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Diffstat (limited to 'extern/bullet/make/msvc_7_0/Dynamics/BulletDynamics_vc7.vcproj')
-rw-r--r--extern/bullet/make/msvc_7_0/Dynamics/BulletDynamics_vc7.vcproj218
1 files changed, 35 insertions, 183 deletions
diff --git a/extern/bullet/make/msvc_7_0/Dynamics/BulletDynamics_vc7.vcproj b/extern/bullet/make/msvc_7_0/Dynamics/BulletDynamics_vc7.vcproj
index 7f35ad4b2e5..91f6d504e70 100644
--- a/extern/bullet/make/msvc_7_0/Dynamics/BulletDynamics_vc7.vcproj
+++ b/extern/bullet/make/msvc_7_0/Dynamics/BulletDynamics_vc7.vcproj
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
- Version="7.0"
+ Version="7.10"
Name="Bullet3Dynamics"
ProjectGUID="{3427A9EF-FF84-4B3E-9AE5-C37CF44D7DA4}"
Keyword="Win32Proj">
@@ -46,11 +46,14 @@ IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include MKDIR ..\..\..
IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch
IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver
IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics
+IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle
XCOPY /Y ..\..\..\LinearMath\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include
XCOPY /Y ..\..\..\BulletDynamics\CollisionDispatch\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch
XCOPY /Y ..\..\..\BulletDynamics\ConstraintSolver\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver
XCOPY /Y ..\..\..\BulletDynamics\Dynamics\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics
+XCOPY /Y ..\..\..\BulletDynamics\Vehicle\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle
+
ECHO Done
"/>
@@ -102,12 +105,12 @@ IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include MKDIR ..\..\..
IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch
IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver
IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics
+IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle
XCOPY /Y ..\..\..\LinearMath\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include
XCOPY /Y ..\..\..\BulletDynamics\CollisionDispatch\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch
XCOPY /Y ..\..\..\BulletDynamics\ConstraintSolver\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver
-XCOPY /Y ..\..\..\BulletDynamics\Dynamics\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics
-
+XCOPY /Y ..\..\..\BulletDynamics\Vehicle\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle
ECHO Done
"/>
<Tool
@@ -161,11 +164,13 @@ IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include MKDIR ..\..\..
IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch
IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver
IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics
+IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle
XCOPY /Y ..\..\..\LinearMath\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include
XCOPY /Y ..\..\..\BulletDynamics\CollisionDispatch\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch
XCOPY /Y ..\..\..\BulletDynamics\ConstraintSolver\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver
XCOPY /Y ..\..\..\BulletDynamics\Dynamics\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics
+XCOPY /Y ..\..\..\BulletDynamics\Vehicle\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle
ECHO Done
"/>
@@ -217,11 +222,13 @@ IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include MKDIR ..\..\..
IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch
IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver
IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics
+IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle
XCOPY /Y ..\..\..\LinearMath\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include
XCOPY /Y ..\..\..\BulletDynamics\CollisionDispatch\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch
XCOPY /Y ..\..\..\BulletDynamics\ConstraintSolver\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver
