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Diffstat (limited to 'extern/bullet2/BulletCollision/CollisionDispatch/SphereTriangleDetector.h')
-rw-r--r-- | extern/bullet2/BulletCollision/CollisionDispatch/SphereTriangleDetector.h | 51 |
1 files changed, 0 insertions, 51 deletions
diff --git a/extern/bullet2/BulletCollision/CollisionDispatch/SphereTriangleDetector.h b/extern/bullet2/BulletCollision/CollisionDispatch/SphereTriangleDetector.h deleted file mode 100644 index f656e5c323a..00000000000 --- a/extern/bullet2/BulletCollision/CollisionDispatch/SphereTriangleDetector.h +++ /dev/null @@ -1,51 +0,0 @@ -/* -Bullet Continuous Collision Detection and Physics Library -Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ - -This software is provided 'as-is', without any express or implied warranty. -In no event will the authors be held liable for any damages arising from the use of this software. -Permission is granted to anyone to use this software for any purpose, -including commercial applications, and to alter it and redistribute it freely, -subject to the following restrictions: - -1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. -2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. -3. This notice may not be removed or altered from any source distribution. -*/ - -#ifndef SPHERE_TRIANGLE_DETECTOR_H -#define SPHERE_TRIANGLE_DETECTOR_H - -#include "BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h" - - - -class btSphereShape; -class btTriangleShape; - - - -/// sphere-triangle to match the btDiscreteCollisionDetectorInterface -struct SphereTriangleDetector : public btDiscreteCollisionDetectorInterface -{ - virtual void getClosestPoints(const ClosestPointInput& input,Result& output,class btIDebugDraw* debugDraw,bool swapResults=false); - - SphereTriangleDetector(btSphereShape* sphere,btTriangleShape* triangle, btScalar contactBreakingThreshold); - - virtual ~SphereTriangleDetector() {}; - - bool collide(const btVector3& sphereCenter,btVector3 &point, btVector3& resultNormal, btScalar& depth, btScalar &timeOfImpact, btScalar contactBreakingThreshold); - -private: - - - bool pointInTriangle(const btVector3 vertices[], const btVector3 &normal, btVector3 *p ); - bool facecontains(const btVector3 &p,const btVector3* vertices,btVector3& normal); - - btSphereShape* m_sphere; - btTriangleShape* m_triangle; - btScalar m_contactBreakingThreshold; - -}; -#endif //SPHERE_TRIANGLE_DETECTOR_H - |