diff options
Diffstat (limited to 'extern/bullet/make/msvc_7_0/Bullet3_vc7.vcproj')
-rw-r--r-- | extern/bullet/make/msvc_7_0/Bullet3_vc7.vcproj | 134 |
1 files changed, 106 insertions, 28 deletions
diff --git a/extern/bullet/make/msvc_7_0/Bullet3_vc7.vcproj b/extern/bullet/make/msvc_7_0/Bullet3_vc7.vcproj index 60c6b02a924..a7782f71d55 100644 --- a/extern/bullet/make/msvc_7_0/Bullet3_vc7.vcproj +++ b/extern/bullet/make/msvc_7_0/Bullet3_vc7.vcproj @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" - Version="7.0" + Version="7.10" Name="Bullet3ContinuousCollision" ProjectGUID="{FFD3C64A-30E2-4BC7-BC8F-51818C320400}" SccProjectName="" @@ -50,11 +50,13 @@ IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include MKDIR ..\..\..\.. IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\BroadphaseCollision MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\BroadphaseCollision IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionShapes MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionShapes IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\NarrowPhaseCollision MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\NarrowPhaseCollision +IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch XCOPY /Y ..\..\LinearMath\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include XCOPY /Y ..\..\Bullet\BroadphaseCollision\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\BroadphaseCollision XCOPY /Y ..\..\Bullet\CollisionShapes\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionShapes XCOPY /Y ..\..\Bullet\NarrowPhaseCollision\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\NarrowPhaseCollision +XCOPY /Y ..\..\Bullet\CollisionDispatch\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch ECHO Done "/> @@ -116,11 +118,13 @@ IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include MKDIR ..\..\..\.. IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\BroadphaseCollision MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\BroadphaseCollision IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionShapes MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionShapes IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\NarrowPhaseCollision MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\NarrowPhaseCollision +IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch XCOPY /Y ..\..\LinearMath\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include XCOPY /Y ..\..\Bullet\BroadphaseCollision\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\BroadphaseCollision XCOPY /Y ..\..\Bullet\CollisionShapes\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionShapes XCOPY /Y ..\..\Bullet\NarrowPhaseCollision\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\NarrowPhaseCollision +XCOPY /Y ..\..\Bullet\CollisionDispatch\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch ECHO Done "/> @@ -180,11 +184,13 @@ IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include MKDIR ..\..\..\.. IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\BroadphaseCollision MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\BroadphaseCollision IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionShapes MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionShapes IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\NarrowPhaseCollision MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\NarrowPhaseCollision +IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch XCOPY /Y ..\..\LinearMath\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include XCOPY /Y ..\..\Bullet\BroadphaseCollision\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\BroadphaseCollision XCOPY /Y ..\..\Bullet\CollisionShapes\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionShapes XCOPY /Y ..\..\Bullet\NarrowPhaseCollision\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\NarrowPhaseCollision +XCOPY /Y ..\..\Bullet\CollisionDispatch\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch ECHO Done "/> @@ -246,11 +252,13 @@ IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include MKDIR ..\..\..\.. IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\BroadphaseCollision MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\BroadphaseCollision IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionShapes MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionShapes IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\NarrowPhaseCollision MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\NarrowPhaseCollision +IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch XCOPY /Y ..\..\LinearMath\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include XCOPY /Y ..\..\Bullet\BroadphaseCollision\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\BroadphaseCollision XCOPY /Y ..\..