XCOPY /Y ..\..\..\BulletDynamics\Dynamics\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics
+XCOPY /Y ..\..\..\BulletDynamics\Vehicle\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle
ECHO Done
"/>
@@ -241,7 +248,8 @@ ECHO Done
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
-
+ <References>
+ </References>
<Files>
<Filter
Name="ConstraintSolver"
@@ -277,6 +285,9 @@ ECHO Done
</FileConfiguration>
</File>
<File
+ RelativePath="..\..\..\BulletDynamics\ConstraintSolver\HingeConstraint.cpp">
+ </File>
+ <File
RelativePath="..\..\..\BulletDynamics\ConstraintSolver\OdeConstraintSolver.cpp">
<FileConfiguration
Name="Blender Debug|Win32">
@@ -411,6 +422,9 @@ ECHO Done
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
</File>
+ <File
+ RelativePath="..\..\..\BulletDynamics\ConstraintSolver\TypedConstraint.cpp">
+ </File>
</Filter>
<Filter
Name="Header Files"
@@ -442,97 +456,19 @@ ECHO Done
<File
RelativePath="..\..\..\BulletDynamics\ConstraintSolver\SorLcp.h">
</File>
+ <File
+ RelativePath="..\..\..\BulletDynamics\ConstraintSolver\TypedConstraint.h">
+ </File>
</Filter>
</Filter>
<Filter
- Name="CollisionDispatch"
+ Name="Dynamics"
Filter="">
<Filter
Name="Source Files"
Filter="">
<File
- RelativePath="..\..\..\BulletDynamics\CollisionDispatch\ConvexConcaveCollisionAlgorithm.cpp">
- <FileConfiguration
- Name="Blender Debug|Win32">
- <Tool
- Name="VCCLCompilerTool"
- ObjectFile="$(IntDir)/$(InputName)1.obj"/>
- </FileConfiguration>
- <FileConfiguration
- Name="Blender Release|Win32">
- <Tool
- Name="VCCLCompilerTool"
- ObjectFile="$(IntDir)/$(InputName)1.obj"/>
- </FileConfiguration>
- <FileConfiguration
- Name="3D Plugin Debug|Win32">
- <Tool
- Name="VCCLCompilerTool"
- ObjectFile="$(IntDir)/$(InputName)1.obj"/>
- </FileConfiguration>
- <FileConfiguration
- Name="3D Plugin Release|Win32">
- <Tool
- Name="VCCLCompilerTool"
- ObjectFile="$(IntDir)/$(InputName)1.obj"/>
- </FileConfiguration>
- </File>
- <File
- RelativePath="..\..\..\BulletDynamics\CollisionDispatch\ConvexConvexAlgorithm.cpp">
- <FileConfiguration
- Name="Blender Debug|Win32">
- <Tool
- Name="VCCLCompilerTool"
- ObjectFile="$(IntDir)/$(InputName)1.obj"/>
- </FileConfiguration>
- <FileConfiguration
- Name="Blender Release|Win32">
- <Tool
- Name="VCCLCompilerTool"
- ObjectFile="$(IntDir)/$(InputName)1.obj"/>
- </FileConfiguration>
- <FileConfiguration
- Name="3D Plugin Debug|Win32">
- <Tool
- Name="VCCLCompilerTool"
- ObjectFile="$(IntDir)/$(InputName)1.obj"/>
- </FileConfiguration>
- <FileConfiguration
- Name="3D Plugin Release|Win32">
- <Tool
- Name="VCCLCompilerTool"
- ObjectFile="$(IntDir)/$(InputName)1.obj"/>
- </FileConfiguration>
- </File>
- <File
- RelativePath="..\..\..\BulletDynamics\CollisionDispatch\EmptyCollisionAlgorithm.cpp">
- <FileConfiguration
- Name="Blender Debug|Win32">
- <Tool
- Name="VCCLCompilerTool"
- ObjectFile="$(IntDir)/$(InputName)1.obj"/>
- </FileConfiguration>
- <FileConfiguration
- Name="Blender Release|Win32">
- <Tool
- Name="VCCLCompilerTool"
- ObjectFile="$(IntDir)/$(InputName)1.obj"/>
- </FileConfiguration>
- <FileConfiguration
- Name="3D Plugin Debug|Win32">
- <Tool
- Name="VCCLCompilerTool"
- ObjectFile="$(IntDir)/$(InputName)1.obj"/>
- </FileConfiguration>
- <FileConfiguration
- Name="3D Plugin Release|Win32">
- <Tool
- Name="VCCLCompilerTool"
- ObjectFile="$(IntDir)/$(InputName)1.obj"/>
- </FileConfiguration>
- </File>
- <File
- RelativePath="..\..\..\BulletDynamics\CollisionDispatch\ManifoldResult.cpp">
+ RelativePath="..\..\..\BulletDynamics\Dynamics\BU_Joint.cpp">
<FileConfiguration
Name="Blender Debug|Win32">
<Tool
@@ -559,7 +495,7 @@ ECHO Done
</FileConfiguration>
</File>
<File
- RelativePath="..\..\..\BulletDynamics\CollisionDispatch\ToiContactDispatcher.cpp">
+ RelativePath="..\..\..\BulletDynamics\Dynamics\ContactJoint.cpp">
<FileConfiguration
Name="Blender Debug|Win32">
<Tool
@@ -586,7 +522,7 @@ ECHO Done
</FileConfiguration>
</File>
<File
- RelativePath="..\..\..\BulletDynamics\CollisionDispatch\UnionFind.cpp">
