Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'extern/bullet2/BulletCollision/CollisionShapes/btCompoundShape.cpp')
-rw-r--r--extern/bullet2/BulletCollision/CollisionShapes/btCompoundShape.cpp323
1 files changed, 323 insertions, 0 deletions
diff --git a/extern/bullet2/BulletCollision/CollisionShapes/btCompoundShape.cpp b/extern/bullet2/BulletCollision/CollisionShapes/btCompoundShape.cpp
new file mode 100644
index 00000000000..36906a75f34
--- /dev/null
+++ b/extern/bullet2/BulletCollision/CollisionShapes/btCompoundShape.cpp
@@ -0,0 +1,323 @@
+/*
+Bullet Continuous Collision Detection and Physics Library
+Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
+
+This software is provided 'as-is', without any express or implied warranty.
+In no event will the authors be held liable for any damages arising from the use of this software.
+Permission is granted to anyone to use this software for any purpose,
+including commercial applications, and to alter it and redistribute it freely,
+subject to the following restrictions:
+
+1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
+2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
+3. This notice may not be removed or altered from any source distribution.
+*/
+
+#include "btCompoundShape.h"
+#include "btCollisionShape.h"
+#include "BulletCollision/BroadphaseCollision/btDbvt.h"
+#include "LinearMath/btSerializer.h"
+
+btCompoundShape::btCompoundShape(bool enableDynamicAabbTree)
+: m_localAabbMin(btScalar(BT_LARGE_FLOAT),btScalar(BT_LARGE_FLOAT),btScalar(BT_LARGE_FLOAT)),
+m_localAabbMax(btScalar(-BT_LARGE_FLOAT),btScalar(-BT_LARGE_FLOAT),btScalar(-BT_LARGE_FLOAT)),
+m_dynamicAabbTree(0),
+m_updateRevision(1),
+m_collisionMargin(btScalar(0.)),
+m_localScaling(btScalar(1.),btScalar(1.),btScalar(1.))
+{
+ m_shapeType = COMPOUND_SHAPE_PROXYTYPE;
+
+ if (enableDynamicAabbTree)
+ {
+ void* mem = btAlignedAlloc(sizeof(btDbvt),16);
+ m_dynamicAabbTree = new(mem) btDbvt();
+ btAssert(mem==m_dynamicAabbTree);
+ }
+}
+
+
+btCompoundShape::~btCompoundShape()
+{
+ if (m_dynamicAabbTree)
+ {
+ m_dynamicAabbTree->~btDbvt();
+ btAlignedFree(m_dynamicAabbTree);
+ }
+}
+
+void btCompoundShape::addChildShape(const btTransform& localTransform,btCollisionShape* shape)
+{
+ m_updateRevision++;
+ //m_childTransforms.push_back(localTransform);
+ //m_childShapes.push_back(shape);
+ btCompoundShapeChild child;
+ child.m_transform = localTransform;
+ child.m_childShape = shape;
+ child.m_childShapeType = shape->getShapeType();
+ child.m_childMargin = shape->getMargin();
+
+
+ //extend the local aabbMin/aabbMax
+ btVector3 localAabbMin,localAabbMax;
+ shape->getAabb(localTransform,localAabbMin,localAabbMax);
+ for (int i=0;i<3;i++)
+ {
+ if (m_localAabbMin[i] > localAabbMin[i])
+ {
+ m_localAabbMin[i] = localAabbMin[i];
+ }
+ if (m_localAabbMax[i] < localAabbMax[i])
+ {
+ m_localAabbMax[i] = localAabbMax[i];
+ }
+
+ }
+ if (m_dynamicAabbTree)
+ {
+ const btDbvtVolume bounds=btDbvtVolume::FromMM(localAabbMin,localAabbMax);
+ int index = m_children.size();
+ child.m_node = m_dynamicAabbTree->insert(bounds,(void*)index);
+ }
+
+ m_children.push_back(child);
+
+}
+
+void btCompoundShape::updateChildTransform(int childIndex, const btTransform& newChildTransform)
+{
+ m_children[childIndex].m_transform = newChildTransform;
+
+ if (m_dynamicAabbTree)
+ {
+ ///update the dynamic aabb tree
+ btVector3 localAabbMin,localAabbMax;
+ m_children[childIndex].m_childShape->getAabb(newChildTransform,localAabbMin,localAabbMax);
+ ATTRIBUTE_ALIGNED16(btDbvtVolume) bounds=btDbvtVolume::FromMM(localAabbMin,localAabbMax);
+ //int index = m_children.size()-1;
+ m_dynamicAabbTree->update(m_children[childIndex].m_node,bounds);
+ }
+
+ recalculateLocalAabb();
+}
+
+void btCompoundShape::removeChildShapeByIndex(int childShapeIndex)
+{
+ m_updateRevision++;
+ btAssert(childShapeIndex >=0 && childShapeIndex < m_children.size());
+ if (m_dynamicAabbTree)
+ {
+ m_dynamicAabbTree->remove(m_children[childShapeIndex].m_node);
+ }
+ m_children.swap(childShapeIndex,m_children.size()-1);
+ m_children.pop_back();
+
+}
+
+
+
+void btCompoundShape::removeChildShape(btCollisionShape* shape)
+{
+ m_updateRevision++;
+ // Find the children containing the shape specified, and remove those children.
