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Diffstat (limited to 'extern/bullet2/BulletCollision/CollisionShapes/btEmptyShape.cpp')
-rw-r--r--extern/bullet2/BulletCollision/CollisionShapes/btEmptyShape.cpp50
1 files changed, 0 insertions, 50 deletions
diff --git a/extern/bullet2/BulletCollision/CollisionShapes/btEmptyShape.cpp b/extern/bullet2/BulletCollision/CollisionShapes/btEmptyShape.cpp
deleted file mode 100644
index a9e6df5c58e..00000000000
--- a/extern/bullet2/BulletCollision/CollisionShapes/btEmptyShape.cpp
+++ /dev/null
@@ -1,50 +0,0 @@
-/*
-Bullet Continuous Collision Detection and Physics Library
-Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
-
-This software is provided 'as-is', without any express or implied warranty.
-In no event will the authors be held liable for any damages arising from the use of this software.
-Permission is granted to anyone to use this software for any purpose,
-including commercial applications, and to alter it and redistribute it freely,
-subject to the following restrictions:
-
-1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
-2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
-3. This notice may not be removed or altered from any source distribution.
-*/
-
-#include "btEmptyShape.h"
-
-
-#include "btCollisionShape.h"
-
-
-btEmptyShape::btEmptyShape() : btConcaveShape ()
-{
- m_shapeType = EMPTY_SHAPE_PROXYTYPE;
-}
-
-
-btEmptyShape::~btEmptyShape()
-{
-}
-
-
- ///getAabb's default implementation is brute force, expected derived classes to implement a fast dedicated version
-void btEmptyShape::getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const
-{
- btVector3 margin(getMargin(),getMargin(),getMargin());
-
- aabbMin = t.getOrigin() - margin;
-
- aabbMax = t.getOrigin() + margin;
-
-}
-
-void btEmptyShape::calculateLocalInertia(btScalar ,btVector3& ) const
-{
- btAssert(0);
-}
-
-
-