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Diffstat (limited to 'extern/bFTGL/src/FTExtrdGlyph.cpp')
-rw-r--r--extern/bFTGL/src/FTExtrdGlyph.cpp141
1 files changed, 141 insertions, 0 deletions
diff --git a/extern/bFTGL/src/FTExtrdGlyph.cpp b/extern/bFTGL/src/FTExtrdGlyph.cpp
new file mode 100644
index 00000000000..0b120e68709
--- /dev/null
+++ b/extern/bFTGL/src/FTExtrdGlyph.cpp
@@ -0,0 +1,141 @@
+#include <math.h>
+
+#include "FTExtrdGlyph.h"
+#include "FTVectoriser.h"
+
+
+FTExtrdGlyph::FTExtrdGlyph( FT_GlyphSlot glyph, float d)
+: FTGlyph( glyph),
+ glList(0),
+ depth(d)
+{
+ bBox.SetDepth( -depth);
+
+ if( ft_glyph_format_outline != glyph->format)
+ {
+ err = 0x14; // Invalid_Outline
+ return;
+ }
+
+ FTVectoriser vectoriser( glyph);
+ if ( ( vectoriser.ContourCount() < 1) || ( vectoriser.PointCount() < 3))
+ {
+ return;
+ }
+
+ unsigned int tesselationIndex;
+ glList = glGenLists(1);
+ glNewList( glList, GL_COMPILE);
+
+ vectoriser.MakeMesh( 1.0);
+ glNormal3d(0.0, 0.0, 1.0);
+
+ const FTMesh* mesh = vectoriser.GetMesh();
+ for( tesselationIndex = 0; tesselationIndex < mesh->TesselationCount(); ++tesselationIndex)
+ {
+ const FTTesselation* subMesh = mesh->Tesselation( tesselationIndex);
+ unsigned int polyonType = subMesh->PolygonType();
+
+ glBegin( polyonType);
+ for( unsigned int pointIndex = 0; pointIndex < subMesh->PointCount(); ++pointIndex)
+ {
+ glVertex3f( subMesh->Point( pointIndex).x / 64.0f,
+ subMesh->Point( pointIndex).y / 64.0f,
+ 0.0f);
+ }
+ glEnd();
+ }
+
+ vectoriser.MakeMesh( -1.0);
+ glNormal3d(0.0, 0.0, -1.0);
+
+ mesh = vectoriser.GetMesh();
+ for( tesselationIndex = 0; tesselationIndex < mesh->TesselationCount(); ++tesselationIndex)
+ {
+ const FTTesselation* subMesh = mesh->Tesselation( tesselationIndex);
+ unsigned int polyonType = subMesh->PolygonType();
+
+ glBegin( polyonType);
+ for( unsigned int pointIndex = 0; pointIndex < subMesh->PointCount(); ++pointIndex)
+ {
+ glVertex3f( subMesh->Point( pointIndex).x / 64.0f,
+ subMesh->Point( pointIndex).y / 64.0f,
+ -depth);
+ }
+ glEnd();
+ }
+
+ int contourFlag = vectoriser.ContourFlag();
+
+ for( size_t c = 0; c < vectoriser.ContourCount(); ++c)
+ {
+ const FTContour* contour = vectoriser.Contour(c);
+ unsigned int numberOfPoints = contour->PointCount();
+
+ glBegin( GL_QUAD_STRIP);
+ for( unsigned int j = 0; j <= numberOfPoints; ++j)
+ {
+ unsigned int index = ( j == numberOfPoints) ? 0 : j;
+ unsigned int nextIndex = ( index == numberOfPoints - 1) ? 0 : index + 1;
+
+ FTPoint normal = GetNormal( contour->Point(index), contour->Point(nextIndex));
+ glNormal3f( normal.x, normal.y, 0.0f);
+
+ if( contourFlag & ft_outline_reverse_fill)
+ {
+ glVertex3f( contour->Point(index).x / 64.0f, contour->Point(index).y / 64.0f, 0.0f);
+ glVertex3f( contour->Point(index).x / 64.0f, contour->Point(index).y / 64.0f, -depth);
+ }
+ else
+ {
+ glVertex3f( contour->Point(index).x / 64.0f, contour->Point(index).y / 64.0f, -depth);
+ glVertex3f( contour->Point(index).x / 64.0f, contour->Point(index).y / 64.0f, 0.0f);
+ }
+ }
+ glEnd();
+ }
+
+ glEndList();
+}
+
+
+FTExtrdGlyph::~FTExtrdGlyph()
+{
+ glDeleteLists( glList, 1);
+}
+
+
+float FTExtrdGlyph::Render( const FTPoint& pen)
+{
+ if( glList)
+ {
+ glTranslatef( pen.x, pen.y, 0);
+ glCallList( glList);
+ glTranslatef( -pen.x, -pen.y, 0);
+ }
+
+ return advance;
+}
+
+
+FTPoint FTExtrdGlyph::GetNormal( const FTPoint &a, const FTPoint &b)
+{
+ float vectorX = a.x - b.x;
+ float vectorY = a.y - b.y;
+
+ float length = sqrt( vectorX * vectorX + vectorY * vectorY );
+
+ if( length > 0.0f)
+ {
+ length = 1 / length;
+ }
+ else
+ {
+ length = 0.0f;
+ }
+
+ return FTPoint( -vectorY * length,
+ vectorX * length,
+ 0.0f);
+}
+