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Diffstat (limited to 'extern/bFTGL/src/FTTextureGlyph.cpp')
-rw-r--r--extern/bFTGL/src/FTTextureGlyph.cpp87
1 files changed, 0 insertions, 87 deletions
diff --git a/extern/bFTGL/src/FTTextureGlyph.cpp b/extern/bFTGL/src/FTTextureGlyph.cpp
deleted file mode 100644
index b8267dcce89..00000000000
--- a/extern/bFTGL/src/FTTextureGlyph.cpp
+++ /dev/null
@@ -1,87 +0,0 @@
-#include "FTTextureGlyph.h"
-
-
-FTTextureGlyph::FTTextureGlyph( FT_GlyphSlot glyph, int id, int xOffset, int yOffset, GLsizei width, GLsizei height)
-: FTGlyph( glyph),
- destWidth(0),
- destHeight(0),
- glTextureID(id),
- activeTextureID(0)
-{
- err = FT_Render_Glyph( glyph, FT_RENDER_MODE_NORMAL);
- if( err || glyph->format != ft_glyph_format_bitmap)
- {
- return;
- }
-
- FT_Bitmap bitmap = glyph->bitmap;
-
- destWidth = bitmap.width;
- destHeight = bitmap.rows;
-
- if( destWidth && destHeight)
- {
- glPushClientAttrib( GL_CLIENT_PIXEL_STORE_BIT);
- glPixelStorei( GL_UNPACK_LSB_FIRST, GL_FALSE);
- glPixelStorei( GL_UNPACK_ROW_LENGTH, 0);
- glPixelStorei( GL_UNPACK_ALIGNMENT, 1);
-
- glBindTexture( GL_TEXTURE_2D, glTextureID);
- glTexSubImage2D( GL_TEXTURE_2D, 0, xOffset, yOffset, destWidth, destHeight, GL_ALPHA, GL_UNSIGNED_BYTE, bitmap.buffer);
-
- glPopClientAttrib();
- }
-
-
-// 0
-// +----+
-// | |
-// | |
-// | |
-// +----+
-// 1
-
- uv[0].x = static_cast<float>(xOffset) / static_cast<float>(width);
- uv[0].y = static_cast<float>(yOffset) / static_cast<float>(height);
- uv[1].x = static_cast<float>( xOffset + destWidth) / static_cast<float>(width);
- uv[1].y = static_cast<float>( yOffset + destHeight) / static_cast<float>(height);
-
- pos.x = glyph->bitmap_left;
- pos.y = glyph->bitmap_top;
-}
-
-
-FTTextureGlyph::~FTTextureGlyph()
-{}
-
-#include <math.h>
-
-float FTTextureGlyph::Render( const FTPoint& pen)
-{
- float dx;
-
- glGetIntegerv( GL_TEXTURE_2D_BINDING_EXT, &activeTextureID);
- if( activeTextureID != glTextureID)
- {
- glBindTexture( GL_TEXTURE_2D, (GLuint)glTextureID);
- }
-
- dx= floor( (pen.x + pos.x ) );
-
- glBegin( GL_QUADS);
- glTexCoord2f( uv[0].x, uv[0].y);
- glVertex2f( dx, pen.y + pos.y);
-
- glTexCoord2f( uv[0].x, uv[1].y);
- glVertex2f( dx, pen.y + pos.y - destHeight);
-
- glTexCoord2f( uv[1].x, uv[1].y);
- glVertex2f( dx + destWidth, pen.y + pos.y - destHeight);
-
- glTexCoord2f( uv[1].x, uv[0].y);
- glVertex2f( dx + destWidth, pen.y + pos.y);
- glEnd();
-
- return advance;
-}
-