diff options
Diffstat (limited to 'extern/bullet/make/msvc_7_0/Dynamics/BulletDynamics_vc7.vcproj')
-rw-r--r-- | extern/bullet/make/msvc_7_0/Dynamics/BulletDynamics_vc7.vcproj | 218 |
1 files changed, 35 insertions, 183 deletions
diff --git a/extern/bullet/make/msvc_7_0/Dynamics/BulletDynamics_vc7.vcproj b/extern/bullet/make/msvc_7_0/Dynamics/BulletDynamics_vc7.vcproj index 7f35ad4b2e5..91f6d504e70 100644 --- a/extern/bullet/make/msvc_7_0/Dynamics/BulletDynamics_vc7.vcproj +++ b/extern/bullet/make/msvc_7_0/Dynamics/BulletDynamics_vc7.vcproj @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" - Version="7.0" + Version="7.10" Name="Bullet3Dynamics" ProjectGUID="{3427A9EF-FF84-4B3E-9AE5-C37CF44D7DA4}" Keyword="Win32Proj"> @@ -46,11 +46,14 @@ IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include MKDIR ..\..\.. IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics +IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle XCOPY /Y ..\..\..\LinearMath\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include XCOPY /Y ..\..\..\BulletDynamics\CollisionDispatch\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch XCOPY /Y ..\..\..\BulletDynamics\ConstraintSolver\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver XCOPY /Y ..\..\..\BulletDynamics\Dynamics\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics +XCOPY /Y ..\..\..\BulletDynamics\Vehicle\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle + ECHO Done "/> @@ -102,12 +105,12 @@ IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include MKDIR ..\..\.. IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics +IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle XCOPY /Y ..\..\..\LinearMath\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include XCOPY /Y ..\..\..\BulletDynamics\CollisionDispatch\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch XCOPY /Y ..\..\..\BulletDynamics\ConstraintSolver\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver -XCOPY /Y ..\..\..\BulletDynamics\Dynamics\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics - +XCOPY /Y ..\..\..\BulletDynamics\Vehicle\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle ECHO Done "/> <Tool @@ -161,11 +164,13 @@ IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include MKDIR ..\..\.. IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics +IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle XCOPY /Y ..\..\..\LinearMath\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include XCOPY /Y ..\..\..\BulletDynamics\CollisionDispatch\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch XCOPY /Y ..\..\..\BulletDynamics\ConstraintSolver\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver XCOPY /Y ..\..\..\BulletDynamics\Dynamics\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics +XCOPY /Y ..\..\..\BulletDynamics\Vehicle\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle ECHO Done "/> @@ -217,11 +222,13 @@ IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include MKDIR ..\..\.. IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics +IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle XCOPY /Y ..\..\..\LinearMath\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include XCOPY /Y ..\..\..\BulletDynamics\CollisionDispatch\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch XCOPY /Y ..\..\..\BulletDynamics\ConstraintSolver\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver XCOPY /Y ..\..\..\BulletDynamics\Dynamics\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics +XCOPY /Y ..\..\..\BulletDynamics\Vehicle\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle ECHO Done "/> @@ -241,7 +248,8 @@ ECHO Done Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> </Configurations> - + <References> + </References> <Files> <Filter Name="ConstraintSolver" @@ -277,6 +285,9 @@ ECHO Done </FileConfiguration> </File> <File + RelativePath="..