diff options
Diffstat (limited to 'extern/bullet/Bullet/BLI_Bullet.dsp')
-rw-r--r-- | extern/bullet/Bullet/BLI_Bullet.dsp | 98 |
1 files changed, 55 insertions, 43 deletions
diff --git a/extern/bullet/Bullet/BLI_Bullet.dsp b/extern/bullet/Bullet/BLI_Bullet.dsp index 8ff1dec014c..a7357ef7976 100644 --- a/extern/bullet/Bullet/BLI_Bullet.dsp +++ b/extern/bullet/Bullet/BLI_Bullet.dsp @@ -40,8 +40,8 @@ RSC=rc.exe # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Target_Dir "" -LINK32=link.exe -lib MTL=midl.exe +LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c # ADD CPP /nologo /MT /W3 /GX /Zd /O2 /I "../LinearMath" /I "." /D "NDEBUG" /D "_LIB" /D "WIN32" /D "_MBCS" /D "BUM_INLINED" /D "USE_ALGEBRAIC" /YX /FD /c # ADD BASE RSC /l 0x409 /d "NDEBUG" @@ -70,8 +70,8 @@ PostBuild_Cmds=XCOPY /Y .\release\*.lib .\..\..\..\..\lib\windows\bullet\lib\*. # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Target_Dir "" -LINK32=link.exe -lib MTL=midl.exe +LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c # ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "../LinearMath" /I "." /D "_DEBUG" /D "_LIB" /D "WIN32" /D "_MBCS" /D "BUM_INLINED" /D "USE_ALGEBRAIC" /YX /FD /GZ /c # ADD BASE RSC /l 0x409 /d "_DEBUG" @@ -303,6 +303,14 @@ SOURCE=.\BroadphaseCollision\Dispatcher.h # End Source File # Begin Source File +SOURCE=.\BroadphaseCollision\OverlappingPairCache.cpp +# End Source File +# Begin Source File + +SOURCE=.\BroadphaseCollision\OverlappingPairCache.h +# End Source File +# Begin Source File + SOURCE=.\BroadphaseCollision\SimpleBroadphase.cpp # End Source File # Begin Source File @@ -343,6 +351,22 @@ SOURCE=.\CollisionShapes\CollisionShape.h # End Source File # Begin Source File +SOURCE=.\CollisionShapes\CompoundShape.cpp +# End Source File +# Begin Source File + +SOURCE=.\CollisionShapes\CompoundShape.h +# End Source File +# Begin Source File + +SOURCE=.\CollisionShapes\ConcaveShape.cpp +# End Source File +# Begin Source File + +SOURCE=.\CollisionShapes\ConcaveShape.h +# End Source File +# Begin Source File + SOURCE=.\CollisionShapes\ConeShape.cpp # End Source File # Begin Source File @@ -367,11 +391,11 @@ SOURCE=.\CollisionShapes\ConvexShape.h # End Source File # Begin Source File -SOURCE=.\CollisionShapes\ConvexTriangleCallback.cpp +SOURCE=.\CollisionShapes\ConvexTriangleMeshShape.cpp # End Source File # Begin Source File -SOURCE=.\CollisionShapes\ConvexTriangleCallback.h +SOURCE=.\CollisionShapes\ConvexTriangleMeshShape.h # End Source File # Begin Source File @@ -439,6 +463,14 @@ SOURCE=.\CollisionShapes\SphereShape.h # End Source File # Begin Source File +SOURCE=.\CollisionShapes\StaticPlaneShape.cpp +# End Source File +# Begin Source File + +SOURCE=.\CollisionShapes\StaticPlaneShape.h +# End Source File +# Begin Source File + SOURCE=.\CollisionShapes\StridingMeshInterface.cpp # End Source File # Begin Source File @@ -487,6 +519,10 @@ SOURCE=.\CollisionShapes\TriangleShape.h # PROP Default_Filter "" # Begin Source File +SOURCE=.\CollisionDispatch\CollisionCreateFunc.h +# End Source File +# Begin Source File + SOURCE=.\CollisionDispatch\CollisionDispatcher.cpp # End Source File # Begin Source File @@ -511,6 +547,14 @@ SOURCE=.\CollisionDispatch\CollisionWorld.h # End Source File # Begin Source File +SOURCE=.\CollisionDispatch\CompoundCollisionAlgorithm.cpp +# End Source File +# Begin Source File + +SOURCE=.\CollisionDispatch\CompoundCollisionAlgorithm.h +# End Source File +# Begin Source File + SOURCE=.\CollisionDispatch\ConvexConcaveCollisionAlgorithm.cpp # End Source File # Begin Source File @@ -543,56 +587,24 @@ SOURCE=.\CollisionDispatch\ManifoldResult.h # End Source File # Begin Source File -SOURCE=.\CollisionDispatch\UnionFind.cpp -# End Source File -# Begin Source File - -SOURCE=.\CollisionDispatch\UnionFind.h -# End Source File -# End Group -# Begin Group "Extras" - -# PROP Default_Filter "" -# Begin Source File - -SOURCE=..\Extras\PhysicsInterface\Common\PHY_DynamicTypes.h +SOURCE=.\CollisionDispatch\SimulationIslandManager.cpp # End Source File # Begin Source File -SOURCE=..\Extras\PhysicsInterface\Common\PHY_IMotionState.cpp +SOURCE=.\CollisionDispatch\SimulationIslandManager.h # End Source File # Begin Source File -SOURCE=..\Extras\PhysicsInterface\Common\PHY_IMotionState.h -# End Source File -# Begin Source File - -SOURCE=..\Extras\PhysicsInterface\Common\PHY_IPhysicsController.cpp -# End Source File -# Begin Source File - -SOURCE=..\Extras\PhysicsInterface\Common\PHY_IPhysicsController.h -# End Source File -# Begin Source File - -SOURCE=..\Extras\PhysicsInterface\Common\PHY_IPhysicsEnvironment.cpp -# End Source File -# Begin Source File - -SOURCE=..\Extras\PhysicsInterface\Common\PHY_IPhysicsEnvironment.h -# End Source File -# Begin Source File - -SOURCE=..\Extras\PhysicsInterface\Common\PHY_IVehicle.cpp +SOURCE=.\CollisionDispatch\UnionFind.cpp # End Source File # Begin Source File -SOURCE=..\Extras\PhysicsInterface\Common\PHY_IVehicle.h +SOURCE=.\CollisionDispatch\UnionFind.h # End Source File -# Begin Source File +# End Group +# Begin Group "Extras" -SOURCE=..\Extras\PhysicsInterface\Common\PHY_Pro.h -# End Source File +# PROP Default_Filter "" # End Group # End Target # End Project |