
-(http://gltt.sourceforge.net)
-Bezier curve code contributed by Jed Soane.
-Demo, Linux port, extrusion code and gltt maintainance by Gerard Lanois
-Linux port by Matthias Kretz
-Windows port by Andrew Ellerton & Max Rheiner
-Bug fixes by Robert Osfield, Marcelo E. Magallon, Markku Rontu, Mark A. Fox,
-Patrick Rogers
-Containers and optimisations by Sebastien Barre
-Autoconf Marcelo E. Magallon.
-
-
-Please contact me if you have any suggestions, feature requests, or problems.
-
-Henry Maddocks
-ftgl@opengl.geek.nz
-http://homepages.paradise.net.nz/henryj/
-