\..\..\BulletDynamics\ConstraintSolver\HingeConstraint.cpp"> + </File> + <File RelativePath="..\..\..\BulletDynamics\ConstraintSolver\OdeConstraintSolver.cpp"> <FileConfiguration Name="Blender Debug|Win32"> @@ -411,6 +422,9 @@ ECHO Done ObjectFile="$(IntDir)/$(InputName)1.obj"/> </FileConfiguration> </File> + <File + RelativePath="..\..\..\BulletDynamics\ConstraintSolver\TypedConstraint.cpp"> + </File> </Filter> <Filter Name="Header Files" @@ -442,97 +456,19 @@ ECHO Done <File RelativePath="..\..\..\BulletDynamics\ConstraintSolver\SorLcp.h"> </File> + <File + RelativePath="..\..\..\BulletDynamics\ConstraintSolver\TypedConstraint.h"> + </File> </Filter> </Filter> <Filter - Name="CollisionDispatch" + Name="Dynamics" Filter=""> <Filter Name="Source Files" Filter=""> <File - RelativePath="..\..\..\BulletDynamics\CollisionDispatch\ConvexConcaveCollisionAlgorithm.cpp"> - <FileConfiguration - Name="Blender Debug|Win32"> - <Tool - Name="VCCLCompilerTool" - ObjectFile="$(IntDir)/$(InputName)1.obj"/> - </FileConfiguration> - <FileConfiguration - Name="Blender Release|Win32"> - <Tool - Name="VCCLCompilerTool" - ObjectFile="$(IntDir)/$(InputName)1.obj"/> - </FileConfiguration> - <FileConfiguration - Name="3D Plugin Debug|Win32"> - <Tool - Name="VCCLCompilerTool" - ObjectFile="$(IntDir)/$(InputName)1.obj"/> - </FileConfiguration> - <FileConfiguration - Name="3D Plugin Release|Win32"> - <Tool - Name="VCCLCompilerTool" - ObjectFile="$(IntDir)/$(InputName)1.obj"/> - </FileConfiguration> - </File> - <File - RelativePath="..\..\..\BulletDynamics\CollisionDispatch\ConvexConvexAlgorithm.cpp"> - <FileConfiguration - Name="Blender Debug|Win32"> - <Tool - Name="VCCLCompilerTool" - ObjectFile="$(IntDir)/$(InputName)1.obj"/> - </FileConfiguration> - <FileConfiguration - Name="Blender Release|Win32"> - <Tool - Name="VCCLCompilerTool" - ObjectFile="$(IntDir)/$(InputName)1.obj"/> - </FileConfiguration> - <FileConfiguration - Name="3D Plugin Debug|Win32"> - <Tool - Name="VCCLCompilerTool" - ObjectFile="$(IntDir)/$(InputName)1.obj"/> - </FileConfiguration> - <FileConfiguration - Name="3D Plugin Release|Win32"> - <Tool - Name="VCCLCompilerTool" - ObjectFile="$(IntDir)/$(InputName)1.obj"/> - </FileConfiguration> - </File> - <File - RelativePath="..\..\..\BulletDynamics\CollisionDispatch\EmptyCollisionAlgorithm.cpp"> - <FileConfiguration - Name="Blender Debug|Win32"> - <Tool - Name="VCCLCompilerTool" - ObjectFile="$(IntDir)/$(InputName)1.obj"/> - </FileConfiguration> - <FileConfiguration - Name="Blender Release|Win32"> - <Tool - Name="VCCLCompilerTool" - ObjectFile="$(IntDir)/$(InputName)1.obj"/> - </FileConfiguration> - <FileConfiguration - Name="3D Plugin Debug|Win32"> - <Tool - Name="VCCLCompilerTool" - ObjectFile="$(IntDir)/$(InputName)1.obj"/> - </FileConfiguration> - <FileConfiguration - Name="3D Plugin Release|Win32"> - <Tool - Name="VCCLCompilerTool" - ObjectFile="$(IntDir)/$(InputName)1.obj"/> - </FileConfiguration> - </File> - <File - RelativePath="..\..\..\BulletDynamics\CollisionDispatch\ManifoldResult.cpp"> + RelativePath="..\..\..\BulletDynamics\Dynamics\BU_Joint.cpp"> <FileConfiguration Name="Blender Debug|Win32"> <Tool @@ -559,7 +495,7 @@ ECHO Done </FileConfiguration> </File> <File - RelativePath="..\..\..\BulletDynamics\CollisionDispatch\ToiContactDispatcher.cpp"> + RelativePath="..\..\..\BulletDynamics\Dynamics\ContactJoint.cpp"> <FileConfiguration Name="Blender Debug|Win32"> <Tool @@ -586,7 +522,7 @@ ECHO Done </FileConfiguration> </File> <File - RelativePath="..\..\..\BulletDynamics\CollisionDispatch\UnionFind.cpp"> + RelativePath="..\..\..\BulletDynamics\Dynamics\RigidBody.cpp"> <FileConfiguration Name="Blender Debug|Win32"> <Tool @@ -617,127 +553,43 @@ ECHO Done Name="Header Files" Filter=""> <File - RelativePath="..