Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'extern/bullet2/BulletCollision/CollisionDispatch/btCollisionObject.cpp')
-rw-r--r--extern/bullet2/BulletCollision/CollisionDispatch/btCollisionObject.cpp115
1 files changed, 115 insertions, 0 deletions
diff --git a/extern/bullet2/BulletCollision/CollisionDispatch/btCollisionObject.cpp b/extern/bullet2/BulletCollision/CollisionDispatch/btCollisionObject.cpp
new file mode 100644
index 00000000000..ffb2d1edc75
--- /dev/null
+++ b/extern/bullet2/BulletCollision/CollisionDispatch/btCollisionObject.cpp
@@ -0,0 +1,115 @@
+/*
+Bullet Continuous Collision Detection and Physics Library
+Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
+
+This software is provided 'as-is', without any express or implied warranty.
+In no event will the authors be held liable for any damages arising from the use of this software.
+Permission is granted to anyone to use this software for any purpose,
+including commercial applications, and to alter it and redistribute it freely,
+subject to the following restrictions:
+
+1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
+2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
+3. This notice may not be removed or altered from any source distribution.
+*/
+
+
+#include "btCollisionObject.h"
+#include "LinearMath/btSerializer.h"
+
+btCollisionObject::btCollisionObject()
+ : m_anisotropicFriction(1.f,1.f,1.f),
+ m_hasAnisotropicFriction(false),
+ m_contactProcessingThreshold(BT_LARGE_FLOAT),
+ m_broadphaseHandle(0),
+ m_collisionShape(0),
+ m_rootCollisionShape(0),
+ m_collisionFlags(btCollisionObject::CF_STATIC_OBJECT),
+ m_islandTag1(-1),
+ m_companionId(-1),
+ m_activationState1(1),
+ m_deactivationTime(btScalar(0.)),
+ m_friction(btScalar(0.5)),
+ m_restitution(btScalar(0.)),
+ m_internalType(CO_COLLISION_OBJECT),
+ m_userObjectPointer(0),
+ m_hitFraction(btScalar(1.)),
+ m_ccdSweptSphereRadius(btScalar(0.)),
+ m_ccdMotionThreshold(btScalar(0.)),
+ m_checkCollideWith(false)
+{
+ m_worldTransform.setIdentity();
+}
+
+btCollisionObject::~btCollisionObject()
+{
+}
+
+void btCollisionObject::setActivationState(int newState)
+{
+ if ( (m_activationState1 != DISABLE_DEACTIVATION) && (m_activationState1 != DISABLE_SIMULATION))
+ m_activationState1 = newState;
+}
+
+void btCollisionObject::forceActivationState(int newState)
+{
+ m_activationState1 = newState;
+}
+
+void btCollisionObject::activate(bool forceActivation)
+{
+ if (forceActivation || !(m_collisionFlags & (CF_STATIC_OBJECT|CF_KINEMATIC_OBJECT)))
+ {
+ setActivationState(ACTIVE_TAG);
+ m_deactivationTime = btScalar(0.);
+ }
+}
+
+const char* btCollisionObject::serialize(void* dataBuffer, btSerializer* serializer) const
+{
+
+ btCollisionObjectData* dataOut = (btCollisionObjectData*)dataBuffer;
+
+ m_worldTransform.serialize(dataOut->m_worldTransform);
+ m_interpolationWorldTransform.serialize(dataOut->m_interpolationWorldTransform);
+ m_interpolationLinearVelocity.serialize(dataOut->m_interpolationLinearVelocity);
+ m_interpolationAngularVelocity.serialize(dataOut->m_interpolationAngularVelocity);
+ m_anisotropicFriction.serialize(dataOut->m_anisotropicFriction);
+ dataOut->m_hasAnisotropicFriction = m_hasAnisotropicFriction;
+ dataOut->m_contactProcessingThreshold = m_contactProcessingThreshold;
+ dataOut->m_broadphaseHandle = 0;
+ dataOut->m_collisionShape = serializer->getUniquePointer(m_collisionShape);
+ dataOut->m_rootCollisionShape = 0;//@todo
+ dataOut->m_collisionFlags = m_collisionFlags;
+ dataOut->m_islandTag1 = m_islandTag1;
+ dataOut->m_companionId = m_companionId;
+ dataOut->m_activationState1 = m_activationState1;
+ dataOut->m_activationState1 = m_activationState1;
+ dataOut->m_deactivationTime = m_deactivationTime;
+ dataOut->m_friction = m_friction;
+ dataOut->m_restitution = m_restitution;
+ dataOut->m_internalType = m_internalType;
+
+ char* name = (char*) serializer->findNameForPointer(this);
+ dataOut->m_name = (char*)serializer->getUniquePointer(name);
+ if (dataOut->m_name)
+ {
+ serializer->serializeName(name);
+ }
+ dataOut->m_hitFraction = m_hitFraction;
+ dataOut->m_ccdSweptSphereRadius = m_ccdSweptSphereRadius;
+ dataOut->m_ccdMotionThreshold = m_ccdMotionThreshold;
+ dataOut->m_ccdMotionThreshold = m_ccdMotionThreshold;
+ dataOut->m_checkCollideWith = m_checkCollideWith;
+
+ return btCollisionObjectDataName;
+}
+
+
+void btCollisionObject::serializeSingleObject(class btSerializer* serializer) const
+{
+ int len = calculateSerializeBufferSize();
+ btChunk* chunk = serializer->allocate(len,1);
+ const char* structType = serialize(chunk->m_oldPtr, serializer);
+ serializer->finalizeChunk(chunk,structType,BT_COLLISIONOBJECT_CODE,(void*)this);
+}