\Bullet\CollisionShapes\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionShapes XCOPY /Y ..\..\Bullet\NarrowPhaseCollision\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\NarrowPhaseCollision +XCOPY /Y ..\..\Bullet\CollisionDispatch\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch ECHO Done "/> @@ -272,7 +280,8 @@ ECHO Done Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> </Configurations> - + <References> + </References> <Files> <Filter Name="NarrowPhaseCollision" @@ -717,6 +726,9 @@ ECHO Done RelativePath="..\..\Bullet\NarrowPhaseCollision\BU_VertexPoly.h"> </File> <File + RelativePath="..\..\Bullet\NarrowPhaseCollision\CollisionMargin.h"> + </File> + <File RelativePath="..\..\Bullet\NarrowPhaseCollision\ContinuousConvexCollision.h"> </File> <File @@ -1241,6 +1253,9 @@ ECHO Done Name="Source Files" Filter=""> <File + RelativePath="..\..\Bullet\BroadphaseCollision\AxisSweep3.cpp"> + </File> + <File RelativePath="..\..\Bullet\BroadphaseCollision\BroadphaseProxy.cpp"> <FileConfiguration Name="Blender Debug|Win32"> @@ -1295,31 +1310,7 @@ ECHO Done </FileConfiguration> </File> <File - RelativePath="..\..\Bullet\BroadphaseCollision\CollisionDispatcher.cpp"> - <FileConfiguration - Name="Blender Debug|Win32"> - <Tool - Name="VCCLCompilerTool" - ObjectFile="$(IntDir)/$(InputName)1.obj"/> - </FileConfiguration> - <FileConfiguration - Name="Blender Release|Win32"> - <Tool - Name="VCCLCompilerTool" - ObjectFile="$(IntDir)/$(InputName)1.obj"/> - </FileConfiguration> - <FileConfiguration - Name="3D Plugin Debug|Win32"> - <Tool - Name="VCCLCompilerTool" - ObjectFile="$(IntDir)/$(InputName)1.obj"/> - </FileConfiguration> - <FileConfiguration - Name="3D Plugin Release|Win32"> - <Tool - Name="VCCLCompilerTool" - ObjectFile="$(IntDir)/$(InputName)1.obj"/> - </FileConfiguration> + RelativePath="..\..\Bullet\BroadphaseCollision\Dispatcher.cpp"> </File> <File RelativePath="..\..\Bullet\BroadphaseCollision\SimpleBroadphase.cpp"> @@ -1353,6 +1344,9 @@ ECHO Done Name="Header Files" Filter=""> <File + RelativePath="..\..\Bullet\BroadphaseCollision\AxisSweep3.h"> + </File> + <File RelativePath="..\..\Bullet\BroadphaseCollision\BroadphaseInterface.h"> </File> <File @@ -1362,7 +1356,7 @@ ECHO Done RelativePath="..\..\Bullet\BroadphaseCollision\CollisionAlgorithm.h"> </File> <File - RelativePath="..\..\Bullet\BroadphaseCollision\CollisionDispatcher.h"> + RelativePath="..\..\Bullet\BroadphaseCollision\Dispatcher.h"> </File> <File RelativePath="..\..\Bullet\BroadphaseCollision\SimpleBroadphase.h"> @@ -1416,6 +1410,90 @@ ECHO Done </File> </Filter> </Filter> + <Filter + Name="CollisionDispatch" + Filter=""> + <Filter + Name="Source Files" + Filter=""> + <File + RelativePath="..\..\Bullet\CollisionDispatch\CollisionDispatcher.cpp"> + </File> + <File + RelativePath="..\..\Bullet\CollisionDispatch\CollisionObject.cpp"> + <FileConfiguration + Name="Blender Debug|Win32"> + <Tool + Name="VCCLCompilerTool" + ObjectFile="$(IntDir)/$(InputName)1.obj"/> + </FileConfiguration> + <FileConfiguration + Name="Blender Release|Win32"> + <Tool + Name="VCCLCompilerTool" + ObjectFile="$(IntDir)/$(InputName)1.obj"/> + </FileConfiguration> + <FileConfiguration + Name="3D Plugin Debug|Win32"> + <Tool + Name="VCCLCompilerTool" + ObjectFile="$(IntDir)/$(InputName)1.obj"/> + </FileConfiguration> + <FileConfiguration + Name="3D Plugin Release|Win32"> + <Tool + Name="VCCLCompilerTool" + ObjectFile="$(IntDir)/$(InputName)1.obj"/> + </FileConfiguration> + </File> + <File + RelativePath="..\..\Bullet\CollisionDispatch\CollisionWorld.cpp"> + </File> + <File + RelativePath="..\..\Bullet\CollisionDispatch\ConvexConcaveCollisionAlgorithm.cpp"> + </File> + <File + RelativePath="..\..\Bullet\CollisionDispatch\ConvexConvexAlgorithm.cpp"> + </File> + <File + RelativePath="..\..\Bullet\CollisionDispatch\EmptyCollisionAlgorithm.cpp"> + </File> + <File + RelativePath="..\..\Bullet\CollisionDispatch\ManifoldResult.cpp"> + </File> + <File + RelativePath="..\..\Bullet\CollisionDispatch\UnionFind.cpp"> + </File> + </Filter> + <Filter + Name="Header Files" + Filter=""> + <File + RelativePath="..\..\Bullet\CollisionDispatch\CollisionDispatcher.h"> + </File> + <File + RelativePath="..\..\Bullet\CollisionDispatch\CollisionObject.h"> + </File> + <File + RelativePath="..\..\Bullet\CollisionDispatch\CollisionWorld.h"> + </File> + <File + RelativePath="..\..\Bullet\CollisionDispatch\ConvexConcaveCollisionAlgorithm.h"> + </File> + <File + RelativePath="..\..\Bullet\CollisionDispatch\ConvexConvexAlgorithm.h"> + </File> + <File + RelativePath="..\..\Bullet\CollisionDispatch\EmptyCollisionAlgorithm.h"> + </File> + <File + RelativePath="..\..\Bullet\CollisionDispatch\ManifoldResult.h"> + </File> + <File + RelativePath="..\..\Bullet\CollisionDispatch\UnionFind.h"> + </File> + </Filter> + </Filter> </Files> <Globals> </Globals> |