+ //note: there might be multiple children using the same shape!
+ for(int i = m_children.size()-1; i >= 0 ; i--)
+ {
+ if(m_children[i].m_childShape == shape)
+ {
+ removeChildShapeByIndex(i);
+ }
+ }
+
+
+
+ recalculateLocalAabb();
+}
+
+void btCompoundShape::recalculateLocalAabb()
+{
+ // Recalculate the local aabb
+ // Brute force, it iterates over all the shapes left.
+
+ m_localAabbMin = btVector3(btScalar(BT_LARGE_FLOAT),btScalar(BT_LARGE_FLOAT),btScalar(BT_LARGE_FLOAT));
+ m_localAabbMax = btVector3(btScalar(-BT_LARGE_FLOAT),btScalar(-BT_LARGE_FLOAT),btScalar(-BT_LARGE_FLOAT));
+
+ //extend the local aabbMin/aabbMax
+ for (int j = 0; j < m_children.size(); j++)
+ {
+ btVector3 localAabbMin,localAabbMax;
+ m_children[j].m_childShape->getAabb(m_children[j].m_transform, localAabbMin, localAabbMax);
+ for (int i=0;i<3;i++)
+ {
+ if (m_localAabbMin[i] > localAabbMin[i])
+ m_localAabbMin[i] = localAabbMin[i];
+ if (m_localAabbMax[i] < localAabbMax[i])
+ m_localAabbMax[i] = localAabbMax[i];
+ }
+ }
+}
+
+///getAabb's default implementation is brute force, expected derived classes to implement a fast dedicated version
+void btCompoundShape::getAabb(const btTransform& trans,btVector3& aabbMin,btVector3& aabbMax) const
+{
+ btVector3 localHalfExtents = btScalar(0.5)*(m_localAabbMax-m_localAabbMin);
+ btVector3 localCenter = btScalar(0.5)*(m_localAabbMax+m_localAabbMin);
+
+ //avoid an illegal AABB when there are no children
+ if (!m_children.size())
+ {
+ localHalfExtents.setValue(0,0,0);
+ localCenter.setValue(0,0,0);
+ }
+ localHalfExtents += btVector3(getMargin(),getMargin(),getMargin());
+
+
+ btMatrix3x3 abs_b = trans.getBasis().absolute();
+
+ btVector3 center = trans(localCenter);
+
+ btVector3 extent = btVector3(abs_b[0].dot(localHalfExtents),
+ abs_b[1].dot(localHalfExtents),
+ abs_b[2].dot(localHalfExtents));
+ aabbMin = center-extent;
+ aabbMax = center+extent;
+
+}
+
+void btCompoundShape::calculateLocalInertia(btScalar mass,btVector3& inertia) const
+{
+ //approximation: take the inertia from the aabb for now
+ btTransform ident;
+ ident.setIdentity();
+ btVector3 aabbMin,aabbMax;
+ getAabb(ident,aabbMin,aabbMax);
+
+ btVector3 halfExtents = (aabbMax-aabbMin)*btScalar(0.5);
+
+ btScalar lx=btScalar(2.)*(halfExtents.x());
+ btScalar ly=btScalar(2.)*(halfExtents.y());
+ btScalar lz=btScalar(2.)*(halfExtents.z());
+
+ inertia[0] = mass/(btScalar(12.0)) * (ly*ly + lz*lz);
+ inertia[1] = mass/(btScalar(12.0)) * (lx*lx + lz*lz);
+ inertia[2] = mass/(btScalar(12.0)) * (lx*lx + ly*ly);
+
+}
+
+
+
+
+void btCompoundShape::calculatePrincipalAxisTransform(btScalar* masses, btTransform& principal, btVector3& inertia) const
+{
+ int n = m_children.size();
+
+ btScalar totalMass = 0;
+ btVector3 center(0, 0, 0);
+ int k;
+
+ for (k = 0; k < n; k++)
+ {
+ center += m_children[k].m_transform.getOrigin() * masses[k];
+ totalMass += masses[k];
+ }
+ center /= totalMass;
+ principal.setOrigin(center);
+
+ btMatrix3x3 tensor(0, 0, 0, 0, 0, 0, 0, 0, 0);
+ for ( k = 0; k < n; k++)
+ {
+ btVector3 i;
+ m_children[k].m_childShape->calculateLocalInertia(masses[k], i);
+
