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Diffstat (limited to 'extern/bullet2/BulletCollision/CollisionShapes/btCylinderShape.cpp')
-rw-r--r--extern/bullet2/BulletCollision/CollisionShapes/btCylinderShape.cpp222
1 files changed, 0 insertions, 222 deletions
diff --git a/extern/bullet2/BulletCollision/CollisionShapes/btCylinderShape.cpp b/extern/bullet2/BulletCollision/CollisionShapes/btCylinderShape.cpp
deleted file mode 100644
index 26880930479..00000000000
--- a/extern/bullet2/BulletCollision/CollisionShapes/btCylinderShape.cpp
+++ /dev/null
@@ -1,222 +0,0 @@
-/*
-Bullet Continuous Collision Detection and Physics Library
-Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
-
-This software is provided 'as-is', without any express or implied warranty.
-In no event will the authors be held liable for any damages arising from the use of this software.
-Permission is granted to anyone to use this software for any purpose,
-including commercial applications, and to alter it and redistribute it freely,
-subject to the following restrictions:
-
-1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
-2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
-3. This notice may not be removed or altered from any source distribution.
-*/
-
-#include "btCylinderShape.h"
-
-btCylinderShape::btCylinderShape (const btVector3& halfExtents)
-:btConvexInternalShape(),
-m_upAxis(1)
-{
- btVector3 margin(getMargin(),getMargin(),getMargin());
- m_implicitShapeDimensions = (halfExtents * m_localScaling) - margin;
- m_shapeType = CYLINDER_SHAPE_PROXYTYPE;
-}
-
-
-btCylinderShapeX::btCylinderShapeX (const btVector3& halfExtents)
-:btCylinderShape(halfExtents)
-{
- m_upAxis = 0;
-
-}
-
-
-btCylinderShapeZ::btCylinderShapeZ (const btVector3& halfExtents)
-:btCylinderShape(halfExtents)
-{
- m_upAxis = 2;
-
-}
-
-void btCylinderShape::getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const
-{
- btTransformAabb(getHalfExtentsWithoutMargin(),getMargin(),t,aabbMin,aabbMax);
-}
-
-void btCylinderShape::calculateLocalInertia(btScalar mass,btVector3& inertia) const
-{
- //approximation of box shape, todo: implement cylinder shape inertia before people notice ;-)
- btVector3 halfExtents = getHalfExtentsWithMargin();
-
- btScalar lx=btScalar(2.)*(halfExtents.x());
- btScalar ly=btScalar(2.)*(halfExtents.y());
- btScalar lz=btScalar(2.)*(halfExtents.z());
-
- inertia.setValue(mass/(btScalar(12.0)) * (ly*ly + lz*lz),
- mass/(btScalar(12.0)) * (lx*lx + lz*lz),
- mass/(btScalar(12.0)) * (lx*lx + ly*ly));
-
-}
-
-
-SIMD_FORCE_INLINE btVector3 CylinderLocalSupportX(const btVector3& halfExtents,const btVector3& v)
-{
-const int cylinderUpAxis = 0;
-const int XX = 1;
-const int YY = 0;
-const int ZZ = 2;
-
- //mapping depends on how cylinder local orientation is
- // extents of the cylinder is: X,Y is for radius, and Z for height
-
-
- btScalar radius = halfExtents[XX];
- btScalar halfHeight = halfExtents[cylinderUpAxis];
-
-
- btVector3 tmp;
- btScalar d ;
-