+ RelativePath="..\..\..\BulletDynamics\Dynamics\RigidBody.cpp">
<FileConfiguration
Name="Blender Debug|Win32">
<Tool
@@ -617,127 +553,43 @@ ECHO Done
Name="Header Files"
Filter="">
<File
- RelativePath="..\..\..\BulletDynamics\CollisionDispatch\ConvexConcaveCollisionAlgorithm.h">
- </File>
- <File
- RelativePath="..\..\..\BulletDynamics\CollisionDispatch\ConvexConvexAlgorithm.h">
- </File>
- <File
- RelativePath="..\..\..\BulletDynamics\CollisionDispatch\EmptyCollisionAlgorithm.h">
+ RelativePath="..\..\..\BulletDynamics\Dynamics\BU_Joint.h">
</File>
<File
- RelativePath="..\..\..\BulletDynamics\CollisionDispatch\ManifoldResult.h">
+ RelativePath="..\..\..\BulletDynamics\Dynamics\ContactJoint.h">
</File>
<File
- RelativePath="..\..\..\BulletDynamics\CollisionDispatch\ToiContactDispatcher.h">
+ RelativePath="..\..\..\BulletDynamics\Dynamics\MassProps.h">
</File>
<File
- RelativePath="..\..\..\BulletDynamics\CollisionDispatch\UnionFind.h">
+ RelativePath="..\..\..\BulletDynamics\Dynamics\RigidBody.h">
</File>
</Filter>
</Filter>
<Filter
- Name="Dynamics"
+ Name="Vehicle"
Filter="">
<Filter
Name="Source Files"
Filter="">
<File
- RelativePath="..\..\..\BulletDynamics\Dynamics\BU_Joint.cpp">
- <FileConfiguration
- Name="Blender Debug|Win32">
- <Tool
- Name="VCCLCompilerTool"
- ObjectFile="$(IntDir)/$(InputName)1.obj"/>
- </FileConfiguration>
- <FileConfiguration
- Name="Blender Release|Win32">
- <Tool
- Name="VCCLCompilerTool"
- ObjectFile="$(IntDir)/$(InputName)1.obj"/>
- </FileConfiguration>
- <FileConfiguration
- Name="3D Plugin Debug|Win32">
- <Tool
- Name="VCCLCompilerTool"
- ObjectFile="$(IntDir)/$(InputName)1.obj"/>
- </FileConfiguration>
- <FileConfiguration
- Name="3D Plugin Release|Win32">
- <Tool
- Name="VCCLCompilerTool"
- ObjectFile="$(IntDir)/$(InputName)1.obj"/>
- </FileConfiguration>
+ RelativePath="..\..\..\BulletDynamics\Vehicle\RaycastVehicle.cpp">
</File>
<File
- RelativePath="..\..\..\BulletDynamics\Dynamics\ContactJoint.cpp">
- <FileConfiguration
- Name="Blender Debug|Win32">
- <Tool
- Name="VCCLCompilerTool"
- ObjectFile="$(IntDir)/$(InputName)1.obj"/>
- </FileConfiguration>
- <FileConfiguration
- Name="Blender Release|Win32">
- <Tool
- Name="VCCLCompilerTool"
- ObjectFile="$(IntDir)/$(InputName)1.obj"/>
- </FileConfiguration>
- <FileConfiguration
- Name="3D Plugin Debug|Win32">
- <Tool
- Name="VCCLCompilerTool"
- ObjectFile="$(IntDir)/$(InputName)1.obj"/>
- </FileConfiguration>
- <FileConfiguration
- Name="3D Plugin Release|Win32">
- <Tool
- Name="VCCLCompilerTool"
- ObjectFile="$(IntDir)/$(InputName)1.obj"/>
- </FileConfiguration>
- </File>
- <File
- RelativePath="..\..\..\BulletDynamics\Dynamics\RigidBody.cpp">
- <FileConfiguration
- Name="Blender Debug|Win32">
- <Tool
- Name="VCCLCompilerTool"
- ObjectFile="$(IntDir)/$(InputName)1.obj"/>
- </FileConfiguration>
- <FileConfiguration
- Name="Blender Release|Win32">
- <Tool
- Name="VCCLCompilerTool"
- ObjectFile="$(IntDir)/$(InputName)1.obj"/>
- </FileConfiguration>
- <FileConfiguration
- Name="3D Plugin Debug|Win32">
- <Tool
- Name="VCCLCompilerTool"
- ObjectFile="$(IntDir)/$(InputName)1.obj"/>
- </FileConfiguration>
- <FileConfiguration
- Name="3D Plugin Release|Win32">
- <Tool
- Name="VCCLCompilerTool"
- ObjectFile="$(IntDir)/$(InputName)1.obj"/>
- </FileConfiguration>
+ RelativePath="..\..\..\BulletDynamics\Vehicle\WheelInfo.cpp">
</File>
</Filter>
<Filter
Name="Header Files"
Filter="">
<File
- RelativePath="..\..\..\BulletDynamics\Dynamics\BU_Joint.h">
+ RelativePath="..\..\..\BulletDynamics\Vehicle\RaycastVehicle.h">
</File>
<File
- RelativePath="..\..\..\BulletDynamics\Dynamics\ContactJoint.h">
+ RelativePath="..\..\..\BulletDynamics\Vehicle\VehicleRaycaster.h">
</File>
<File
- RelativePath="..\..\..\BulletDynamics\Dynamics\MassProps.h">
- </File>
- <File
- RelativePath="..\..\..\BulletDynamics\Dynamics\RigidBody.h">
+ RelativePath="..\..\..\BulletDynamics\Vehicle\WheelInfo.h">
</File>
</Filter>
</Filter>