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Diffstat (limited to 'extern/bullet2/BulletCollision/CollisionDispatch/btManifoldResult.cpp')
-rw-r--r--extern/bullet2/BulletCollision/CollisionDispatch/btManifoldResult.cpp134
1 files changed, 0 insertions, 134 deletions
diff --git a/extern/bullet2/BulletCollision/CollisionDispatch/btManifoldResult.cpp b/extern/bullet2/BulletCollision/CollisionDispatch/btManifoldResult.cpp
deleted file mode 100644
index e607bdbee58..00000000000
--- a/extern/bullet2/BulletCollision/CollisionDispatch/btManifoldResult.cpp
+++ /dev/null
@@ -1,134 +0,0 @@
-/*
-Bullet Continuous Collision Detection and Physics Library
-Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
-
-This software is provided 'as-is', without any express or implied warranty.
-In no event will the authors be held liable for any damages arising from the use of this software.
-Permission is granted to anyone to use this software for any purpose,
-including commercial applications, and to alter it and redistribute it freely,
-subject to the following restrictions:
-
-1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
-2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
-3. This notice may not be removed or altered from any source distribution.
-*/
-
-
-#include "btManifoldResult.h"
-#include "BulletCollision/NarrowPhaseCollision/btPersistentManifold.h"
-#include "BulletCollision/CollisionDispatch/btCollisionObject.h"
-
-
-///This is to allow MaterialCombiner/Custom Friction/Restitution values
-ContactAddedCallback gContactAddedCallback=0;
-
-///User can override this material combiner by implementing gContactAddedCallback and setting body0->m_collisionFlags |= btCollisionObject::customMaterialCallback;
-inline btScalar calculateCombinedFriction(const btCollisionObject* body0,const btCollisionObject* body1)
-{
- btScalar friction = body0->getFriction() * body1->getFriction();
-
- const btScalar MAX_FRICTION = btScalar(10.);
- if (friction < -MAX_FRICTION)
- friction = -MAX_FRICTION;
- if (friction > MAX_FRICTION)
- friction = MAX_FRICTION;
- return friction;
-
-}
-
-inline btScalar calculateCombinedRestitution(const btCollisionObject* body0,const btCollisionObject* body1)
-{
- return body0->getRestitution() * body1->getRestitution();
-}
-
-
-
-btManifoldResult::btManifoldResult(btCollisionObject* body0,btCollisionObject* body1)
- :m_manifoldPtr(0),
- m_body0(body0),
- m_body1(body1)
-#ifdef DEBUG_PART_INDEX
- ,m_partId0(-1),
- m_partId1(-1),
- m_index0(-1),
- m_index1(-1)
-#endif //DEBUG_PART_INDEX
-{
- m_rootTransA = body0->getWorldTransform();
- m_rootTransB = body1->getWorldTransform();
-}
-
-
-void btManifoldResult::addContactPoint(const btVector3& normalOnBInWorld,const btVector3& pointInWorld,btScalar depth)
-{
- btAssert(m_manifoldPtr);
- //order in manifold needs to match
-
- if (depth > m_manifoldPtr->getContactBreakingThreshold())
- return;
-
- bool isSwapped = m_manifoldPtr->getBody0() != m_body0;
-
- btVector3 pointA = pointInWorld + normalOnBInWorld * depth;
-
- btVector3 localA;
- btVector3 localB;
-
- if (isSwapped)
- {
- localA = m_rootTransB.invXform(pointA );
- localB = m_rootTransA.invXform(pointInWorld);
- } else
- {
- localA = m_rootTransA.invXform(pointA );
- localB = m_rootTransB.invXform(pointInWorld);
- }
-
- btManifoldPoint newPt(localA,localB,normalOnBInWorld,depth);
- newPt.m_positionWorldOnA = pointA;
- newPt.m_positionWorldOnB = pointInWorld;
-
- int insertIndex = m_manifoldPtr->getCacheEntry(newPt);
-
- newPt.m_combinedFriction = calculateCombinedFriction(m_body0,m_body1);
- newPt.m_combinedRestitution = calculateCombinedRestitution(m_body0,m_body1);
-
- //BP mod, store contact triangles.
- if (isSwapped)
- {
- newPt.m_partId0 = m_partId1;
- newPt.m_partId1 = m_partId0;
- newPt.m_index0 = m_index1;
- newPt.m_index1 = m_index0;
- } else
- {
- newPt.m_partId0 = m_partId0;
- newPt.m_partId1 = m_partId1;
- newPt.m_index0 = m_index0;
- newPt.m_index1 = m_index1;
- }
- //printf("depth=%f\n",depth);
- ///@todo, check this for any side effects
- if (insertIndex >= 0)
- {
- //const btManifoldPoint& oldPoint = m_manifoldPtr->getContactPoint(insertIndex);
- m_manifoldPtr->replaceContactPoint(newPt,insertIndex);
- } else
- {
- insertIndex = m_manifoldPtr->addManifoldPoint(newPt);
- }
-
- //User can override friction and/or restitution
- if (gContactAddedCallback &&
- //and if either of the two bodies requires custom material
- ((m_body0->getCollisionFlags() & btCollisionObject::CF_CUSTOM_MATERIAL_CALLBACK) ||
- (m_body1->getCollisionFlags() & btCollisionObject::CF_CUSTOM_MATERIAL_CALLBACK)))
- {
- //experimental feature info, for per-triangle material etc.
- btCollisionObject* obj0 = isSwapped? m_body1 : m_body0;
- btCollisionObject* obj1 = isSwapped? m_body0 : m_body1;
- (*gContactAddedCallback)(m_manifoldPtr->getContactPoint(insertIndex),obj0,newPt.m_partId0,newPt.m_index0,obj1,newPt.m_partId1,newPt.m_index1);
- }
-
-}
-