\..\..\BulletDynamics\CollisionDispatch\ConvexConcaveCollisionAlgorithm.h"> - </File> - <File - RelativePath="..\..\..\BulletDynamics\CollisionDispatch\ConvexConvexAlgorithm.h"> - </File> - <File - RelativePath="..\..\..\BulletDynamics\CollisionDispatch\EmptyCollisionAlgorithm.h"> + RelativePath="..\..\..\BulletDynamics\Dynamics\BU_Joint.h"> </File> <File - RelativePath="..\..\..\BulletDynamics\CollisionDispatch\ManifoldResult.h"> + RelativePath="..\..\..\BulletDynamics\Dynamics\ContactJoint.h"> </File> <File - RelativePath="..\..\..\BulletDynamics\CollisionDispatch\ToiContactDispatcher.h"> + RelativePath="..\..\..\BulletDynamics\Dynamics\MassProps.h"> </File> <File - RelativePath="..\..\..\BulletDynamics\CollisionDispatch\UnionFind.h"> + RelativePath="..\..\..\BulletDynamics\Dynamics\RigidBody.h"> </File> </Filter> </Filter> <Filter - Name="Dynamics" + Name="Vehicle" Filter=""> <Filter Name="Source Files" Filter=""> <File - RelativePath="..\..\..\BulletDynamics\Dynamics\BU_Joint.cpp"> - <FileConfiguration - Name="Blender Debug|Win32"> - <Tool - Name="VCCLCompilerTool" - ObjectFile="$(IntDir)/$(InputName)1.obj"/> - </FileConfiguration> - <FileConfiguration - Name="Blender Release|Win32"> - <Tool - Name="VCCLCompilerTool" - ObjectFile="$(IntDir)/$(InputName)1.obj"/> - </FileConfiguration> - <FileConfiguration - Name="3D Plugin Debug|Win32"> - <Tool - Name="VCCLCompilerTool" - ObjectFile="$(IntDir)/$(InputName)1.obj"/> - </FileConfiguration> - <FileConfiguration - Name="3D Plugin Release|Win32"> - <Tool - Name="VCCLCompilerTool" - ObjectFile="$(IntDir)/$(InputName)1.obj"/> - </FileConfiguration> + RelativePath="..\..\..\BulletDynamics\Vehicle\RaycastVehicle.cpp"> </File> <File - RelativePath="..\..\..\BulletDynamics\Dynamics\ContactJoint.cpp"> - <FileConfiguration - Name="Blender Debug|Win32"> - <Tool - Name="VCCLCompilerTool" - ObjectFile="$(IntDir)/$(InputName)1.obj"/> - </FileConfiguration> - <FileConfiguration - Name="Blender Release|Win32"> - <Tool - Name="VCCLCompilerTool" - ObjectFile="$(IntDir)/$(InputName)1.obj"/> - </FileConfiguration> - <FileConfiguration - Name="3D Plugin Debug|Win32"> - <Tool - Name="VCCLCompilerTool" - ObjectFile="$(IntDir)/$(InputName)1.obj"/> - </FileConfiguration> - <FileConfiguration - Name="3D Plugin Release|Win32"> - <Tool - Name="VCCLCompilerTool" - ObjectFile="$(IntDir)/$(InputName)1.obj"/> - </FileConfiguration> - </File> - <File - RelativePath="..\..\..\BulletDynamics\Dynamics\RigidBody.cpp"> - <FileConfiguration - Name="Blender Debug|Win32"> - <Tool - Name="VCCLCompilerTool" - ObjectFile="$(IntDir)/$(InputName)1.obj"/> - </FileConfiguration> - <FileConfiguration - Name="Blender Release|Win32"> - <Tool - Name="VCCLCompilerTool" - ObjectFile="$(IntDir)/$(InputName)1.obj"/> - </FileConfiguration> - <FileConfiguration - Name="3D Plugin Debug|Win32"> - <Tool - Name="VCCLCompilerTool" - ObjectFile="$(IntDir)/$(InputName)1.obj"/> - </FileConfiguration> - <FileConfiguration - Name="3D Plugin Release|Win32"> - <Tool - Name="VCCLCompilerTool" - ObjectFile="$(IntDir)/$(InputName)1.obj"/> - </FileConfiguration> + RelativePath="..\..\..\BulletDynamics\Vehicle\WheelInfo.cpp"> </File> </Filter> <Filter Name="Header Files" Filter=""> <File - RelativePath="..\..\..\BulletDynamics\Dynamics\BU_Joint.h"> + RelativePath="..\..\..\BulletDynamics\Vehicle\RaycastVehicle.h"> </File> <File - RelativePath="..\..\..\BulletDynamics\Dynamics\ContactJoint.h"> + RelativePath="..\..\..\BulletDynamics\Vehicle\VehicleRaycaster.h"> </File> <File - RelativePath="..\..\..\BulletDynamics\Dynamics\MassProps.h"> - </File> - <File - RelativePath="..\..\..\BulletDynamics\Dynamics\RigidBody.h"> + RelativePath="..\..\..\BulletDynamics\Vehicle\WheelInfo.h"> </File> </Filter> </Filter> |