+ const btTransform& t = m_children[k].m_transform;
+ btVector3 o = t.getOrigin() - center;
+
+ //compute inertia tensor in coordinate system of compound shape
+ btMatrix3x3 j = t.getBasis().transpose();
+ j[0] *= i[0];
+ j[1] *= i[1];
+ j[2] *= i[2];
+ j = t.getBasis() * j;
+
+ //add inertia tensor
+ tensor[0] += j[0];
+ tensor[1] += j[1];
+ tensor[2] += j[2];
+
+ //compute inertia tensor of pointmass at o
+ btScalar o2 = o.length2();
+ j[0].setValue(o2, 0, 0);
+ j[1].setValue(0, o2, 0);
+ j[2].setValue(0, 0, o2);
+ j[0] += o * -o.x();
+ j[1] += o * -o.y();
+ j[2] += o * -o.z();
+
+ //add inertia tensor of pointmass
+ tensor[0] += masses[k] * j[0];
+ tensor[1] += masses[k] * j[1];
+ tensor[2] += masses[k] * j[2];
+ }
+
+ tensor.diagonalize(principal.getBasis(), btScalar(0.00001), 20);
+ inertia.setValue(tensor[0][0], tensor[1][1], tensor[2][2]);
+}
+
+
+
+void btCompoundShape::setLocalScaling(const btVector3& scaling)
+{
+
+ for(int i = 0; i < m_children.size(); i++)
+ {
+ btTransform childTrans = getChildTransform(i);
+ btVector3 childScale = m_children[i].m_childShape->getLocalScaling();
+// childScale = childScale * (childTrans.getBasis() * scaling);
+ childScale = childScale * scaling / m_localScaling;
+ m_children[i].m_childShape->setLocalScaling(childScale);
+ childTrans.setOrigin((childTrans.getOrigin())*scaling);
+ updateChildTransform(i, childTrans);
+ recalculateLocalAabb();
+ }
+ m_localScaling = scaling;
+}
+
+
+
+
+///fills the dataBuffer and returns the struct name (and 0 on failure)
+const char* btCompoundShape::serialize(void* dataBuffer, btSerializer* serializer) const
+{
+
+ btCompoundShapeData* shapeData = (btCompoundShapeData*) dataBuffer;
+ btCollisionShape::serialize(&shapeData->m_collisionShapeData, serializer);
+
+ shapeData->m_collisionMargin = float(m_collisionMargin);
+ shapeData->m_numChildShapes = m_children.size();
+ shapeData->m_childShapePtr = 0;
+ if (shapeData->m_numChildShapes)
+ {
+ btChunk* chunk = serializer->allocate(sizeof(btCompoundShapeChildData),shapeData->m_numChildShapes);
+ btCompoundShapeChildData* memPtr = (btCompoundShapeChildData*)chunk->m_oldPtr;
+ shapeData->m_childShapePtr = (btCompoundShapeChildData*)serializer->getUniquePointer(memPtr);
+
+ for (int i=0;i<shapeData->m_numChildShapes;i++,memPtr++)
+ {
+ memPtr->m_childMargin = float(m_children[i].m_childMargin);
+ memPtr->m_childShape = (btCollisionShapeData*)serializer->getUniquePointer(m_children[i].m_childShape);
+ //don't serialize shapes that already have been serialized
+ if (!serializer->findPointer(m_children[i].m_childShape))
+ {
+ btChunk* chunk = serializer->allocate(m_children[i].m_childShape->calculateSerializeBufferSize(),1);
+ const char* structType = m_children[i].m_childShape->serialize(chunk->m_oldPtr,serializer);
+ serializer->finalizeChunk(chunk,structType,BT_SHAPE_CODE,m_children[i].m_childShape);
+ }
+
+ memPtr->m_childShapeType = m_children[i].m_childShapeType;
+ m_children[i].m_transform.serializeFloat(memPtr->m_transform);
+ }
+ serializer->finalizeChunk(chunk,"btCompoundShapeChildData",BT_ARRAY_CODE,chunk->m_oldPtr);
+ }
+ return "btCompoundShapeData";
+}
+