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Diffstat (limited to 'extern/bFTGL/include/FTGLTextureFont.h')
-rw-r--r--extern/bFTGL/include/FTGLTextureFont.h151
1 files changed, 0 insertions, 151 deletions
diff --git a/extern/bFTGL/include/FTGLTextureFont.h b/extern/bFTGL/include/FTGLTextureFont.h
deleted file mode 100644
index f0575143f4b..00000000000
--- a/extern/bFTGL/include/FTGLTextureFont.h
+++ /dev/null
@@ -1,151 +0,0 @@
-#ifndef __FTGLTextureFont__
-#define __FTGLTextureFont__
-
-#include "FTFont.h"
-#include "FTVector.h"
-#include "FTGL.h"
-
-class FTTextureGlyph;
-
-
-/**
- * FTGLTextureFont is a specialisation of the FTFont class for handling
- * Texture mapped fonts
- *
- * @see FTFont
- */
-class FTGL_EXPORT FTGLTextureFont : public FTFont
-{
- public:
- /**
- * Open and read a font file. Sets Error flag.
- *
- * @param fontname font file name.
- */
- FTGLTextureFont( const char* fontname);
-
- /**
- * Open and read a font from a buffer in memory. Sets Error flag.
- *
- * @param pBufferBytes the in-memory buffer
- * @param bufferSizeInBytes the length of the buffer in bytes
- */
- FTGLTextureFont( const unsigned char *pBufferBytes, size_t bufferSizeInBytes);
-
- /**
- * Destructor
- */
- virtual ~FTGLTextureFont();
-
- /**
- * Set the char size for the current face.
- *
- * @param size the face size in points (1/72 inch)
- * @param res the resolution of the target device.
- * @return <code>true</code> if size was set correctly
- */
- virtual bool FaceSize( const unsigned int size, const unsigned int res = 72);
-
- /**
- * Renders a string of characters
- *
- * @param string 'C' style string to be output.
- */
- virtual void Render( const char* string);
-
- /**
- * Renders a string of characters
- *
- * @param string wchar_t string to be output.
- */
- virtual void Render( const wchar_t* string);
-
-
- private:
- /**
- * Construct a FTTextureGlyph.
- *
- * @param glyphIndex The glyph index NOT the char code.
- * @return An FTTextureGlyph or <code>null</code> on failure.
- */
- inline virtual FTGlyph* MakeGlyph( unsigned int glyphIndex);
-
- /**
- * Get the size of a block of memory required to layout the glyphs
- *
- * Calculates a width and height based on the glyph sizes and the
- * number of glyphs. It over estimates.
- */
- inline void CalculateTextureSize();
-
- /**
- * Creates a 'blank' OpenGL texture object.
- *
- * The format is GL_ALPHA and the params are
- * GL_TEXTURE_WRAP_S = GL_CLAMP
- * GL_TEXTURE_WRAP_T = GL_CLAMP
- * GL_TEXTURE_MAG_FILTER = GL_LINEAR
- * GL_TEXTURE_MIN_FILTER = GL_LINEAR
- * Note that mipmapping is NOT used
- */
- inline GLuint CreateTexture();
-
- /**
- * The maximum texture dimension on this OpenGL implemetation
- */
- GLsizei maxTextSize;
-
- /**
- * The minimum texture width required to hold the glyphs
- */
- GLsizei textureWidth;
-
- /**
- * The minimum texture height required to hold the glyphs
- */
- GLsizei textureHeight;
-
- /**
- *An array of texture ids
- */
- FTVector<GLuint> textureIDList;
-
- /**
- * The max height for glyphs in the current font
- */
- int glyphHeight;
-
- /**
- * The max width for glyphs in the current font
- */
- int glyphWidth;
-
- /**
- * A value to be added to the height and width to ensure that
- * glyphs don't overlap in the texture
- */
- unsigned int padding;
-
- /**
- *
- */
- unsigned int numGlyphs;
-
- /**
- */
- unsigned int remGlyphs;
-
- /**
- */
- int xOffset;
-
- /**
- */
- int yOffset;
-
-};
-
-
-#endif // __FTGLTextureFont__
-
-