- btScalar s = btSqrt(v[XX] * v[XX] + v[ZZ] * v[ZZ]);
- if (s != btScalar(0.0))
- {
- d = radius / s;
- tmp[XX] = v[XX] * d;
- tmp[YY] = v[YY] < 0.0 ? -halfHeight : halfHeight;
- tmp[ZZ] = v[ZZ] * d;
- return tmp;
- }
- else
- {
- tmp[XX] = radius;
- tmp[YY] = v[YY] < 0.0 ? -halfHeight : halfHeight;
- tmp[ZZ] = btScalar(0.0);
- return tmp;
- }
-
-
-}
-
-
-
-
-
-
-inline btVector3 CylinderLocalSupportY(const btVector3& halfExtents,const btVector3& v)
-{
-
-const int cylinderUpAxis = 1;
-const int XX = 0;
-const int YY = 1;
-const int ZZ = 2;
-
-
- btScalar radius = halfExtents[XX];
- btScalar halfHeight = halfExtents[cylinderUpAxis];
-
-
- btVector3 tmp;
- btScalar d ;
-
- btScalar s = btSqrt(v[XX] * v[XX] + v[ZZ] * v[ZZ]);
- if (s != btScalar(0.0))
- {
- d = radius / s;
- tmp[XX] = v[XX] * d;
- tmp[YY] = v[YY] < 0.0 ? -halfHeight : halfHeight;
- tmp[ZZ] = v[ZZ] * d;
- return tmp;
- }
- else
- {
- tmp[XX] = radius;
- tmp[YY] = v[YY] < 0.0 ? -halfHeight : halfHeight;
- tmp[ZZ] = btScalar(0.0);
- return tmp;
- }
-
-}
-
-inline btVector3 CylinderLocalSupportZ(const btVector3& halfExtents,const btVector3& v)
-{
-const int cylinderUpAxis = 2;
-const int XX = 0;
-const int YY = 2;
-const int ZZ = 1;
-
- //mapping depends on how cylinder local orientation is
- // extents of the cylinder is: X,Y is for radius, and Z for height
-
-
- btScalar radius = halfExtents[XX];
- btScalar halfHeight = halfExtents[cylinderUpAxis];
-
-
- btVector3 tmp;
- btScalar d ;
-
- btScalar s = btSqrt(v[XX] * v[XX] + v[ZZ] * v[ZZ]);
- if (s != btScalar(0.0))
- {
- d = radius / s;
- tmp[XX] = v[XX] * d;
- tmp[YY] = v[YY] < 0.0 ? -halfHeight : halfHeight;
- tmp[ZZ] = v[ZZ] * d;
- return tmp;
- }
- else
- {
- tmp[XX] = radius;
- tmp[YY] = v[YY] < 0.0 ? -halfHeight : halfHeight;
- tmp[ZZ] = btScalar(0.0);
- return tmp;
- }
-
-
-}
-
-btVector3 btCylinderShapeX::localGetSupportingVertexWithoutMargin(const btVector3& vec)const
-{
- return CylinderLocalSupportX(getHalfExtentsWithoutMargin(),vec);
-}
-
-
-btVector3 btCylinderShapeZ::localGetSupportingVertexWithoutMargin(const btVector3& vec)const
-{
- return CylinderLocalSupportZ(getHalfExtentsWithoutMargin(),vec);
-}
-btVector3 btCylinderShape::localGetSupportingVertexWithoutMargin(const btVector3& vec)const
-{
- return CylinderLocalSupportY(getHalfExtentsWithoutMargin(),vec);
-}
-
-void btCylinderShape::batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const
-{
- for (int i=0;i<numVectors;i++)
- {
- supportVerticesOut[i] = CylinderLocalSupportY(getHalfExtentsWithoutMargin(),vectors[i]);
- }
-}
-
-void btCylinderShapeZ::batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const
-{
- for (int i=0;i<numVectors;i++)
- {
- supportVerticesOut[i] = CylinderLocalSupportZ(getHalfExtentsWithoutMargin(),vectors[i]);
- }
-}
-
-
-
-
-void btCylinderShapeX::batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const
-{
- for (int i=0;i<numVectors;i++)
- {
- supportVerticesOut[i] = CylinderLocalSupportX(getHalfExtentsWithoutMargin(),vectors[i]);
- }
-}
-
-