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Diffstat (limited to 'extern/bullet2/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.cpp')
-rw-r--r--extern/bullet2/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.cpp86
1 files changed, 0 insertions, 86 deletions
diff --git a/extern/bullet2/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.cpp b/extern/bullet2/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.cpp
deleted file mode 100644
index dc562941ad6..00000000000
--- a/extern/bullet2/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.cpp
+++ /dev/null
@@ -1,86 +0,0 @@
-/*
-Bullet Continuous Collision Detection and Physics Library
-Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
-
-This software is provided 'as-is', without any express or implied warranty.
-In no event will the authors be held liable for any damages arising from the use of this software.
-Permission is granted to anyone to use this software for any purpose,
-including commercial applications, and to alter it and redistribute it freely,
-subject to the following restrictions:
-
-1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
-2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
-3. This notice may not be removed or altered from any source distribution.
-*/
-
-///This file was created by Alex Silverman
-
-#include "btTriangleIndexVertexMaterialArray.h"
-
-btTriangleIndexVertexMaterialArray::btTriangleIndexVertexMaterialArray(int numTriangles,int* triangleIndexBase,int triangleIndexStride,
- int numVertices,btScalar* vertexBase,int vertexStride,
- int numMaterials, unsigned char* materialBase, int materialStride,
- int* triangleMaterialsBase, int materialIndexStride) :
-btTriangleIndexVertexArray(numTriangles, triangleIndexBase, triangleIndexStride, numVertices, vertexBase, vertexStride)
-{
- btMaterialProperties mat;
-
- mat.m_numMaterials = numMaterials;
- mat.m_materialBase = materialBase;
- mat.m_materialStride = materialStride;
-#ifdef BT_USE_DOUBLE_PRECISION
- mat.m_materialType = PHY_DOUBLE;
-#else
- mat.m_materialType = PHY_FLOAT;
-#endif
-
- mat.m_numTriangles = numTriangles;
- mat.m_triangleMaterialsBase = (unsigned char *)triangleMaterialsBase;
- mat.m_triangleMaterialStride = materialIndexStride;
- mat.m_triangleType = PHY_INTEGER;
-
- addMaterialProperties(mat);
-}
-
-
-void btTriangleIndexVertexMaterialArray::getLockedMaterialBase(unsigned char **materialBase, int& numMaterials, PHY_ScalarType& materialType, int& materialStride,
- unsigned char ** triangleMaterialBase, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart)
-{
- btAssert(subpart< getNumSubParts() );
-
- btMaterialProperties& mats = m_materials[subpart];
-
- numMaterials = mats.m_numMaterials;
- (*materialBase) = (unsigned char *) mats.m_materialBase;
-#ifdef BT_USE_DOUBLE_PRECISION
- materialType = PHY_DOUBLE;
-#else
- materialType = PHY_FLOAT;
-#endif
- materialStride = mats.m_materialStride;
-
- numTriangles = mats.m_numTriangles;
- (*triangleMaterialBase) = (unsigned char *)mats.m_triangleMaterialsBase;
- triangleMaterialStride = mats.m_triangleMaterialStride;
- triangleType = mats.m_triangleType;
-}
-
-void btTriangleIndexVertexMaterialArray::getLockedReadOnlyMaterialBase(const unsigned char **materialBase, int& numMaterials, PHY_ScalarType& materialType, int& materialStride,
- const unsigned char ** triangleMaterialBase, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart)
-{
- btMaterialProperties& mats = m_materials[subpart];
-
- numMaterials = mats.m_numMaterials;
- (*materialBase) = (const unsigned char *) mats.m_materialBase;
-#ifdef BT_USE_DOUBLE_PRECISION
- materialType = PHY_DOUBLE;
-#else
- materialType = PHY_FLOAT;
-#endif
- materialStride = mats.m_materialStride;
-
- numTriangles = mats.m_numTriangles;
- (*triangleMaterialBase) = (const unsigned char *)mats.m_triangleMaterialsBase;
- triangleMaterialStride = mats.m_triangleMaterialStride;
- triangleType = mats.m_triangleType;
-}