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Diffstat (limited to 'extern/bullet/Bullet/BroadphaseCollision/CollisionAlgorithm.h')
-rw-r--r--extern/bullet/Bullet/BroadphaseCollision/CollisionAlgorithm.h62
1 files changed, 62 insertions, 0 deletions
diff --git a/extern/bullet/Bullet/BroadphaseCollision/CollisionAlgorithm.h b/extern/bullet/Bullet/BroadphaseCollision/CollisionAlgorithm.h
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+++ b/extern/bullet/Bullet/BroadphaseCollision/CollisionAlgorithm.h
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+/*
+ * Copyright (c) 2005 Erwin Coumans http://www.erwincoumans.com
+ *
+ * Permission to use, copy, modify, distribute and sell this software
+ * and its documentation for any purpose is hereby granted without fee,
+ * provided that the above copyright notice appear in all copies.
+ * Erwin Coumans makes no representations about the suitability
+ * of this software for any purpose.
+ * It is provided "as is" without express or implied warranty.
+*/
+#ifndef COLLISION_ALGORITHM_H
+#define COLLISION_ALGORITHM_H
+
+struct BroadphaseProxy;
+class Dispatcher;
+
+struct CollisionAlgorithmConstructionInfo
+{
+ CollisionAlgorithmConstructionInfo()
+ :m_dispatcher(0)
+ {
+ }
+ CollisionAlgorithmConstructionInfo(Dispatcher* dispatcher,int temp)
+ :m_dispatcher(dispatcher)
+ {
+ }
+
+ Dispatcher* m_dispatcher;
+
+ int GetDispatcherId();
+
+};
+
+
+///CollisionAlgorithm is an collision interface that is compatible with the Broadphase and Dispatcher.
+///It is persistent over frames
+class CollisionAlgorithm
+{
+
+protected:
+
+ Dispatcher* m_dispatcher;
+
+protected:
+ int GetDispatcherId();
+
+public:
+
+ CollisionAlgorithm() {};
+
+ CollisionAlgorithm(const CollisionAlgorithmConstructionInfo& ci);
+
+ virtual ~CollisionAlgorithm() {};
+
+ virtual void ProcessCollision (BroadphaseProxy* proxy0,BroadphaseProxy* proxy1,float timeStep,int stepCount, bool useContinuous) = 0;
+
+ virtual float CalculateTimeOfImpact(BroadphaseProxy* proxy0,BroadphaseProxy* proxy1,float timeStep,int stepCount) = 0;
+
+};
+
+
+#endif //COLLISION_ALGORITHM_H